When? Theyâre always trash at everything.
Youâre going to handle 5 toons at once?
Maybe a single player game would be a better choice
Iâve never played the #1 MMO on the market FFXIV but AI players are a thing in Dungeons and Dragons Online and I loved it. Theyâre called Hirelings. Iâd bring in a healer or two and I could solo dungeons. Didnât have to worry about sitting in LFG for hours on end for content people werenât interested in. I could go at my own pace, explore, it was great.
Adding something like this to WoW would improve the game.
WoW doesnât tune normal dungeons higher intentionally so that even a newbie group (especially by 9.2) is able to easily destroy it. Only heroic and above is adjust with each new patch iteration.
Yes I actively play FF14 and I have used both Trusts/Squadrons to do dungeons but we donât need this suggestion as it is already accounted for.
I already control two raptors a few more would be childs-play.
Irrelevant since the AI just follows you.
For low level dungeons and old content, AI bots will be a great idea
Does it work for group quests too? I always wanted to try that game
Guildwars 1 also had a really fun AI follower system, especially the ones added in the later expansions.
Started with basic hirelings, NPCâs with pre-set classes & abilities that did their jobs (melee/ranged damage, heals, CC, etcâŚ), then later they added âheroesâ which were NPCâs you had full control over what their skill points/abilities were, so you could make a team of NPCâs with custom builds to do any content with (Iâve heard the new NPC followers added in Elder Scrolls Online are similar to the latter)
Iâd never expect WoW to go the full custom follower route, but either way it was great fun to make up/work out and good party builds, then test them out while any content.
Alao what killed talking in wow is how easy they made dungeons i remember in classic and in BC in dungeons, organization and CC was needed but now you just face tank everything and rush to the last boss
It does, yes! The Hirelings donât have any effects on quests, theyâre just there to bolster the group.
Thank you
I will the game a try this weekend
Can you imagine the cries of âtime played metricsâ if WoW put actual barriers in their dungeons forcing you to clear the trash before allowing you to start a boss fight?
So we blame Blizzard, yet this same exact meta chasing parse culture exists all throughout classic and TBC classic when they didnât exist in such a widespread fashion originally.
So is it âreallyâ a design issue or are players of a 17 year old game just more knowledgeable and interested in the parse meta game?
Blizzard never broke gearscore type addons I donât know what youâre talking about. Damage meters have existed since vanilla beta. Itâs more refined and well known now though, something youâd expect when a product matures over almost 2 decades.
Just to clarify a Misconception some people have:
The Bot system Iâm referring to works just like any pet class setup. You donât have to control each individual bot. Instead You give the order to attack, the bots do their own thing.
Example: You are a healer you go into the dungeon. You get assigned a Tank, and three dps bots.
You move into the dungeon your bots move with you, you stop, they stop, you move, they move. You target a mob and either you attack the mob yourself or you order your bots to attack that mob as a group.
The Tank Bot will automatically start fighting the mob and holding aggro. The dps bots will start firing spells or doing melee. All automatically. You can stand there and heal them.
Once the mobs are dead your Bots will come back to you until you send them to attack another mob. Itâs that simple.
I used to be on board with opinions like this. I mean, one would think that a story mode version of any dungeon that you run with A.I wouldnât necessarily be a bad thing⌠that is⌠until I tried to help my wife with the Staff of Gahâanir quest line on a druid she was levelling. That experience ended up being a simulation of the absolute worst group anyone could be unfortunate enough to find themselves in, and then I though âYâknow what⌠maybe Blizzard ought to leave A.I groups alone afterall.â
Just to clarify a Misconception some people have:
The Bot system Iâm referring to works just like any pet class setup. You donât have to control each individual bot. Instead You give the order to attack, the bots do their own thing.
Example: You are a healer you go into the dungeon. You get assigned a Tank, and three dps bots.
You move into the dungeon your bots move with you, you stop, they stop, you move, they move. You target a mob and either you attack the mob yourself or you order your bots to attack that mob as a group.
The Tank Bot will automatically start fighting the mob and holding aggro. The dps bots will start firing spells or doing melee. All automatically. You can stand there and heal them.
Once the mobs are dead your Bots will come back to you until you send them to attack another mob. Itâs that simple.
I used to be against this idea, but I think it could be really good for leveling content and maybe even normal dungeons.
The AI could be tuned so that playing solo is âslowerâ than an average group, so there is some incentive to still group, but going through at level can still be fun. And itâs different then just going back 1 shotting everything.
FF has trusts and the game hasnât exploded.
No.
If you donât want to play with other players, you donât get to do multi-player content.
Now here are the Benefits For the Bots: NO MORE WAITING QUEUES. Yep. You just go to dungeon finder pick dungeon you want to play and Bang! Your In!
I would not count on this.
I am having to wait up to 30 minutes waits for solo instances on Ilse of Thunder.
FFXIVâs trust system is a great way to learn dungeon mechanics and leveling through SB/EW stuff if youâre a dps and donât want to wait for a queue. Normally Iâd support this since for a long time WoWâs thing was taking mechanics/ideas from other games and doing them better, but Shadowlands tried to take story quests and POTD and did them 10 times worse, so Iâm guessing theyâd be best served sticking to their own thing from now on.