Not a valid argument.
Vanilla and classic are not the same at all.
One started out with a few and grew to be massive.
And one is predicted to start out ‘massive’ and dwindle to be smaller if not really small.
This issue might have worked for a game that had a population growing rapidly but it won’t work as well for a population that’s dying
There would be more dead servers compared to vanilla that ended massive yet still had some.
They need to take care of this issue before it happens.