Gasp! A Topic that is not about boosting/not boosting: TBC Professions

Trying to plan out my professions for TBC. I have 3 lvl 60’s and one more on the way. These are their professions

Lvl 60 Warlock: Alchemy / Herbalism
Lvl 60 Rogue: Mining / Herbalism
Lvl 60 Hunter: Leatherworking / Skinning
Lvl 53 Mage: Tailoring / Enchanting (Not leveled up though)

I am thinking of dropping Herbalism on my Warlock and getting Tailoring and then putting together a Jewel Crafting Kit for the Mage and Dropping Enchanting.

Thoughts? Opinions? Or Should I just suck it?

1 Like

Putting “Boosting” in your title made this thread about boosting.

Well done.

5 Likes

Dammit! I would have gotten away with it if it wasn’t for that meddling kid Renasica!

1 Like

Going Mining/Jewelcrafting personally.

Because gems and I can craft my own BiS or was it pre BiS neck slot.

Mostly for those Gems tho

I’d do tailoring and enchanting and max both for the potential profits.

I’d have herb/alchemy on the warlock because your pet can fight while you are gathering.

Tailoring/enchanting might be better for mage since you can use rank 1 blizzard with flamestrike to aoe farm cloth for use or profit.

Mining and herbalism cannot be tracked at the same time in TBC. I believe that doesn’t change until Cata but I’d have to look it up to be certain.

2 Likes

Thoughts? Well, it’s really quite simple. If you aren’t going to be in a some what hardcore guild. It literally doesn’t matter what your professions are. On the other hand, if you were going to be in a hardcore guild. Your current profession lineup is terrible.

Lock: tailor/engi
Rogue: Lw/engi
Hunter: Lw/engi
Mage: tailor/enchanting is finish.

lw/engi will be go to for most serious players.

1 Like

Here’s what I’d do. I’m less focused on end game min-maxing vs. what seems to “fit” best, so take that into account.

Level a druid for herbalism/skinning. (Because, of course.)

Warlock: Alchemy/Jewelcrafting (I like pairing these two as Alchemy makes meta gems.)
Rogue: Mining/Leatherworking or Engineering (Stealth for easier cave mining!)
Hunter: Leatherworking/Engineering
Mage: Tailoring/Enchanting (These just pair so nicely.)

Alternately, if you’d rather end-game min/max a bit more on the Rogue vs. the Hunter, I find hunters to be good miners. (You can let the pet handle stuff while you mine to keep someone from taking nodes while you’re fighting.)

1 Like

Wrong forum.

We don’t discuss Burning Crusade here. This forum is for arguing about boost. Why are you posting here?

Reported

/s

5 Likes

If your raiding, your main will likely need to be LW. At least once ZA comes out. Regardless, advice on the rest:

Rogue as mining / herb is great. Alot of good stealth farms for both in TBC.

You need 300 enchanting to DE pretty much anything from TBC. Having an enchanter is a good idea (Lvl 5 bank alts cannot serve this role anymore)

JC is only really worth it if you play that char alot. You’ll need alot of rep to get many / most of the good cuts.

Tailor for the mage is good for the crafted gear and the cloth sales.

Alchemy is a good one to have as well for the xmute sales.

Skinning probibly won’t be that profitable.

A second herbalist (when one is a rogue) may be redundant. Depends on your playstyle.

I don’t think that’s allowed. Have you checked the forum rules?

Professions? Okay I’ll bite.

Priest: Tailoring/Enchanting
Paladin: Alchemy/Herblism
Warrior: Blacksmith/Mining
Hunter: Engineering/Alchemy (Will be inscription in the future)
Shaman: Jewelcrafting/Alchemy
Rogue: Leatherworking/Skinning
Warlock: Tailoring/Alchemy
Mage: Tailoring/Alchemy
Druid: Tailoring/Alchemy

Now I know you may be wondering… why 6 Alchemy and 4 Tailoring instead of 5 Alchemy and 5 Tailoring. It is simple really. 6 Alchemist is the number you need to perform the primal transmute loop. Infinite primals if your luck is good. With your primal might transmuter doing life or shadow if those are worth anything should you not currently have enough mats to transmute a primal might.

That… and apparently the cost to could between cloth specializations is 70g… and depending on the price of that cloth it might be entirely worth switching between specializations making every Tailor all specialization. Really all it would take is for the finished craft to be worth 80g each.

Anyway… onto your choices. Assuming the Warlock is going to be your main. Would 100% drop Herbalism for Tailoring. As for dropping Enchanting on your mage I wouldn’t. While Jewelcrafting seems great. A lot of people will do it. Which wouldn’t make it all that profitable as it normally should be. While Enchanting won’t suddenly be extremely lucrative. It does however require you to have a certain level of enchanting to disenchant things in TBC. Which is pretty needed unless you want to pay someone else to disenchant for you.

In addition, if this Min/Max culture continues into TBC and we have people swapping professions all willy-nilly to get the ring enchants then dropping enchanting to repick up leatherworking. Sell the mats you get from disenchanting could fetch a pretty piece of gold.

Your Rogue is good with Mining and Herbalism as he will be able to take full advantage of all the instance spawns of materials.

1 Like

Enchanting is a real pain and expensive to level. Unless you plan to raid with that toon, many if the good enchants won’t be available to you.

However, if WotLK comes out, we will be able to enchant vellums. Any enchants I didn’t use or sell got banked for alts.

Professions:

5 multiboxed hunters eng/lw lw/skin alc/herb tailor/enchanter blacksmith/miner
5 multiboxed warlocks tailoring/alchemy
5 multiboxed mages tailoring/alchemy
5 multiboxed roges mine/herb eng/alch eng/alch eng/alch eng/alch
5 multiboxed priests tailoring/alchemy

3 assorted alts: eng/alch
1 shaman: jewelcrafting/mining

:wink:

I would definitely go tailoring on your Warlock for the crafted gear which will take you into t5 I believe. It can get very expensive so probably best to craft yourself.

1 Like

The gems are debatable about the overall bonus. The gems will be unique-equipped so overall the increase you get from JC only gems is marginal.

Not that you should not take JC as a profession but I would not make the Unique JC only gems a determining factor as the overall stat increase is a marginal increase and can be overcome by other items/skills or crafting choices.

1 Like

Which is your main? Can’t answer the question without knowing that. Warlocks/Mages mains should be tailoring / X in all cases, at least until they outgear the craftables. Tailoring is too strong. Other should be leatherworking or engineering based on final drum release. Hunter and rogue mains should be LW + X, with engi being the best until Sunwell and then the JC neck takes over. Once you have your main figured out, use the other 3 as supporting professions (gathering, alch for your own pots, etc).

You’ll probably end up with most of the crafts on one toon or another, and you may switch crafts often as your gear progresses.

BS as an example: some great BiS weapons for pre-raid (some of them were even BiS up to the highest raid tiers for some classes), but once you get that raid gear, you may swap out for something else. As an example, you may swap over to JC on that toon since you don’t need the weapons any more, but those gems are pretty nice.

I have horrid alt-itis, and I swapped crafts allot, but that was a large part of my gameplay outside of raiding and heroics. I didn’t PvP, so it was what kept me going.

Wouldn’t herb on your hunter be better? Since you can stick your pet on mobs nearby and herb without getting interrupted.

I know Black lotus won’t be a thing anymore but still pretty useful.

It’s likely that I will pick my class to play pvp. This time it will be mage and priest.
Professions do have rep-based recipes, so one will be JC, another achemist.

In the Wow classic TBC forums there are two types of threads. Threads about boosting, and threads about mandatory leatherworking. This is the second kind.

DONG DONG

Law and Order theme plays

1 Like