Gearing is terrible and unrewarding because of casuals

Well, I can’t dispute that I suppose, since I don’t raid.

Seems like we all are crying foul.

I understood your meaning. You, however, missed my point. Intentionally quoting stuff without context is deceptive, particularly so when you cut off words to make it mean something other than the original intact message conveys. Also, just so you know, the important word is “carried” not “friends”. Lol.

You’re missing the point. Blizzard is doing exactly what the bulk of players want, and what the bulk of players want is at odds with the vocal minority here on the forums.

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Since “gear is just transitonary” and “people should just play because they enjoy the game” and “not worry about other peoples gear” why dont we just stop increasing ilvl?

I mean its just a number right?

Wrong. Gear is the only thing that makes your toon different from every other dk, pala, priest or whatever. You can say gear doesnt matter, but it does. Its an RPG and gaining power is the whole point of the genre. But whatever.

However, the problem I wont let go is this wierd argument that throwing gear around like candy is somehow increasing player engagement. I just dont buy that. When you go for a walk to enjoy the the evening do you sprint instead? So you can be done faster? Its a nonsense argument and im not sure people even realize they are shortening their own playtime.

Seems Benthic may be a step in the right direction though. Looks like it could be a nice slow gradual way to attain great gear that requires much more player engagement. Will be interested to see how it plays out.

For someone that goes on and on about facts and not speaking for others, you sure dont seem to have a problem throwing around claims that you cannot possibly know.

Or do you know for sure what the “bulk of the players” want?

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Gearing has been terrible since the feelings of reward from WoW’s early days. Just because the Devs are targeting a different player base besides hardcore gamers doesn’t mean you cant get gear or try and bully casuals against their behalf. Just saying.

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How’s that slippery slope?

And follow it up with a false equivalency.

I’m not speaking for others, I’m sharing my opinion of why Blizzard isn’t changing course. If you have anything factual that supports a different conclusion I’d happily review it and change my mind if the information showed otherwise. I’m perfectly willing to admit that it’s speculative but it’s based on the actions Blizzard has taken (continuing to improve time gated progression options for casuals) and their lack of response to feedback opposing such changes (i.e. this thread and the many that have come and gone and been ignored since Legion about the exact same thing). We really can’t do anything more than see what actions they’ve taken and try to fathom why they are doing what they’re doing. If you want to default to, ‘hur dur blizzard is dum’ that’s your prerogative but I think it’s a ridiculous conclusion to come to.

Dude you’re like in every post about welfare loot, do you have anything to do irl?

No, no, no, no. You quite obviously said

You dont know what people want. You just say you do.

Im done with the quote war tho.

From what ive seen benthic may be a decent compromise. Time will tell

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No, im just suprised on how much time you have, mouthbreathing to everyone that just questioning you.

Calm down ok?

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Yes, and that was my opinion. Derp!

You do realize that it’s not a compromise at all right? It’s in addition to forging and random time gated progression loot, not replacing it.

Lol. Are you jealous that I work from home and in a profession that allows me to salt farm? How cute.

Oh now im a jealous guy, what’s next? Were you this miserable IRL?

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What was it you said… oh yes… stop:

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Youre just old and jaded, washed up.

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Compromise wasnt the best word. Im going to call it a potential solution. It drops at 385 and upgrades to heroic from there, no?

And for the record im not a fan of forging but im not as vehemently against it as others. Its kind of just whatever to me.

Edit: not entirely true. Im strongly against sockets or any other profession items depending on a random proc on a random reward.

I see people say this so often. But the honest truth is…

The majority of the player base was always casual… there was never a time when the hardcore were the majority, so what does this matter at all? IMO it doesn’t…

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I’m old? Sure I guess that’s relative though. I just turned 42! But jaded? What, exactly, am I jaded about? I like the systems as they are right now. I mean we could talk about nuanced changes that I’d be in favor of, but in the overall I’m content with time gated content for my alts and casuals. Gives me something to do outside of raid/M+ time.

I’m not entirely clear on the details as my free time has been in Classic beta not the PTR. I’ve read that they are cheap to buy at 385, quickly upgrade to 400, ramp up a tad slower to 415, and then slowly upgrade to 430. No idea on how long that takes. But Heroic Strom drops 430’s. Weekly mythic quest rewards 430. World bosses drop 430. I mean, Benthic is literally just a common method usable by everyone to get specific slot/stat gear that are upgradable to 430, but time gated heroic gearing isn’t going away. Additionally M10 will award heroic and M10+ chest will award 5 less than mythic like right now. Nothing else is changing.

Benthic, however, will never be a real solution/replacement for time gated progression (current sources of non-organized content heroic gear) or forging. The reason is pretty simple. Deterministic rewards as a primary method of progression are easily exploitable by people who play a lot (like me) unless they’re heavily restricted (i.e. very limited acquisition of pearls, kinda like breaths are right now). So I’ll enjoy it, but I also know that because it has to have a limited impact it’s not there to replace anything. It’s a supplementary system that will never be more than supplementary system. It’s going to be the token example they point at, “but you do have player agency over gear, look at benthic!” I don’t have higher expectations than that of it.

I mean, we could talk about sockets/random secondaries on gear and my guess is we’d probably agree in a lot of ways there, but the power difference between top and bottom should not go back to what it once was.

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Hmm, so what Ghostcrawler said is true then.

You’ll need to elaborate on what point you’re trying to make as I don’t know what statement of his you’re referencing. A link is preferable as I’d be interested in seeing the entire context of what he said, because, well…as demonstrated here people often like to take things out of context.

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This is me as well!

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This is very true the game has been casual since Vanilla. That is why it attracted so many players in the first place.

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