Game is very unrewarding for mythic raiders

Let me finish,

Outside of raiding that is, game is very unrewarding for mythic raiders.

World quests for pointless, timewalking is pointless,
Can’t push mythic plus this week

I really can’t see any reason to log on outside of the 9 hours my guild raides

Last week me and my friends did a lot of mythic pluses and they were fun. This week they are too boring and frustrating and not worth the effort to push just for the sake of challenge it self.

I guess I’ll give RBGs a shot. Leveling an alt is too boring already leveled 2 can’t stand the tought of leveling another.
do as i do as a mythic raider.

play other games.
11/14/2018 01:20 AMPosted by Humanìty
Outside of raiding that is, game is very unrewarding for mythic raiders.


Outside of raiding in general the game is unrewarding. World Quests and all that stuff generally become obsolete pretty quickly even for the most casual of players. The game suffers from lacking in non instanced content that will last in the long run.
11/14/2018 01:30 AMPosted by Sevaira
11/14/2018 01:20 AMPosted by Humanìty
Outside of raiding that is, game is very unrewarding for mythic raiders.


Outside of raiding in general the game is unrewarding. World Quests and all that stuff generally become obsolete pretty quickly even for the most casual of players. The game suffers from lacking in non instanced content that will last in the long run.


It wasn’t always like that tho atleast for me. Yet I really can’t put my finger on why that is
My biggest problem is consumables. I don't have any real reason to do M+ except that it's fun. But for every hour I spend in M+, I need to farm herbs for around ten minutes (it feels rude not to chug potions when I know my team is). So far, my dislike of herb grinding has beaten out my enjoyment of M+, so I just don't play WoW outside of raid nights and the unavoidable herb grind they demand.

Even so, I'm down to 10k gold, and the 40some potions I'm holding may not cut it for this week. Every week it seems like I waver between buying a token, canceling my sub, or just gritting my teeth and getting back on the Sky Golem.
11/14/2018 01:20 AMPosted by Humanìty
Let me finish,

Outside of raiding that is, game is very unrewarding for mythic raiders.

World quests for pointless, timewalking is pointless,
Can’t push mythic plus this week

I really can’t see any reason to log on outside of the 9 hours my guild raides

Last week me and my friends did a lot of mythic pluses and they were fun. This week they are too boring and frustrating and not worth the effort to push just for the sake of challenge it self.

I guess I’ll give RBGs a shot. Leveling an alt is too boring already leveled 2 can’t stand the tought of leveling another.

Now imagine players who don't do mythic raiding. They have no reason to log in at all and nothing worthwhile doing.

It kind of makes me wonder what they were thinking when they set this up.
11/14/2018 01:36 AMPosted by Aled
My biggest problem is consumables. I don't have any real reason to do M+ except that it's fun. But for every hour I spend in M+, I need to farm herbs for around ten minutes (it feels rude not to chug potions when I know my team is). So far, my dislike of herb grinding has beaten out my enjoyment of M+, so I just don't play WoW outside of raid nights and the unavoidable herb grind they demand.

Even so, I'm down to 10k gold, and the 40some potions I'm holding may not cut it for this week. Every week it seems like I waver between buying a token, canceling my sub, or just gritting my teeth and getting back on the Sky Golem.


Sell mythic 0 and low key run thrus. People pay you good gold to funnel them gear and get them into groups that otherwise wouldn’t take them due to ilvl io ect.
11/14/2018 01:34 AMPosted by Humanìty
11/14/2018 01:30 AMPosted by Sevaira
...

Outside of raiding in general the game is unrewarding. World Quests and all that stuff generally become obsolete pretty quickly even for the most casual of players. The game suffers from lacking in non instanced content that will last in the long run.


It wasn’t always like that tho atleast for me. Yet I really can’t put my finger on why that is


Well things progressed slower. There use to be long rep grinds and honestly people thought they were boring but they pushed through them anyway. However, those long grinds felt rewarding in the end, like you earned something and thus they probably do not leave the same bitter taste that some of the current design does, like RNG heavy systems. Additionally those systems, like say in MoP, got a bit better because they expanded on the idea of an environment changing with you as you progressed throughout the rep grind. BFA has nothing like this, it is incredibly lackluster in the effort put into this.

Regardless WoW has always had this issue, the only thing that ever really held off that early fatigue was that leveling was so long that people were still getting to 80 in wrath on their first alt 2 months in. Now you can get 2-4 characters those 10 levels in the first week of a launch. Not saying we should go back to the old way in terms of leveling just pointing it out. One of those things that is hard to go back to once you made something a lot quicker and easier.
11/14/2018 01:44 AMPosted by Sevaira
11/14/2018 01:34 AMPosted by Humanìty
...
It wasn’t always like that tho atleast for me. Yet I really can’t put my finger on why that is

Well things progressed slower. There use to be long rep grinds and honestly people thought they were boring but they pushed through them anyway. However, those long grinds felt rewarding in the end, like you earned something and thus they probably do not leave the same bitter taste that some of the current design does, like RNG heavy systems. Additionally those systems, like say in MoP, got a bit better because they expanded on the idea of an environment changing with you as you progressed throughout the rep grind. BFA has nothing like this, it is incredibly lackluster in the effort put into this.

Regardless WoW has always had this issue, the only thing that ever really held off that early fatigue was that leveling was so long that people were still getting to 80 in wrath on their first alt 2 months in. Now you can get 2-4 characters those 10 levels in the first week of a launch. Not saying we should go back to the old way in terms of leveling just pointing it out. One of those things that is hard to go back to once you made something a lot quicker and easier.

I disagree. World quests in Legion were easier, faster to do, and more fun. You had lots of different rewards to choose from. Elite quests in the Broken Isles gave more rep. Lots of people kept doing world quests throughout Legion. For some it was their end game.

Even in the past, each faction had its own rep system. Now they share the same pointless grind.

Dungeons were fun and rewarding. They aren't now.

Everything has been made unrewarding, pointless, and less fun.

I don't think Ion is getting it yet. His spreadsheet still shows the people who are left having fun. See that number there? 52 minutes a day? That means the few people left are having fun.
11/14/2018 01:51 AMPosted by Jelybeantoes
World quests in Legion were easier, faster to do, and more fun.


For me personally they feel the exact same. The only different is the motivation and reward behind them. Order Hall resources were heavily desired because how how lucrative the mission table was. And AP actually made an impact and thus was desirable to farm, at least in the first half of the expansion.

Take the impact of those reward out of legion and I feel as though most people would agree in how similar this all feels. The reward and the impact of them I think is what kept people for Legion. I will give you that at least Legion had Suramar and that working toward that story actually felt like you were doing something in the world, BFA has none of that either.
Been this way for awhile tbh.

I was kind of disappointed by the island expedition and warfront systems, as this content is extremely easy and doesn't have any competitive aspect that appeals to the more competitive hardcore players. Seeing as these were major expansion features, this expansion has felt like a bit of a let down outside of the excellent raiding.

Even mythic+ lacks that competitive aspect for me, because theres no real way to show it outside of your third party provided raider.io score, which for some reason just doesn't do it for me. I like systems that give me rewards that let me show others that I am good at the game. Maybe that makes me an elitist, sometimes it do be like that. Theres some good signs on the ptr that some more reward systems are on the way for m+, which is cool.

At the end of the day though, I've come to accept that the game just isn't made for me outside of mythic raiding, so I tend to play other more competitive games in between raid nights. If mythic raiding didn't exist, I don't think I'd bother playing this game at all.
11/14/2018 01:29 AMPosted by Hùrin
do as i do as a mythic raider.

play other games.

Problem is, we pay 15$ a month to "Play other games." That's not right.
The last time I had heaps of fun was in Panda land. Running 5 mans and dailies for valor was a blast. Non of this crappy RNG rubbish. You bought what you wanted. It was great. Currency is in my opinion the best innovation added to the game, and we got it back in BC. Getting rid of currency for gear is what's killing the game. People do not like grinding stuff for 'a chance' of an upgrade.

I spent most of WoD and Legion running follower missions for gold. The rewards were good, but it wasn't a lot of fun. I hardly left class halls at all in the second half of Legion. With auto complete dailies for bloods, (I had over 5000 of them by the end) you just cashed those in for BoA resources and sent them to your alts who needed them.

Now the follower system is a big pile of poo. Once you have reps done, it's a waste of time. No point even LOOKING at the board, because you know everything there is crap.

Grinding azerite?....gimme a break. You couldn't pay me real money to do that. World quests are also pointless after your reps are done. 5 mans are useless unless you are into mythic. So it's raid or get lost.
11/14/2018 02:24 AMPosted by Lofu
11/14/2018 01:29 AMPosted by Hùrin
do as i do as a mythic raider.

play other games.

Problem is, we pay 15$ a month to "Play other games." That's not right.


Well I wouldn't expect $15 do cover all my gaming needs in a month though. If you have a lot of free time available to game you have to be in in the realm of realistic in regards to how far that will go. That said, it seems like for a lot of people it is barely even meeting the $15 worth of content expectation. They did pretty good with meeting that 72 day interval with legion and keeping that story progressing at an okay pace, this is a long time here without anything moving the story along.
11/14/2018 01:39 AMPosted by Humanìty
11/14/2018 01:36 AMPosted by Aled
My biggest problem is consumables. I don't have any real reason to do M+ except that it's fun. But for every hour I spend in M+, I need to farm herbs for around ten minutes (it feels rude not to chug potions when I know my team is). So far, my dislike of herb grinding has beaten out my enjoyment of M+, so I just don't play WoW outside of raid nights and the unavoidable herb grind they demand.

Even so, I'm down to 10k gold, and the 40some potions I'm holding may not cut it for this week. Every week it seems like I waver between buying a token, canceling my sub, or just gritting my teeth and getting back on the Sky Golem.


Sell mythic 0 and low key run thrus. People pay you good gold to funnel them gear and get them into groups that otherwise wouldn’t take them due to ilvl io ect.


Yeah this, M+ carries are a really easy way to earn gold. If you're chugging potions you are probably doing +12 or higher, you can still time 10 keys even while carrying someone, so you are making 300-400k per hour doing M+ carries, split 4 ways.
11/14/2018 02:34 AMPosted by Sevaira
11/14/2018 02:24 AMPosted by Lofu
...
Problem is, we pay 15$ a month to "Play other games." That's not right.


Well I wouldn't expect $15 do cover all my gaming needs in a month though. If you have a lot of free time available to game you have to be in in the realm of realistic in regards to how far that will go. That said, it seems like for a lot of people it is barely even meeting the $15 worth of content expectation. They did pretty good with meeting that 72 day interval with legion and keeping that story progressing at an okay pace, this is a long time here without anything moving the story along.

We pay for an expansion every few years at 60$, we pay monthly at 15$ (not everyone pays with gold). 180$ a year had better have damn near amazing content consistently. Not minor weekly bs. Sorry I disagree with you, an MMO is meant to cover all your gaming needs for that genre.
11/14/2018 02:24 AMPosted by Lofu
Problem is, we pay 15$ a month to "Play other games." That's not right.

Or maybe you shouldn't play the game 12hrs a day? and then complain about "lack of content" or nothing else to do?

No matter what blizzard will do, you guys will always finish it day 1 of the release.. that's why it's never fun for you guys.

Some people play the game 2-3 hrs a day.. that's why there is a lot of things to do for them.

I know a lot of people they just do everything on the reset... (all xmog runs, all current raids etc) then take a break for 6days without playing the game.

Why do you do that?

:/
Entitlement at its best.

The reward for doing mythic raiding is, in fact, being able to do mythic raiding.
I feel the same, as a mythic raid tank i leveled 4 tanks at the start of the expansion, most of them are collecting dust now no real point in actually gearing any of them beside my DK and my monk.

Around this time during legion I was still absolutely enthralled by the expansion always looking to run content I don't really know what it is about this expansion but it kinda sucks tbh.

If i wasn't in a guild that i have been raiding with for a couple years i would have 100% quit already.
I'd feel bad for you but since I only do M+ I cant get decent azerite gear unless RNG from my weekly cache is good.