yes. Troolys is my vegan alter ego. Impressive you caught onto that. here’s a gold start, Homie.
It’s the same in regards to it being about risk vs reward focused.
Follower dungeons remove the risk factor because anyone can port out when they’re gonna die. That’s the point I’ve been saying this entire time.
Agreed.
You don’t need to attack my character directly for it to be a dismissive ad hominem. Saying “you’re salty” / “worlds smallest violin” is dismissive because you’re focusing on trying to discredit me instead of engaging with my argument (which is exactly what you did in that quote):
That’s the core of an ad hominem—avoiding the actual discussion by targeting the person in some way.
Your analogies aren’t relevant. You’re comparing an ingame mechanic to real world disasters. If you think my point doesn’t matter, explain why follower dungeons don’t negatively impact WPvP instead of dodging with analogies or trying to mock me lol.
it doesn’t matter though… and I’m not sure why you’re so determined I care that you think it does?
It matters enough for you to continue replying, so I don’t know why you’re pretending you’re above caring. Stop spending so much time trying to dismiss what I’m saying and move on if you’re above it all.
If you don’t think it matters that’s fine like I’ve already said, but stop acting like your indifference somehow invalidates the point.
I addressed it multiple times… finally boiling it down to your crying isn’t deflecting… you trying to focus on anything but the fact I proved it isn’t vie anologies you tried to dodge would be deflecting… so…?
You didn’t address it—you mocked it and tried to say I’m salty lol. It’s dismissing it without engaging. That’s the definition of deflection.
I explained why your analogies don’t apply. I didn’t dodge. Comparing an ingame mechanic to real world disasters is irrelevant.
I’m showing you the some things matter and some don’t…
Obviously real life matters are more important than in game matters… When were talking in the context of solely in game, you’re saying because bigger bugs exist in the game, that smaller issues don’t matter at all, which isn’t true.
ironic deflecting.
You’re the only one deflecting though?
blizzards time would be better spent fixing larger problems…
Blizzard is a multi billion dollar company. They can afford to fix many problems if they werent greedy or lazy.
that is more important to the overall player experience.
And this is important to the overall PvP player experience.
in comparison to all the other threads it’s insignificant
It’s a relatively new feature. It’s impressive really.
Are Abråms and Troolys just alts talking to each other
That’d be some next level multi personality disorder if that were the case
Nah blizz has to figure out a solution to the follower dungeons que nonsense. This one of the few world pvp threads that isn’t garbage. They ain’t crying about getting ganked and killed on repeat, they crying about the exploitation of the follower system that heals you to full so you never die.
It’s the same in regards to it being about risk vs reward focused.
Follower dungeons remove the risk factor because anyone can port out when they’re gonna die. That’s the point I’ve been saying this entire time.
people still die. you get caught off guard, whatever. there’s still risk. you wanting more means nothing.
You don’t need to attack my character directly for it to be a dismissive ad hominem. Saying “you’re salty” / “worlds smallest violin” is dismissive because you’re focusing on trying to discredit me instead of engaging with my argument (which is exactly what you did in that quote):
those are true things though. it’s not a random attack instead of attacking your point. I already shredded your point.
That’s the core of an ad hominem—avoiding the actual discussion by targeting the person in some way.
again… I already answered this and why I boiled it down to that. this is a deflection because you know you got nothing.
Your analogies aren’t relevant. You’re comparing an ingame mechanic to real world disasters.
I’m comparing what matters to what doesn’t i nthe grand scheme… it’s very much relevant. you just don’t want it to be because it hurts your case.
It matters enough for you to continue replying, so I don’t know why you’re pretending you’re above caring.
you came to me, buddy. I didn’t come begging for your attention… you came to me I/m responding to you. take your own advice on this one.
top spending so much time trying to dismiss what I’m saying and move on if you’re above it all.
this is more deflection.
If you don’t think it matters that’s fine like I’ve already said, but stop acting like your indifference somehow invalidates the point.
I’ve already shredded your point and why it doesn’t matter. you just keep ironically telling me I’m the one deflecting. so… yea…
You didn’t address it—you mocked it and tried to say I’m salty lol. It’s dismissing it without engaging. That’s the definition of deflection.
I did actually… multiple times… you’re still trying to dismiss it as irrelevant… you’re failing at it, btw.
I explained why your analogies don’t apply. I didn’t dodge. Comparing an ingame mechanic to real world disasters is irrelevant.
oh you dodged… big time.
Obviously real life matters are more important than in game matters… When were talking in the context of solely in game, you’re saying because bigger bugs exist in the game, that smaller issues don’t matter at all, which isn’t true.
except it is… hence why it’s not changing and doesn’t matter it’s not.
You’re the only one deflecting though?
irony.
Blizzard is a multi billion dollar company. They can afford to fix many problems if they werent greedy or lazy.
even if that’s true, they are greedy and lazy, so your 1st world problem doesn’t matter.
And this is important to the overall PvP player experience.
no it isn’t… very few people actually care… you inadvertently pointed that out by telling me to look up threads about it. thanks for that again.
’s a relatively new feature. It’s impressive really.
it’s not, really.
What is wrong with you? Exploiting a follower dungeons mechanic is now somehow the same as just hitting vanish or cloak? Like saying mages need to lose invis and iceblock. Shadowmeld is griefing then. paladin bubbles are str8 griefing then as well.
Sorry, buddy. I only have 1 free shoulder to cry on and it belongs to Troolys atm. get in line.
You’re the guy crying about rogues show us where they hurt you.
oh somebody didn’t read the whole thread and went off half cocked… big oof… but as I already said… I only have 1 shoulder allotted fir crying. so you’re going to have to wait your turn.
Bookmark this cuz it will change. And the. You have proof how stupid your takes are. All your posts are here in this thread. What sock puppet are you? Garmuck frostfiree freeuzi ?
there’s still risk. you wanting more means nothing.
Less risk than if follower dungeon queues were fixed. Substantially less risk.
those are true things though. it’s not a random attack instead of attacking your point.
They aren’t, they’re you deflecting. You didn’t shred any point you just deflected lol.
I already answered this and why I boiled it down to that
Your answer was pretty much “I shredded your points by deflecting the points you countered me on.”
I’m comparing what matters to what doesn’t i nthe grand scheme…
You’re comparing real life disasters to ingame bugs… Obviously real life is more important, and by your logic you shouldn’t be playing the game in “the grand scheme of it all” because it doesn’t matter right?
you came to me, buddy. I didn’t come begging for your attention… you came to me I/m responding to you. take your own advice on this one.
You’re the one saying it doesn’t matter, pretending its above you. If it is, you could’ve just said, “doesn’t matter to me, k bye.”
Clearly this is hitting close to home, which is why I said you probably do abuse follower dungeons.
I’ve already shredded your point and why it doesn’t matter.
Only thing you did was deflect. Tell me then, what was the point you shredded me on apparently? Because I’m 90% sure I already replied to all of your points and you just deflected them.
hence why it’s not changing and doesn’t matter it’s not.
You can say it’s not changing all you want but fact is Blizzard have already done proactive measures in the past to stop these types of things lol. In most recent too being Dragonflight. If it didn’t matter they wouldn’t have fixed previous methods.
it’s not, really
But it is. It was added in 10.1.5. Its relatively new and has several PvPers complaining about it.
No I read it. You just like to lie and move goalposts. Your entire argument started cuz you called rogues vanishing and cloaking scummy in defense of people exploiting the follower dungeons. You realize all the things you say are still visible right? Everyone knows your lying…
You just like to lie and move goalposts.
Bro that’s all he does lol. When you counter one of his previous L takes he just changes the subject and deflects saying “lol you’re salty XD”
All his posts are in this thread mate it just sock puppet trolling, he has to resort to forum pvp since rogues destroy him in game.
Less risk than if follower dungeon queues were fixed. Substantially less risk.
but still risk… so your “risk to reward” thing is in contact currently.
hey aren’t, they’re you deflecting. You didn’t shred any point you just deflected lol.
I absolutely blistered you point… that’s why you’re trying to focus on anything but that now… that and you’re obvious salty still.
Your answer was pretty much “I shredded your points by deflecting the points you countered me on.”
more deflecting to avoid the fact you got lit up. I don’t need to retype it every time… you took a L and are coping.
You’re comparing real life disasters to ingame bugs… Obviously real life is more important, and by your logic you shouldn’t be playing the game in “the grand scheme of it all” because it doesn’t matter right?
I’ve already answered this exact response multiple times. W coping coming from you right now.
You’re the one saying it doesn’t matter, pretending its above you. If it is, you could’ve just said, “doesn’t matter to me, k bye.”
Clearly this is hitting close to home, which is why I said you probably do abuse follower dungeons.
it doesn’t matter. I already said I would use it, even though I havent yet. I have np with this. it’s in the game it doesn’t matter. And for the record, you could have said nothing at all… but yo ucame begging for my attention… so keep coping.
Only thing you did was deflect. Tell me then, what was the point you shredded me on apparently? Because I’m 90% sure I already replied to all of your points and you just deflected them.
ironic. W coping
You can say it’s not changing all you want but fact is Blizzard have already done proactive measures in the past to stop these types of things lol. In most recent too being Dragonflight. If it didn’t matter they wouldn’t have fixed previous methods.
but they haven’t now… and it doesn’t matter they haven’t.
But it is. It was added in 10.1.5. Its relatively new and has several PvPers complaining about it.
relatively low in comparison… I do like how you’re leaning into this L though. it’s in line with your coping.
but still risk… so your “risk to reward” thing is in contact currently.
Yeah I think you’re cooked bro. You don’t understand the point lol.
Risk vs Reward. If people can port out of combat whenever to avoid dying there’s substantially less risk and undermines the War Mode experience.
I absolutely blistered you point
Tell me what it is you “blistered” then.
you took a L and are coping
The only one coping is you, saying:
“Blizzard is never gonna fix it!!! it doesn’t matter!!1”
All we’re doing is asking Blizzard to fix follower dungeons.
They’ve fixed others in the past.
ironic. W coping
You can’t tell me which point is was
but they haven’t now…
Yeah it takes time. Wrath of the Tiger quest abandon teleport took them an expansion and a half to fix, and there was at max like 8 threads about the issue.
I’m not saying Blizzard is going to be quick with fixing follower dungeons but the more people that complain about it, the faster they might be.
I do like how you’re leaning into this L though
I’ve played the game long enough to know what Blizzard will or will not eventually fix in comparison to how many people complain about it, so whatevs. You’ll look dumb when they eventually fix it.
Yeah I think you’re cooked bro. You don’t understand the point lol.
Risk vs Reward. If people can port out of combat whenever to avoid dying there’s substantially less risk and undermines the War Mode experience.
undermines your war mode experience* most of us aren’t crying about it. because it’s whatever.
Tell me what it is you “blistered” then.
you already know, cupcake. you’re doing some W coping with it. Impressive, really.
The only one coping is you, saying:
“Blizzard is never gonna fix it!!! it doesn’t matter!!1”
All we’re doing is asking Blizzard to fix follower dungeons.
They’ve fixed others in the past.
I didn’t say they never were going to fix it, I said it’s not a big deal and doesn’t matter either way… which it doesn’t.
You can’t tell me which point is was
I’ve told you several times and you’re doing mental gymnastics to keep your ego in tact. it’s impressive coping.
Yeah it takes time. Wrath of the Tiger quest abandon teleport took them an expansion and a half to fix, and there was at max like 8 threads about the issue.
I’m not saying Blizzard is going to be quick with fixing follower dungeons but the more people that complain about it, the faster they might be.
k
I’ve played the game long enough to know what Blizzard will or will not eventually fix in comparison to how many people complain about it, so whatevs. You’ll look dumb when they eventually fix it.
Will I? wonder if I’ll care?
undermines your war mode experience*
The overall experience*
Since we established already that it’s risk vs reward.
you already know, cupcake
Mhm sure. Like I said, you’re cooked.
doing mental gymnastics to keep your ego in tact.
You’re the only one here defending follower dungeons man. You’re doing some hard mental gymnastics yourself.
Most people are in agreement War Mode would be better off if they fixed follower dungeons.
Will I? wonder if I’ll care?
You’ll probably care as much as you do now replying to this conversation that you claimed “didn’t matter.”
The overall experience*
Since we established already that it’s risk vs reward.
and that there is already some risk to reward already… just not enough for you. so…?
Mhm sure. Like I said, you’re cooked.
tasting that sodium again.
You’re the only one here defending follower dungeons man. You’re doing some hard mental gymnastics yourself.
oh… mirroring my speech again? can’t think of your own wording? or this further proof I’m in your head? hmm… I wonder…
Most people are in agreement War Mode would be better off if they fixed follower dungeons.
yea we know this from all those forums posts there isn’t…
You’ll probably care as much as you do now replying to this conversation that you claimed “didn’t matter.”
responding to someone crying to me means I care? alright… are you under the impression that if you stopped begging for my attention I’d start begging for yours?
Like a toddler Abrams needs the last word. Claims he doesn’t care at all as he lives in this thread. What a life to live let me tell you.
oh, hello again, random person hiding on a classic toon. Why do you want my attention? also, can that exact thing not be said about your buddy? he could stop too, yea?