Player versus Player
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Demon Hunter
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Fixed an issue causing Illidari Knowledge to reduce magic damage taken by 1.8% per point instead of 2% per point in PvP combat.
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Devourer
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Developers’ notes: We’re increasing passive mitigation for Devourer as their survivability in PvP was lower than we liked. We’re also making another pass at lowering the burst potential from both hero talent trees and increasing overall damage to compensate.
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All damage done increased by 8% in PvP combat.
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Illidari Knowledge now reduces magic damage taken by 4%/8% in PvP combat (was 1.8%/3.6%).
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Armor of Souls now increases Armor by 100% (was 50%).
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Void-Scarred: Voidsurge damage reduced by 20% in PvP combat.
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Annihilator: Voidfall Meteor damage reduced by 10% in PvP combat.
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Annihilator: Otherworldly Focus now increases Collapsing Star and Voidfall Meteor damage by 15% when striking a single target in PvP combat (was 35%).
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Hunter
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Beast Mastery
- All damage reduced by 5% in PvP combat.
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Monk
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Windwalker
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Developers’ notes: We are targeting a couple sources of burst damage as well as overall damage for Windwalker Monks to reduce their outlier burst capabilities and tweak down their overall pressure.
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All damage reduced by 3% in PvP combat.
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Glory of the Dawn damage reduced by 50% in PvP combat.
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Weapon of Wind now increases damage during Zenith by 5% in PvP combat (was 10%).
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Paladin
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Protection
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Developers’ notes: We’re taking another pass at reducing the strength of Protection Paladins, targeting some of their burst and healing capabilities.
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All healing done reduced by 10% in PvP combat.
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Glory of the Vanguard damage reduced by 25% in PvP combat.
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Rogue
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Assassination
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Developers’ notes: Mutilate has fallen behind its expected contribution in PvP combat. A sizeable buff is being applied, intended to improve steady damage output.
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Mutilate damage increased by 180% in PvP combat.
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Outlaw
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Developers’ notes: Outlaw has been overly reliant on Adrenaline Rush and lacks damage outside of those windows. These changes increase overall damage while keeping Adrenaline Rush effective.
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All ability damage increased by 8% in PvP combat.
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Menacing Rush damage bonus during Adrenaline Rush reduced to 10% in PvP combat (was 20%)
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Subtlety
- Trickster: Flawless Form now increases the damage of finishing moves by 2% per stack (was 4%).
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Shaman
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Restoration
- Healing Wave healing increased by 20% in PvP combat.
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Warlock
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Affliction
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All damage done increased by 12% in PvP combat.
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Unstable Affliction damage increased by 15% in PvP combat.
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Warrior
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Arms
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Developers’ notes: Our goal for Arms Warrior is to increase their overall damage as their consistent pressure has been lower than we would like. We’re also reducing the effectiveness of their Colossus burst window as its damage was condensed into too small of a time period.
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All damage increased by 3% in PvP combat.
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Rend damage increased by 15% in PvP combat.
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Deep Wounds damage increased by 100% in PvP combat.
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Colossus: Demolish damage reduced by 15% in PvP combat.
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Colossus: Celeritous Conclusion now causes the final strike from Demolish to increase the critical strike chance of your next Mortal Strike by 15% (was 100%).
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