Almost everyone with a decent enough rig to have held a solid framerate be it 60 fps or 200 fps prior to to pre-patch are now experiencing massive stutter and FPS drops as new assets are loaded in.
No acknowledgement from the devs during beta, and now the game has gone live in this broken state.
I will not edit the game files or download any addons to “fix” the problems of this game.
I will not purchase Dragonflight or renew my sub until its resolved. Absolutely absurd.
I’m also getting stuttering both on beta and now live since pre patch.
I run on ultra all settings and normally running 180-200 fps if i enable ray traced shadows on high which i normally do i run 75-80 fps in stormwind and higher out in the world.
My FPS has only dropped slightly maybe 5 or 7 fps but even if i turn ray trace shadows off im still at 180 fps on average but still getting stuttering like mad in all sorts of places not just cities.
I only run DBM and Tom Tom at the moment but have tried disabling and does nothing.
It’s not corrupted files, it’s the new caching system they implemented, you can disable it until they improve the performance of it (I didn’t have the suttering in Beta, but for whatever reason it’s persistent in the pre-patch with stuttering). I’ll look for the command as I don’t have it saved
They made changes so that a nearly 20 year old game can keep up with quickly evolving technology. You could literally do a /console command and have it fixed yourself until blizz patches it. Kinda silly to get this mad over something that takes you 2 seconds to fix.
/console SET GxAllowCachelessShaderMode “0”
You can also uncheck the background fps and target fps to fix it further.
The changes they made are so the game relies more upon your vram now instead of your cpu.
Mind you the caching system is great for slower systems, but as it stands somethings is messed up on their end when theres a large number of players on screen and probably why it wasn’t picked up on the PTR.