Forking Game Development

You do realize the players are the customers and the developers are the ones providing a service, right? You realize how capitalism works?

It sucks but the players are ENTIRELY to blame for Blizzard changing their design philosophies with Retail to the point it’s in the space it’s in now.

Some of that can be attributed to having something you’re passionate about, but your customer base actively working against you. Some of this will be a “we’ll see” in regards to Classic+, I think Ion is itching for the chance, but knows that

  1. Classic needs to be left “untouched” to accomplish other goals.
  2. Classic needs to demonstrate a market actually exists before Activision will give him the green light to go down that road.
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Which is why, I think, that during the last Q&A they did, Ion said there’s the chance that if Classic is a success they’ll try to bring some of that old philosophy back into Retail. That way we can keep Classic, and they can fix what’s wrong with Retail, and no one has to reboot WoW.

Honestly I feel like that’s the best possible option we’ve got, and has more chances of happening than most other people’s wish-lists on this forum. Even if it IS a very slim chance.

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Yes actually.

By appealing to the largest audience of casuals for the most money possible the integrity of the game was ruined, and rejected en mass by the player base in BFA.

And the leadership at Blizzard are ENTIRELY responsible. It’s the height of foolishness to blame the players for it.

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The game was ruined, yes. But profits were up. By a lot.

Capitalism in a nutshell.

Though Activision as a whole made a profit with its other titles, profits for warcraft were down. Here is a direct quote from Acti-Blizzards Q4 earnings call regarding this.

  • Blizzard had 35M MAUs in the quarter, as Overwatch and Hearthstone saw stability and World of Warcraft saw expected declines post the expansion release this summer.

You can read the report summery here.

“Expected declines” is a weaselly corporate way of saying BFA sucks and everyone quit. As they don’t lay out exactly what the excepted declines Vs. the actual declines were. But the point is WoW has not been doing well since BFA’s launch. And Classic will save it.

I highly doubt Classic will save it. It’s a niche audience.

Two days ago I got a purple quest reward on a level 8-9 quest in Elwynn. It was the cheapest I have ever felt. When I was in vanilla, I got a purple world drop as a ~20 and didn’t even know what to do with it. I think I sold it on AH for 20 gold or something and was thrilled. It felt special. The purple participation trophy I got in retail is just cheap junk that holds no memory for me except how it exemplifies the rotten state of the current game.

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They also said they would NEVER release a classic server either…

ANNNNND here we are.

All activsion cares about is $$$$$ if the money’s there you can bet they will milk it.

Classic had way more subs at the two year mark than current retail does. Why do you think blizzard hides the retail numbers?

False equivalency.

BFA did not run for 15 years; no expansion did.

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BFA is not the entireity of Retail either. You’re intentionally missing the point. Retail has a proven track record of making profit for Blizzard. Classic has no such record. Claiming that it will is not the same as it has.

Yet you used a culmination of seven seperate expansions as a one on one comparison to Vanilla.

One of these two games ran for 2 years, and the other 15.”

Seems you need to review your own point.

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Re-read the original point you’ve dug yourself into a hole with.

Its less about BFA vs Classic, and more about “One of these has has a proven track record”.

Please stop trying to divert the conversation into how bad BFA is.

You’re still stuck in the mindset that seven expansions is “one game” and that it is comparable to “one other game” - this is the flaw in your own stance and all I have done is point this out by merely quoting your own words.

Your constant deviation of this and self proclamational rhetoric about how I have “missed the point”, “dug myself into a hole” without even providing factual refutal speaks volumes.

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Man, you’ve dug a hole so deep its more important to be in the hole than look at the sky.

You’re arguing semantics of the wrong half of the statement. Classic has not been released, and has no proof that it will be a success or a failure. Retail is still making profit for Blizzard.

The point of this post was to declare that Classic is better and decide what to do once its a smash hit. Except that there’s no proof it will be a smash hit.

Whereas Retail has 15 years of being more successful (even now!) than any other MMO on the market today or ever.

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He is right and you’re wrong. But he appears much more intelligent so I understand it being hard to understand.

Classic and BC was better than all expansions after combined.

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Don’t you mean pre day 1 sales, people were buying bfa to play allied races in legion.
Not everyone who bought bfa expansion still plays or even played, because of early access allied races were probably the best product of bfa besides its questing.

Wow is just too big to sink over night, and with so much hype in wod over half the sub count quit playing within the first few months.

WoW tokens surely are responsible for a lot of those bfa expansion purchases and subs.

Every WoW expansion ever has had a lot of people sub at the beginning and then quit. Classic WoW wasn’t (and won’t) be any different. Classic may even have a harder time because what they’re offering isn’t all that “new” to some old-school players.

I will probably indulge my nostalgia by rolling a character on the classic realms, but I don’t think that we’re all going to go back in time to 2004 and make different decisions that will somehow attract a larger and more hardcore player base. Retail is what it is today, with all its strengths and flaws, because of over a decade of development in response to the WoW community. Classic isn’t really going to replace that.