Flying: Why must we wait until 8.2?

11/05/2018 10:06 PMPosted by Crackbunny
11/05/2018 10:00 PMPosted by Charax
It’s easy to justify that a flying mount would lose a lot of speed if forced to carry a bunch of monolite. Let’s not try to play the “realism card” because we can come up with a realistic explanation.

And I have never ran into a true WPvPer that actually wants flying. Like lol, WHAT?!


And a ground mount wouldn't lose speed carrying ore? ROFL. You're really not great at this whole thinking thing, are you?

And yes, as a rabid PvP player since the !@#$ing original beta of this game flying is still the coolest %^-* since sliced bread. If you think flying killed world PvP you're delusional, and if you couldn't find plenty of world PvP even with flying then you weren't looking very hard.


A mount can have a wheeled cart attached, while a flying mount cannot. See? I just justified why a flying amount would be slower than a ground mount, so spare me that it’s not reasonable.

Given my HK count (probably over 500,000 HKs over all my toons, I have found plenty of WPvP across all expansions and Vanilla. It’s just much better without flying for obvious reasons.

What happened to your account, Mr Beta Vanilla?
11/05/2018 06:40 PMPosted by Därkmist
Flying damages immersion. Devs said they don't want flying and it was a mistake to add it to begin with. Pathfinder is a compromise, be happy you'll be able to fly some day.


This is the sole reason for it, the devs said they dont want it, stuff what the customer wants, the only reason we have it now is because of the backlash from when they tried to remove it, but we have it on their terms, like a child that stamps their feet (not us them).

It's great you want to feel "immersed", but I'll tell you it breaks up alot of the tedium, and i'd bet if they opened it up like they used to you'd see a big decline in the "bored and tedious" posts.

There's only so much "immersion" one person can handle, and I dont know about you but I explore much more flying than not.

Oh no they couldn't possibly be tied together because we blizzard know what the customer wants.
6 Likes
11/05/2018 10:10 PMPosted by Torghen
11/05/2018 08:57 PMPosted by Charax
Allowing flying does impact everyone as it makes anti-flyers less efficient relatively speaking.


One player flying and another traveling by ground mount have absolutely no impact on each other. At all. The open world is a non-competitive game play space. Quests don't disappear if you reach the quest giver second.


So, if I can only bring 30% of the resources to market relative to a flyer and then have to compete against richer players for items on the AH etc, you don’t see the issue? Interesting.

So, what’s wrong with my Proposal then if you believe this is a non-competitive game? You should jump all over that, right?

11/05/2018 10:14 PMPosted by Bromshow
Preach it my dude these people are bird brains I wish I could give you a medal for top shelf logic.


No need for name calling. Since you think you have top shelf logic, why don’t you handle the reply for this one?

Heh.
In 8.2, each character that have completed pathfinder part 1 to 4, will get a unique key by mail that will need to be decrypted in order to be able to fly.

Here is an example of a key : y_4gb9_36nm96.r7sqpq7894mu4.V01Vk05l04P01Q04UhR08lkO05hmT02b01h05TW01k01Sbb06
11/05/2018 08:21 PMPosted by Sonagen
11/05/2018 06:18 PMPosted by Ohenzo
Besides, by the the time flying is released the new content will likely be "no fly" anyways.

Such blatant disregard for customer satisfaction and experience would never 'fly' in
the real workplace world. And the hubris demonstrated by developers who seem to not care in the least what their community thinks astounds me.


Except the vast majority of players did vote and respond in favor of no flying at all. It should have been removed from all zones and content but a small vocal few have ruined it for all of us.

Ah yes the 5 millions people who walked away were the ''small vocal few'' im sorry mister, we should have to conform to your idea of fun and damn everybody else. After all this isnt a game we play to have fun in, no no no. Its a game to play to gratify and suck the devs *##%*#!*
5 Likes
11/05/2018 09:16 PMPosted by Charax
11/05/2018 09:11 PMPosted by Truthspeaker
what makes you think the folks who prefer flying are a minority, vocal or otherwise? It seems the mass unsubbing when it was announced that there'd be no flying in WoD indicates the opposite.

Oh, I must have missed the report that stated X number of players unsubbed because of flying. Are you going to invent facts now for your argument?

Lol. You mean like you do? Is that what they're telling you to say?

$0.02 has been added to your bnet balance.

People who accuse other people of doing exactly what they're quite obviously doing themselves in order to deflect attention from their own agendas...
7 Likes
11/05/2018 10:18 PMPosted by Charax
A mount can have a wheeled cart attached, while a flying mount cannot. See? I just justified why a flying amount would be slower than a ground mount, so spare me that it’s not reasonable.


And a flying mount can't have an air balloon cart in tow? But regardless, the point was never that it's "more realistic", the point was that in this game the way flying exists it is inherent to flying that it is more efficient. You're faster when you fly and less inhibited by terrain, which naturally leads to more efficient farming. Nothing special was given to flying beyond it being what it is.
Because blizzard
11/05/2018 10:21 PMPosted by Charax
No need for name calling. Since you think you have top shelf logic, why don’t you handle the reply for this one?

Heh.


Certainly. Aside from the fact your taking a great point and clawing to come up with any counter argument no matter how weak, its simple.

You have a tradeoff between MUH IMMERSION and profit.

If you want to take the supposedly "scenic" route youre simply not going to make as much and thats on you. Otherwise its knuckle down, hop in the ferrari mount and get to digital work.

Keep in mind that your basing this around your false premise that you cant enjoy immersion or artwork in a game with flying in it. this simply isnt true reference my last post.

My pleasure
2 Likes
I like flying. But just consider this.

Herbalism remains as the singlemost profitable profession in ratio to having to use the least amount of brains. Prices have plummeted since.

With flying bringing about further ease... how much lower can prices go i wonder.
11/05/2018 10:10 PMPosted by Torghen
...
One player flying and another traveling by ground mount have absolutely no impact on each other. At all. The open world is a non-competitive game play space. Quests don't disappear if you reach the quest giver second.

So, if I can only bring 30% of the resources to market relative to a flyer and then have to compete against richer players for items on the AH etc, you don’t see the issue? Interesting.

It's your choice to gimp yourself. No one is under any obligation to break the game in order to keep normal people from earning more gold than those who have gone out of their way to minimize the gold they earn.
2 Likes
So, what’s wrong with my Proposal then if you believe this is a non-competitive game? You should jump all over that, right?


Your proposal is rejected because it trades something that shouldn't be held hostage in the first place. It's like you're stealing someone's bike and then selling it back to them. "You can fly in current content but only if people riding ground mounts arbitrarily get a boost to resource collection such that ground mounts are more efficient for literally no reason." How about no. How about I get to fly in current content because it's what the players want and it's what's good for the game and you can deal with collecting a few less herbs per hour relatively speaking if you want to experience the game from the ground exclusively?
3 Likes
Maybe it's just me, but I didn't think flying killed immersion in Northrend or Pandaria. Maybe it did in the old world but the original continents were designed without it to begin with and didn't really adapt to flying well in terms of immersion. Never once, though, did I say in northrend or pandaria "you know what would make this more interesting? Not being able to fly".

How about you just construct the overworld better? Ever since draenor I've hit a moment where I just say screw it and give up doing anything because the maps are so crappy to move around now.

Keeping in mind this is all strictly my opinion of course. If pathfinder is here to stay then I'll be unhappy but will still probably keep playing.
2 Likes
11/05/2018 06:40 PMPosted by Därkmist
Flying damages immersion.


That is your opinion only. It is not a fact. And I disagree with your opinion.

My immersion was already destroyed with zone scaling. I clear an area and come back 20 levels later and magically the whole zone is now 20 levels stronger. Immersion. Right.
8 Likes
So, if I can only bring 30% of the resources to market relative to a flyer and then have to compete against richer players for items on the AH etc, you don’t see the issue? Interesting.

So, what’s wrong with my Proposal then if you believe this is a non-competitive game? You should jump all over that, right?


Using that logic, we better restrict every player's play time then. Because a player that has two hours a day obviously has an unfair advantage over a player that can only play one hour a day.

Not to mention, your efficiency argument glosses over the nature of random spawn rates and locations during any given time period. As well, not every player gathers, cares about professions, plays the AH or even needs to. You can happily go about your play time completely ignoring those aspects of the game.

The open world by its very design is non-competitive. Quests do not disappear. Nodes and mobs respawn.
5 Likes
11/05/2018 10:30 PMPosted by Bromshow
11/05/2018 10:21 PMPosted by Charax
No need for name calling. Since you think you have top shelf logic, why don’t you handle the reply for this one?

Heh.


Certainly. Aside from the fact your taking a great point and clawing to come up with any counter argument no matter how weak, its simple.

You have a tradeoff between MUH IMMERSION and profit.

If you want to take the supposedly "scenic" route youre simply not going to make as much and thats on you. Otherwise its knuckle down, hop in the ferrari mount and get to digital work.

Keep in mind that your basing this around your false premise that you cant enjoy immersion or artwork in a game with flying in it. this simply isnt true reference my last post.

My pleasure


That wasn’t the discussion. The person I was replying to said it’s not a competition amongst players. Effectively, he was saying that if one group farms faster than another group, it’s irrelevant because we’re not competing. You applauded that when it’s really nonsense. Of course it’s a relative competition when it comes to farming.

Care to retry your reponse to me, the “bird brain” or maybe you want to leave it to the original poster?
11/05/2018 10:34 PMPosted by Crackbunny
So, what’s wrong with my Proposal then if you believe this is a non-competitive game? You should jump all over that, right?


Your proposal is rejected because it trades something that shouldn't be held hostage in the first place. It's like you're stealing someone's bike and then selling it back to them. "You can fly in current content but only if people riding ground mounts arbitrarily get a boost to resource collection such that ground mounts are more efficient for literally no reason." How about no. How about I get to fly in current content because it's what the players want and it's what's good for the game and you can deal with collecting a few less herbs per hour relatively speaking if you want to experience the game from the ground exclusively?


Blizzard disagrees that it is good for the game so how about “no” to your early flying request?

Stalemate, which I am fine with since that means no flying until it is irrelevant.
11/05/2018 10:46 PMPosted by Charax
Blizzard disagrees that it is good for the game so how about “no” to your early flying request?


And Blizzard is wrong.

11/05/2018 10:46 PMPosted by Charax
Stalemate, which I am fine with since that means no flying until it is irrelevant.


Yes, you're fine with it because you're an !@#$%^- who takes perverse pleasure in seeing people denied something for no reason and flaunting in their faces how much you enjoy that fact. I can see your Comcast nipples through the internet.
11 Likes
11/05/2018 06:18 PMPosted by Ohenzo
Besides, by the the time flying is released the new content will likely be "no fly" anyways.

Such blatant disregard for customer satisfaction and experience would never 'fly' in
the real workplace world. And the hubris demonstrated by developers who seem to not care in the least what their community thinks astounds me.
Because the current Devs are a bunch of... things I can't say without getting banned from the forums with regard to the absolute utter stupidity of the ridiculous time gating placed on flight.
3 Likes
11/05/2018 06:25 PMPosted by Voidarcane
I enjoy not flying until the X.2 of the patch like in Legion, I get to explore the world it seems larger, and by the time X.2 roles out when I'm leveling more alts I can just fly by the boring stuff where I have already seen everything for the 10th+ time leveling characters to 120.

Fyi I already have 8 120's....

So don't fly until you want to.

People who like flying don't have that option.
3 Likes