Frost has a new cringe talent that nobody asked for and was a massive step back from last seasons frost gameplay wise. Our entire kit is doing the same exact damage it was last season with new gear/hp, that’s unacceptable. Unholy is once again B- Tier a mid pad damage bot that has zero influence on a game unless it can cleave an entire match.
Ideal changes-
-Remove deaths cold embrace pvp talent
-Buff Frost Strike 10%
-Buff Obliterate 15%
-Buff Howling Blast 30%
-Buff Frost Fever 20%
-Buff Glacial Advance 30%
-Buff Veteran of the Third War to increase Stamina 10% (from 6%)
Unholy-
Buff Festering Wound 25%
Buff Death Coil 15%
Buff Veteran of the Third War to increase Stamina 10% (from 6%)
Buff Infected Claws from 30% chance to apply wound to 50%
Idk man, really enjoying the current frost style and it’s cool for it to be bis over unholy in PvP for a change. The slowly crawling at your opponent to kill them is kinda cool, and they are quite hard to stay away from if you manage your skills properly. The biggest issue with DK as a whole feels like defensives.
CDE feels like a$$ to play post nerf. It definitely needed it the talent was stupid.
They need to remove the slow and reduce the radius of CDE and I think it’d be in a good spot and a lot more fun to play.
As for unholy, big buffs are in the 4-piece tier set but I’m not opposed to more
No, you told some1 200 rating lower than you that his not even playing the game. Your 2k compared to his accomplishment is not so much higher, so idk why the high horse.
None was rating bragging but you were the one who called out his exp in the first place. Here you go, if you forgot about it.
First of all clown I have no clue who he is or what his rating is he’s a level 70. Clearly I hurt your feelings so bad you hopped on a classic alt and tried to flame me. Ggs nerd keep crying
lol what? Just because I don’t agree with your opinion doesn’t mean I don’t play. Currently playing WW, Frost DK, and DH. Most lobbies on frost I’m top damage unless there’s a aff lock.
Yeah frost can do insane damage with its gimmick. It’s incredibly toxic gameplay and again further pushes frost back into a gimmick most people didn’t want.
That’s just how frost is meant to be played. Just because you don’t like it doesn’t mean it’s not fun. The biggest issue with DK atm is their defensive toolkit like I’ve mentioned. It just doesn’t hold up compared to other melee making them probably the most trainable melee dps this patch.
Your opinion would be the minority. If you’re playing frost optimally right now you’d be doing your one minute go and pillar grinding for the next minute until it’s back up. Glad you’re having fun but it’s low quality gameplay.
I don’t think you’d need this if Necrotic wounds were tuned properly. I’ve played a lot of Unholy and this is the make or break talent for them.
Necro Wounds need to go back to 8-10% per stack if everyone can self dispel or shield themselves. MS is so much more effective this season already because of shields and defensive passives on dps.
My thought behind this is clawing shadows build is good the issue I ran into when testing was constantly feeling behind on wounds. Could be a skill issue but a little buff to wound application would do wonders for clawing build.