Fortunately, there are a ton of options to play/grow. But at some point, you can’t have options for every single overly specific scenario.
You have plenty of ways for group content that give gear rewards. You have m+, raiding, PVP.
A queue system would be hilariously bad, and cause outbursts on the forums for content to be nerfed. We know this, because this has happened before. When content is queue-able, the community expects it to be trivial.
You will get normal flying (pretty sure they did say its coming). You just didnt get it day 1. Because new expansion feature.
Video games always have paths built in. WoW has a lot of variety in the paths you can choose.
Nah, this isn’t a sandbox game. You never have and never will be able to do anything you want anyway you want. You’ll also never enjoy every single aspect of the game. Dragon Riding is superior to regular flying in everyway except for afk’ing.
Imagine how hilarious the threads would be though, it would get so out of hand that Blizzard would almost be forced to make a statement. Then it would be even more hilarious because those angry players would now be screaming about how “IoN SaiD i’m A bAD plAYEr!!! ! !!” lol
Probably because the game requires too much investment to be enjoyable, and I tried, believe me. But being able to play the game, guild, group, or otherwise, should not be in the hands of another human.
Less to do with design decisions, more to do with the game and the genre. MMO’s had their moment of pop culture relevance and are now back in the niche they previously occupied.
Gamers now are largely on consoles and their phones. Unless WoW goes there, it’s not going to grow its player base.
Options do matter, and many are given in this game. In game design, too many options can very quickly become a bad thing. To have a game, you must have rules. You don’t have a game if you don’t. I’m not talking about the ToS. The all the options you give or don’t give the player to complete any given task make up the ruleset. Too many options can confuse and overwhelm players and can easily dilute the essence of the game.