I’m not the one claiming “I don’t care” or anything. Im just talking about follower dungeons needing to be fixed. If you don’t care about it being fixed, then that’s fine lol. We do care though
now I’m confused… you said “no one is begging for your attention”. So I gave you very short answer with nothing to really respond to… then gave you to chance to just let it all go… and you couldn’t resist continuing.
You sure seem like you’re begging for my attention…
I’ll end it with this, and unless you respond to it then I won’t say anything else:
Follower dungeons should be fixed. Blizzard should give it the Deepholm Potion treatment and make it so that you won’t teleport when you queue up for it in PvP combat and for a few seconds after PvP combat so that someone can’t simply drop combat and take the queue.
Nah you are the one literally flaming the thread mate. Arguing with everyone. I know it’s hard for you to read the room but come on… Gonna try and call me out for not being able to change my char as you literally swapped to this guy just for this thread lol. Low rent trolling.
Blizz’s policy on WPVP has always been “PVP takes PVP solutions”
But how can you solve the issue with PVP when the person doing it avoids all conflict using this exploit?
It needs removed. I dont agree with banning them or getting them in trouble over it, but there is definitely a case for it. Especially when its a GROUP all doing it at once.
Its dumb it even exists.
Quit telling people to turn off Warmode over this, they arent even whining about having to fight. Just the irritating nature of this.
^ this. Its insane how many people think I call for a ban just for getting ganked. The issue that is a bannable offense is zone disruption by abusing the follower dungeons. Its an obvious exploit and completely ruins WM.
I changed the title because the thread turned into more of an issue about the dungeon exploit itself more than that specific location being griefed. Plus they disabled all pvp in that area. But yes, taking a queue is zone disruption, its on purpose and you know it is.
Having a macro, to instantly join a follower dungeon, and doing it on repeat over and over and over just to evade dying. Yep
No. Simply doing a thing on purpose is not zone disruption. Even if it’s annoying.
Zone disruption is things like killing a quest NPC, for no reason other than preventing people from turning in their quests. Or leashing a boss to an area so it can kill other players.
You can’t grief in War Mode, the answer is to turn off War Mode.
Is annoying, but it isn’t zone disruption.
More ‘some watches have batteries’. Great, well done.