Stumbled on this and while i’m not the first person to usually cash on these or spam my facebook wall with them, i do think the psychological aspect of gaming is pretty interesting.
Its a test that basically just allows you to pinpoint what you like to do in games and how and it felt pretty accurate to me.
Also explains why i hate meta-gaming and systems that encourage it as i’m both competitive and expressive, so i like winning doing things my way, figuring things out for myself and not just blindly follow an Icyvein article.
https://quantic.page.link/7zEirn1cpX1fSJYJ9
Landed Gladiator/Architect
" Calm, Proficient, Driven, Social, Deeply Immersed, and Expressive"
Could be worth looking into for other people feeling a bit loss about why the game (or games in general) doesn’t seem to feel right for them anymore
Its not perfect as it does suggest that i should enjoy games like Civilization, which i never did.
Bounty Hunter: “High-Octane, Solo World Exploration.”
Bard: “Playing a Part in a Grand Story.”
Your primary (dominant) player type is the Bounty Hunter, but you also lean towards a secondary player type, the Bard.
Bounty Hunters are solo, action-oriented explorers who want game worlds that they can make their own through customization and discovery. They also enjoy power progression and unleashing mayhem.
Bards are team players who want to chat and interact with other players in game worlds that are rich with lore, stories, discovery, and customization. For them, the game is a grand story that emerges from a community of players."
Slayer/Bard - interesting article, but didn’t tell me much that I didn’t know.
What’s interesting here, imo, is SL is constantly flight or fight based. It constantly or perhaps consistently triggers the hormones that can make it unpleasant. Which in turn causes anger - which I think has been causing a lot of players reason for not liking it. Despite thinking it’s the surface issues, which in some cases are true enough that is causing their mass exodus.
Also, there’s the bad timing of being housebound and instead of the escape to another place we are in a dark, death storyline.
I think these really play out in how we feel or interact in game despite our play style.
Yeah, makes sense they’re the 2 that fits the most with WoW’s general interest.
Got Gladiator/Architect, which explains why i used to be huge into PvP and like build theorycrafting (and why my interest for the game dropped as both of these aspects were steadily ruined by both Blizzard and the community), while i imagine you’re more interested in open world exploration or the social aspect of the game.
I would suggest using the ‘Charlie and the Chocolate Factory’ method to measure how you play the came. If you identify as the fat German kid who loves chocolate, then you consume too much too fast. If you identify as Veruca Salt, you have some issues to solve…you get the point.
Your primary (dominant) player type is the Bounty Hunter, but you also lean towards a secondary player type, the Acrobat.
Bounty Hunters are solo, action-oriented explorers who want game worlds that they can make their own through customization and discovery. They also enjoy power progression and unleashing mayhem.
Acrobats are solo gamers who primarily want to take on challenging gameplay and they want to practice over and over again until they can take on the most difficult missions and bosses in the game.
Ralph is a not so bright kid from the Simsoms. I am putting that lightly as he tends to eat paste and stay on a buss where the driver is drunk and out of control only to laugh.