For the FIRST TIME in 19 years

Hunters be like…,whoops

:crab: :ocean: :crab: :ocean:

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it slipped lol

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T’was the rain in me eye

:crab: :ocean: :crab: :ocean:

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Now I’m reminded of when I was a brand-new baby hunter in my first dungeon. This was when all hunters used pets. I didn’t know anything about pet commands, and I had a bear. Well, the group was actually very nice. After we struggled with our first pull, the tank very patiently explained what the growl button was and how to turn it off. I didn’t know any of those people, but they were kind enough to show me the ropes. I kinda miss those days.

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It happens to all of us, I am just giggling cause if it were 14 hours ago when I first woke up, it may have ended differently LOL Friends should not let friends Hunter & Sleepy :rofl:

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We just did this the other night with a guild group. Only it was the Warlock demon when we jumped down after the satyr boss on the way to the tree. The sheer amount of satyr was astounding. lol

But we roflstomped them all and moved on, blaming Fluffles. (Our hunter’s pet, who wasn’t even with us, but we always blame Fluffles!)

We even have a meme for it. :rofl:

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Speaking of hunters this remind me of a story in early burning crusade my friend who was a hunter and me a druid was waiting on guild raid to get going . I was in cat form and he didn’t have pet out was talking to lvl 10 hunter when i said to him " raid ready ". The lvl 10 hunter said to my friend how he had a talking pet .

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It happens to the best of us. :sweat_smile: All you can really do is own it, laugh at yourself a little and move on with your day.

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At least hunters can’t run out of ammo in retail. :wink: Imagine that in the middle of a M+, lol.

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I was playing classic again and I was like

yes I have 1000 arrows!

Three hours later Killing zhevras. Now I have no arrows

:sob:

:crab: :ocean: :crab: :ocean:

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My warlock had no bag space. Between shards, food, arrows, bullets, reagents, I was full.

Yes, I kept that stuff. Also saved me a ton on portals, providing the rune.

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I remember as a Vanilla noob and went in there with my warrior and mostly avoided embarrassing myself… until… the guild was struggling as this was one of the quilboar dungeons and I remembered that warriors have a fear spell. Vent went silent and then a lone voice asked, “Did you just fear those mobs?” “Yeah, it got them off us.” Long pause in Vent… “RUN!” “What?..” And then I saw this tsunami of quilboars coming at us.

It was at least a year before I stopped hearing about that one.

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Old time hunter main here…

I still dismiss pets on other pet classes before jumping:

  • Dismiss my ghoul on my DK
  • Dismiss an elemental if up on my shammy

Old habits die hard. :slight_smile:

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Did it on a warlock on my first Classic TW dungeon - Deadmines. Thankfully, it was at the very end, after we’d killed Van Cleef & Captain Greenskin but still… I’m watching my imp bounce around the side of the ship pulling every mob along the way & going, “OH S**T PETS DIDN’T BLINK TO US THEN!!!” in my mind lol. I did apologize to the 2 remaining in the group who were trying to kill Cookie but honestly? Either the tank had never done the OG dungeon or was just trying to speedrun it because the entire run was a bit out of whack.

Watched a hunter “forget” to dismiss their pet TWICE in that same Dire Maul you were in Monday night. I was on my mage, so I hit invis (in fact, BEFORE I jumped, I made sure I had it because I watched the hunter jump without dismissing their pet) & survived. Before we jumped the second time, the tank told the hunter to dismiss their pet. Hunter responds, “I already did” (I’m watching the pet stealth off down the ramp just like before) THEN says, “I did the first time too”. Was a cool group though, no one called them out on it & we finished the dungeon without the pet pulling anything the second time.

Oh and for future reference? Hunters cheesed jumps by using Eyes of the Beast. You have to be super on-the-ball for that though, if you take too long to jump after disengaging Eyes, the pet will pull when it’s trying to run back to you.

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I would argue that the kick feature shouldn’t be used in cases of an honest mistake, but it seems to be a feature that’s being used to increasing effect by toxic or impatient players/groups.

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I’m very confused what you mean by this.

Pets work the same as always. Only difference is in older dungeons (not just classic), there are paths that lead down to the bottom of jumps that pets will take. Whereas in newer dungeons, anytime there’s a sheer jump, there’s no actual path, so the pet just pops down with you.

Honestly, it’s more a sign of dungeon design getting lazier than quality of life changes, in reality lol.

But I don’t think anyone’s really a hunter until they’ve done that at least once.

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In Legion, I never had this issue. I would go back and farm old stuff like LBRS or WC, and when I hit the ground, the pet was just there. In Classic, TBC. and Wrath, I was in the habit of dismissing them.

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That’s nothing. Earlier I was soloing mythic Antorus on my monk for some mog items. Smashing everything, One Punch Manning bosses, nothing can possibly harm me. Then I get smooshed by the elevator.

Twice.

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This is why, being a pet class actually involves skills that others don’t often think about. Mainly around pet pathing and aggro.

Every time you jump down a ledge, think about why your fellow pet-havers are dismissing- this is why lol.

Some folks learn it the hard way.

But it’s a lesson you pretty much never, ever forget.

Everyone has been ‘that hunter/warlock’ or whatever, at some point lol.

Thankfully most of us learned during low level dungeons, but yeah with Classic Timewalking, the same lessons come back up lmao.

Newer dungeons/raids don’t have these sorts of ledges as often, so noob-ier hunters probably don’t even think about this either.

Or if the pet gets stuck, it teleports to you. Used to not be like that at all.

It’s just another thing that comes with experience.

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