What’s to read into? I broke it down, explained my conclusions, and offered constructive criticism. Do with it what you will.
Sadly that would probably just be more of the same except with better graphics and more cash shop incentives baked right into the game.
I dont think we are doing the same delves, they got like barely any mechanics to deal with at all. You do some secrets ones that actually require what you’re talking about?
One thing that needs a complete overhaul is the user interface.
We use weak auras because the baked in interface is a joke from 20 years ago. They finally made dominoes obsolete in Dragonflight?
I have cancer and my reflexes are not up to it at all. I can play all the other expansions solo PVE (no raids etc.) but I can’t get out of the intro for this, same reason. My warrior keeps attracting 10 nerubians at a time and I can’t effect the giant bug at all. My mage has never gotten out of Dalaran and likely never will. I know I am not the average player. It’s important to give people of various levels of ability some less extreme content so we can enjoy it too. I am just going to go back to leveling characters through the other expansions.
Boom! That’s it, drop the mic on that. In reading all the comments in this thread couldn’t put my finger on it, but this is exactly what the game design is now. And for some that is fun and for some, it’s totally not.
One of the best parts of delves (I felt) was the slower pace. I could go to the bathroom mid delve, progress marginally, even just quit altogether and affect no one else And really not lose much from the game. I could also bring my one real life friend and duo it! I feel bad for some who see delves as a required chore of 8 runs per character per week and then find those delves that are the fastest and spam the buttons as fast as they can (GH’ing it). Like if you force that style of play, I guess that’s on you.
I’d love to see development continue on delves and/or other ways to play.
And by that you mean “oh no I have to press more than one button”
No it just feels like a performance in a sense. It’s not dynamic.
It’s the difference between learning a song on guitar vs just jamming out. The former is work, the latter is fun.
Do you do anything other than play WoW?
I barely play WoW.
What do you do?
You obviously don’t perform anything, given you think it’s not a dynamic process.
No that’s not what I mean, not what I said.
Sure. I bet it makes a ton of sense to everyone but me, right? Just get smarter, or something like that.
Maybe unplug the guitar controller and use your keyboard, idk.
You got it.
Could be that it’s time for something new.
Bug reports are a suggestion, so much content is bugged they don’t care about anything but your money.
And no, you can’t have my stuff after my annual sub runs dry.
I spent more time writing this than any dev has in addressing the broken state of play and I don’t get payed, imagine the folks who work there that are silenced at every turn for any “dissent”.
Just the cost of doing business I guess, never get between a rabid animal and it piles of unearned cash for sure.
it give tiny bursts of fun and then you have to wait for the next week to have fun again.
i wish it was fun all along
I been playing WoW a long time & have felt the burnout off & on over the years & I’ll say certain expansions I definitely played less than others… I think TWW is better than Dragonflight & shadowlands.
It goes one step further; the encounters increasingly have a “twitch shooter” quality where you are required to use a plethora of spells/actions with tight timing. There is a large segment of the gaming community that likes this and are good at it–my oldest son, for example–but not me.
The music thing is a good analogy. A good songwriter knows that the purpose of a song is to evoke emotion, to tell a story. You can fill a song with all the technical mastery you want but if the song doesn’t make the listener feel something then the song failed in its purpose.
Take an iconic music score everyone here would know, the Star Wars main score. Musically it is a rather simple song, certainly at least by the standards of someone like John Williams, but it does a masterful job of conveying the sense of adventure and heroism.
I feel like WoW has reached that point where they add mechanics now just for the sake of adding it. Not because the “song” needs it or is made better by it, but just because they can. The purpose of the game is supposed to be “fun” and it feels like they have lost sight of that in the pursuit of complexity.