Frost DK Changes on This Week's Alpha Update!

Hoping to use 2 x 1 handers, if they only change the animation back as to not use the 2 hand over head strike…

I really like how almost everyone hates popping zits as Unholy, so they go ahead and make it for Frost as a capstone talent involving tab targetting through each individual mob in an AoE pack to explode these stacks. That gameplay will feel horrible.

At least have Frostscythe explode Razorice.

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I feel like the implementation is worse than the act. And the way we are using pre-WoD Rogue combo points for it…

Yeah not exactly happy with the branch after Avalanche. I’d rather see something more intuitive and power put into Frost Strike/GA. There’s also still lack of synergy Soul Reaper and Frost.

One problem with Icy Death Torrent is that it needs crit to proc. I think it should be a flat rate but at least it gives more value to crit I suppose. Bad for PvPers unfortunately

That path after avalanche does exactly that. Puts more power into frost strike in st and aoe scenarios. DW oblit stacks razorice insanely fast. You can check out supatease fdk video on YT on the animations. Hes playing dw oblit and you can see razorice fully stacked only a couple seconds after pressing froststrike

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Why would you be tab targeting to apply RI stacks to explode? Unless you want the 15% increased Frost damage on those targets its just not worth it. Its also nowhere near the level of wounds.

Shattered Frost might be worth double RI stacks to instantly get to 5 or almost instantly. You can have every single Frost Strike shatter your razorice stacks without much issue pushing padded aoe into pretty high levels.

I meant that you’ll be target switching anytime a target gets to 5 stacks of RI for the Shattered Frost talent to get the most out of it in AoE.

This will most likely necessitate a WeakAura or Plater profile to track more easily when fighting large packs which is an automatic design fail IMO.

It’s Festering Wounds 2.0, but at least they’re applied automatically I guess.

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It was mentioned earlier, but I think it be cool if there was a capstone that also affected the new frostscythe.

The original discussion is that neither of us like the pimple pop mechanic transferred over from Unholy. So no, it doesn’t do exactly as I stated as it’s not intuitive since it is counterintuitive to how Razorice functions.

Ahhh. Makes sense though for DW you’ll just stay on a priority target and just let the talent do the work. In aoe I can see going dual RI for almost instant RI stacks, and then single target swapping to RI/FC.

2h will definitely have a harder time with the talent though. Might have to swap weapons out of combat or something because the amount of 100% increase DW will have at its disposal to shatter will pretty much be every single Frost Stike without tab targeting.

Damn, I hadn’t thought of it this way. You just totally killed my excitement for the shattering talents :frowning:

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As in what?

Just because a debuff stacks on a target doesn’t make it the same as wounds.

Do you get RP when taking off a stack? Do you have to spend GCDs to actively build stacks? Does the kit revolve around and augment them? Can you remove an amount of wounds that’s less than the total stack? Is the spec built around it?

Shattering Blade is opt-in and if you want an equivalent, it’s Holy Power, and even then it’s not really an equivalent. And, you know, there’s a huge fundamental difference between “This is a debuff that increases your damage on the target while it’s there and you already stack a ton” vs “this is a debuff that you can usually only stack by using a specific button and doesn’t do any damage until you use another ability to consume it”.

Because it’s wrong and an incredibly simple minded way of looking at it, but “it’s just like wounds” is the new buzzphrase I guess now that people realize Breath is staying and they need something else to latch onto.

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RI stacking is nowhere near like stacking wounds, unless your 2h then I can see the similarity since they arent just automatically applied and you have to use an ability to stack them. 2 behind procs and another behind RP.

Then you have DW that applies so many RI stacks just by looking at a target that its a completely different animal. I think a lot of people dont know that DW applied RI stacks from almost everything that it does and it increases with the amount of runeforges of RI being used. Using Frost Strike with Shattering Strikes, and you have RI on a weapon, should get at least 2 stacks when you use Frost Strike, then if you have Arctic Assault (if going Obliteration I dont know why you wouldnt be cause its free damage regardless if RI gets applied) it should be an instant 5 stack after your KM Obliterate which you will probably have since it looks like they arent reducing KM proc numbers at the moment.

DK has to many soft Aoes. Howling blast soft AOE, Remorseless winter is soft Aoe, Now they want to buff Frostscythe? You know what happens after that? THEY NERF IT CAUSE TO MUCH AOE. SO basically you get to have a bunch of wet noodle AoE again. Make HB Single target and make it hit hard. RW should not be a build up talent it should just be a baseline that is extra and off GCD, IT SHOULD HIT HARD just like LKs does. IF they want to buff the frostscythe , then BUFF IT and leave it strong as an actual cleave, not some wet noodle add on because DK has too many AoE, that don’t hit hard as it is. ALSO, WHY HASNT OBLITERATE BEEN CHANGED TO FROST DAMAGE SO IT CAN BENEFIT DIRECTLY from our mastery?
They want to buff AUTO ATTACKS? LOL THEY WANT TO BUFF AUTO ATTACKS? HOW fun is that? HEY GUYS ARE YOU HAVING FUN WITH YOUR AUTO ATTACKS? Please. Hey guys, we are going to MOVE SOME TALENTS AROUND…LOL. AUTO ATTACKS AND TALENTS MOVED AROUND and MORE SOFT AOE? Ok, Thank you…L.O.L.
Wake up players, we need more than this to make DK compete.
I said it before, ill say it again.
’ DK will be mediocre dps, as always".
Not wanted in Mythics by a long shot.
Just wait and see.

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buffing auto attack talents are dead talents for pvp users

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Its obviously not literally wounds, but when we have both GA and Avalanche consistently applying Razorize to the entire pack, it makes sense that the way to capitalize on that would be to sequentially shatter each enemy in the pack.

Maybe the numbers will work out in such a way that it’s not worth bothering, but its certainly an interaction worth being aware of.

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Sounds like this skill will have scaling issues with crit. More needs to be done.

Otherwise looks interesting.

It’s Latent Poison Injector except a mandatory cap & usage at 5 instead of any amount from 1-10. Survival can opt-in, just like with SB, to have this extra mechanic.

If you want to play 2h literally nothing will change since the new capstones aren’t for 2h they’re to make DW competitive with 2h outside of a ST raid environment. If you want to play DW then it’s a bit more work but you won’t be balanced entirely around doing all your DPS inside the Pillar & DND windows.

Tradeoffs to keep “different” playstyles.

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