Nothing changes this.
The runs aren’t short. How many hours do you need per day?
Your 70s can gear in open world faster than follower dungeons. And your 60+ characters aren’t going to get any XP. They nerfed it into the ground.
Nothing changes this.
The runs aren’t short. How many hours do you need per day?
Your 70s can gear in open world faster than follower dungeons. And your 60+ characters aren’t going to get any XP. They nerfed it into the ground.
Is that a limit of 10 dungeons per day, per account?
10 per day is about 6 hours-worth. How many do you plan to do in a day?
10 a day is an awful lot - they are still going to take 20 minutes or so to do I believe so that is 200 minutes or over 3 hours.
It is that much? I only did a couple this expansion but I didn’t think they took that long to do.
i mean… if you’re the target audience, it will take you in normal about as long as the timer in mythic. and you probably won’t chain-pull them. i’d say 30 minutes each with 5min between runs is a fair timing.
if you’re flying through them in 15min each, you don’t really benefit from learning much in there anyway.
anyone who did his 5 timewalking dungeons knows… 10 dungeons is a lot.
I will do them just to complete the quests and to get the achievement - no learning desired.
I agree 10 dungeons is a lot. I figured I would do one a day.
there’s only 8 of them
ok maybe I can spread it out over a month then - I already did two of those so only 6 left
Considering it’s normal only, I don’t think you are going to learn much in it.
Watchin the knee-pad warriors defending more time gates and drip fed is even more hilarious…
They’re fast if you’re geared and you want to go fast. That’s not the target demographic of follower dungeons.
To be fair, this will probably be a big issue. The 10 per account is probably for server load and for bots, but mostly for bots. Which, if true, means that non bot abusing players are being punished for botters behaviors, while Blizzard fails to deal with the actual issue… but that’s an assumption, so who knows.
Lul. I’ve never heard that expression lol
God forbid you can’t spend more than 5 hours a day running normal dungeons with nerfed XP, because Blizz wants to make sure the hamsters don’t die and the servers don’t crash for a bit.
No need for the nonsensical toxicity because you didn’t think about it logically. Someone already said a dev Tweeted it won’t last that long. Calm down.
I have ideas For a re-expansion please let me know what you think.
I would have locked it to 5 per 24 hours. But thats just me. At ten I can see this helping gold farmers out. That said, would be nice to not have them in open world standing on a hill AoEing everything and preventing players from doing quest…
Blizz REALLY needs to put GMs back in the game… But thats another discussion all together.
10 a day seems like a lot to me personally. I was thinking that I would finish two or three in a week.
Though, I guess if you’re trying to train for mythic+ then you would want more.
Makes sense they are doing 10 even if it’s just to start: there’s 8 dungeons plus the mega dungeon split into 2 wings.
Are there times from folks running the PTR? How long are these averaging?
Initial.
It says it’s an initial limit.