Follower Dungeons - Yes!

would be cool if instead of followers since most people have alts we used alts instead maybe cut there xp down to like 10% so they level up to a certain cap a day via runs and you can gear them before you play them

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I’ll use this for quests that require a certain dungeon otherwise you have to specific queue which takes way longer than lfd and grants you no bonus.

This is one of the best wow news to come in the last decade. Being able to learn fights on your own without having to compete with guildies or not have enough gear score to be invited to dungeons is awesome.

You could even add new mogs to the only solo or duo etc groups. One person in the group is an NPC be it tank or healer or dps and your loot table is now adding other mogs. Sweet

This would also allow players who have not experienced the previous expansion to be able to go into raids with NPCs and learn the fights by being lowered in level and gear to the expansion. This become like the mage tower but just adds ALL DUNGEONS AND RAIDS in the game. This is huge news if they can make older dungeons and raids like this.


I hope they have a personality. I always find it funny when Alisaie takes the limit break the second she can in FFXIV.

The thing with this is - it is almost near the end of the expansion where people can solo the normal dungeons so will people still be able to solo them or will they be forced into doing this in the future for them all.

I keep flirting with the night elf man NPC but he’s not responding :frowning:

I have to say, I’ve done the FFXIV trusts, and after trying the Follower Dungeons on the ptr, Blizzard did it better. I’m shocked as hell about that, but it’s true. The AI is solid, and really well done.

The npcs are almost a bit more true to “life” than they should be; the tank will pull two groups, or run off to the next one before the current one is all dead, and even did the “hey, I’m not going to clear the patrols in this room, let’s just pull the boss” thing, and we wiped. Dunno if that last was intended behavior, but it was awesome!

With Follower Dungeons, there’s also no need to “level up” your npc escorts like there is in FFXIV trusts, thankfully. That was the worst. Not everything needs to be complicated!

Very excited about Follower Dungeons. To be able to experience the narrative at a pace I am comfortable with is awesome. I also love the idea of using them as a a training session for practicing roles unfamiliar to you.

I do wonder if we will receive the achievements for completing the normal level dungeon? I also wonder if this will be a better way to pursue those transmog collection runs? Also, would it be possible to have say two human players and a party filled out with npcs, or is just human party only and solo/AI only? If this is a test of Delve AI, I would imagine it would let us mix and match party sizes.


I believe you can group with up other players in the PTR, to some number. I may even talk a friend to download the PTR so we can test it out together.

I donʻt see any reason why it would.
If the purpose of this feature is to get more players a way to see the stories locked behind dungeons, then I can see no reason for anything higher than normal.
If the purpose is otherwise, then maybe.

Maybe I can finally learn how Holy Pally works.
i hear they are supposed to be good or something

FFXIV also has “Duty Support” Dungeons. Almost the same thing but you are given a random set of followers, usually notables like Alphie and Estinian but sometimes some random “Twin Serpents Mage” thier levels are generated by the dungeon, they will be as close to your level as possible without going over the max level of the dungeon

The last time I played (which was in early Endwalker), you could do the dungeon no matter what level your Trust npcs were if you had the quest for the dungeon. After that, if you wanted to run the dungeon again (for gear or pets or just xp), you had to level the Trust npcs so that they were high enough level to do the dungeon. Has that changed?

I know they added the Trust system to the dungeons from ARR and earlier xpacs, so maybe that’s different to how they were in Shadowbringers and Endwalker?

I just tried one of the Follower Dungeons - Ruby Life Pools - and it was a very interesting run.

The party NPCs were pretty intuitive. They new when to move out of aoe effects, they interrupted (far better than many groups), they reacted when I accidentally pulled a small side mob, and it was an easy, almost completely flawless run.

About the only thing was that the tank (a Paladin) pulled every small group along the way. Its possible they were unavoidable (due to party npc movement) and it was doing the right thing, so it wasn’t a really annoying issue. The instance was Normal so it was easy for a 70 demo warlock and nobody died.

I don’t know if they are simply being used to test out the new Delve system or whether it will actually be part of the game generally, but I think its an ideal way of helping new players learn how a dungeon works (similar to the one fight in the new player starter zone).

I didn’t notice any bugs, it played smoothly and I’d certainly play with those guys again (:

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I just tried one of the Follower Dungeons - Ruby Life Pools - and it was a very interesting run.

I take it you’re talking on the test server yes?
Dumb question I know but I’m away from the game for a week or two

Yes, sorry, on the PTR for 10.2.5

Imo it should be normal and heroic dungeons and 10m raids for the current and old expansions.

That allows all old dungeons and raids to be played and the competitive mythic and 25 person raids are there so people can competitive play uninterrupted and they can have the best gear the game has to offer.

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This isn’t quality endgame solo content like it was hyped. Will solo players ever get anything useful? Follower Dungeons are just tutorial dungeons. I hope Delves can fill that role. These can’t.

For me, this is the BEST improve on the game in these years. Hopefully, i can have 39 followers for Raids.

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Gotta start somewhere, if it does well it’s likely going to be expanded upon. Especially since most people play wow mostly solo now anyway