Except for damage literally anywhere else in the kit outside of Pillar, Breath, and KM procs, which is clearly obvious given the spec has been hard carried by BoS 2 expansions in a row now to do actual, viable damage. If nothing was sacrificed, Obliteration would’ve been a viable build in Shadowlands, but it wasn’t, and that’s carried through to Dragonflight now.
The feedback from the end of Legion was that Obliterate felt weak to hit and should be more like Howling Blast & Frost Strike, which hit hard. But you can’t create a class that just spams the same 2 abilities in a cadence with both hitting hard, so this is the solution that was created: everything hits weak, except Obliterate’s during KMs.
There’s plenty of better mechanics they could’ve brought over to Frost like:
- Overpower buffing: Frost Strikes/Rimes makes the next Obliterate deal extra Frost damage
- Mongoose Fury: Each Obliterate makes subsequent Obliterates hit harder
- Judgment debuff: Remorseless Winter makes Obliterates do extra Frost damage for X seconds
- Legacy of the Frost Witch: Consuming X amount of RP makes your next Obliterate do Y% Frost damage
And those are just a few that’d accomplish the same feedback goal (ie: Making Obliterate hit harder), without that goal being locked behind RNG, and allow the spec to deal actual damage outside of CDs, because the idea that “all specs dont do damage outside of CDs” is a statement used to dismiss actual design problems.
Yes, the game is designed around doing damage inside of CDs, but Frost DK is one of the few specs that requires CDs to do any damage, and part of that is because of the Frostreaper-KM interaction. Arms, Fury, Ret, Havoc, even Survival, just to name a few, are all melee DPS that do great damage in their main CD, but once that’s off, there’s still a working, cohesive gameplan in the kit to do moderate damage. Frost doesn’t have that luxury, and that is the most obvious sacrifice to allow KM to go from 10k~ physical to 60k~ Frost damage during KM procs, and making Obliterate do 100% Frost damage baseline would just result in it being nerfed down to do 8k~ Frost damage baseline, since you’d be benefiting from Razorice and Bonegrinder’s consumption proc 100% of the time instead of just 60% or whatever the current amount is.
In BFA maybe, and I wasn’t playing Frost so I can’t comment for that expansion, but Legion? Far from it. Howling Blast, Obliterate, Frost Strike - all did good damage.