I agree i think this tree is overall very good, the talent “the long winter” seems weird to me as we already have so much pillar/enduring up time i’m worried that we can have even more
This 100%.
You called someone elses opinion trash in the thread, you dont deserve respect and your certainly not gonna get it from me
Im actually glad that im in your head rent free and that my misquotes on you touched some nerves
enjoy your echo chamber of elmers enjoyers
I didn’t but okay. Today I learned that “I don’t understand” means “you are trash”
Anywho, say whatever you want and keep having mental breakdowns. You aren’t important enough for me to care about. Ima ignore you now. I wish nothing but the highest of latencies on your future. Toodles.
Not going to reply to everything you said but this can’t be understated. This was a very powerful set bonus and I personally really missed it when it was gone. I can see why these changes are slanted more towards DW though. Again not something that’s bad in itself. If you can play DW now without having to go breath I’ll call that a big win.
This is heavily slanted towards DW though. A lot of this stuff is tuning dependent, but this would allow DW builds to completely skip GA in AoE and make RI stacking so trivial you can have 5 stacks in 2-3 globals. That doesn’t even touch rapid building through natural KMs due to 7 stacks of talons and heavy AA advantage + new AA talents to favor DW.
Then there’s the issue with 2h play style having way too much damage in KM + obliterate, frost doesn’t need anymore damage in that area and damage should have been moved out of KM into other areas of the kit across the board. They continually shoot themselves in the foot by creating more areas that need constant adjustments, but that’s what bandaid style fixes like this result in.
I was worried there wouldn’t be a proper reimagining of the kit/rotation and just some bolt on talents like these. Again not everything is bad, but I definitely think there’s a lot to be worried about when it comes to DW vs 2h going forward.
*Forgot to add the long winter is horrible as 2h, youd have to be extremely lucky or have unrealistic crit to at minimum get a 3 second extension. Meanwhile DW will likely reliably get 4-5 second extensions, coupled with CDR and better pillar uptime, this will have some huge implications on where DW and 2h end up in relation to one another.
Balance still looks to be something that is going to be a PITA.
I really dont see why people would be tab targetting to put RI up, DW stacks RI so fast (especially with dual RI which makes shattering blade actually tolerable for me) you just tunnel into 1 target and let the talent do its work.
They will probably have to have even more tuning knobs somewhere though. Still looking at those Obliteration logs and not seeing any fixes the damage and Blizzard is acting like you take either Obliteration or Breath and then one of the new central capstones so it doesnt seem like there is going to be other builds just Obliteration + Shattered Frost for example. At least thats what it looks like they intend from their statement on frost changes.
So 2h is probably going to want to go one of these central capstones… but which one? Both are vastly better for DW.
But this 2h vs DW thing is the reality of Frost now, cant get away from it unless they just make 2h a transmog option, or they completely rework the spec but that just kills the weapon set that is harder to get.
Until we see what changes are coming for Obliteration (though they said they are keeping an eye on it so there might not even be one) I dont want to have the job of balancing this, especially not with Deathbringer which frost is probably going to take 100% unless you just want passive damage from horse dots.
So the way Alpha/Betas work, if a problem isnt identified and a change made, that build of the game would go straight into live upon release. So yes, it is of importance right now. If it werent important, game companies wouldnt bother with Alphas and Betas.
I fully understand what you are talking about, you clearly didnt see what part of your post I quoted, I was just commenting on how Frost Strike, Shattering Blade and Shattered Frost is performing right now. An answer to the question you asked. So do yourself a favor, take a breath, it aint that serious.
And how do they work? You dont explain what alphas are for and what betas are for. Alpha is for design and development, betas are for stability and balance. What phase are we in right now?
So no, anyone harping on about damage output at this point isnt testing anything and just using alpha as a demo and to create content. Those people should lose their alpha access immediately.
No you dont. You just dont, sorry not sorry. ANYONE talking about damage figures at this point doesnt matter AT ALL and those people lead to bad specs to play because they are focusing on numbers in a phase that isnt about numbers.
I also dont give a damn about padding, none what so ever.
I always felt like Breath of Sindragosa should be more like Rampage for Fury Warriors. It would be a fixed amount of Runic Power, no cooldown, lasts 3-5 seconds, and its not channeled. Its the only cooldown that I can think of that you can mess up and start it with just enough Runic Power to start then it goes on a 2 minute cooldown. That is not fun, if you want to keep the building runic power to keep it going then lower the cooldown or remove it. Everything else looks awesome and I cant wait to play a lot of different specs in the war within.
Well, the tooltip says 100 yards but i might have misread it.
And why is ERW placed in the middle of the AOE-side of the tree?
There aren’t “sides” of the tree. Each “side” is composed of ST and AoE talents and has been since 10.0 beta.
All the buffs for Remorseless winter, Howling blast are on the right side of the tree so i would call it the AOE side…
Jesus dude. Did you just stop reading after the word “work”? Do I need to draw you a picture? Have you ever read patch notes for alphas and betas? Design, development, stability and balance happens during both stages of development. Damage of abilities can effect intended design and throw all sorts of things into whack. The sooner those kinds of problems are identified, the better.
Your poor understanding of design, development, processes and one track mind reflects in your “feedback” and your passive aggressive attitude. Seriously just take a breath. None of this is really that serious to get upset about.
Jesus dude. Did you just stop reading after the word “work”?
Yes now go away.
Its not 100 yards even though the tooltip says it on wowhead. Though it does say (vision) and not the actual length of GA. I think it was around 25 yards maybe, but absolutely around 20.
Obviously I have no idea if it will be viable, but I’m picturing a build where DW will go Deathbringer and take both of the new capstones while ignoring both BoS and Obliteration.
With Smothering Offense your attack speed and auto attack damage will increase by 42%, plus the additional damage of Razorice MH. No clue how much damage Icy Death Torrent will do, but it should proc a lot. All while getting a pretty much guaranteed extra 5 seconds on PoF from The Long Winter. This should get enough KM procs that Obliteration is just unnecessary.
With this much attack speed and the standard RI MH and FC OH, Shattering Blade should double the damage of at least every other Frost Strike, and maybe more than that. Could be a fun build with very high pillar uptime and tons of passive aoe.
Obviously I have no idea if it will be viable, but I’m picturing a build where DW will go Deathbringer and take both of the new capstones while ignoring both BoS and Obliteration.
I can’t see a scenario where Obliteration is avoided. Arctic Assault being gated behind it is unfortunate but makes sense since it’s the SL tier bonus and that was a 20%~25% DPS increase alone. Unfortunately the new capstones aren’t really a “new playstyle” and more of a “you can augment your Obliteration/Breath build to do some different things”.
Unfortunately the new capstones aren’t really a “new playstyle” and more of a “you can augment your Obliteration/Breath build to do some different things”.
You’re probably right, but its fun to think about a playstyle that isn’t so cooldown reliant.
Will this change still require DK’s to make Pillar of Frost macros with frost strike and howling blast?
To be optimal yes
You generally should’ve already had macros for FS, HB, and SR for Obliteration builds regardless.