Flying is 'at a nice middle ground'

The players who want classic are a small percentage of the total player base. Personally, I am very glad to not be playing vanilla wow, and have no intention of ever playing on the classic servers.

That post you linked is simply an opinion piece… and there is a saying about opinions.

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Is that literally your only argument. Unsub? That’s a terrible argument.

It isn’t a good middle ground as many of stated. But what is your argument for why it is a good middle ground. I don’t see it as a good one.

I feel I enjoy the game more when I can fly. When I can’t fly to a location I use a flight master and stop paying attention to the game by alt-tabbing, bio, etc. If I can find a high spot to jump off of and glider I am essentially flying but with more work. Not allowing flying is a contrived and pointless mechanic for the open world. And as many of said, for most of us, there isn’t a point to flying once it gets released as we have gotten exalted on our mains for months. I’ve personally leveled 14 characters so I’m going to get little benefit from it for alts. Not allowing us to play the game the way we want for some nonsensical reason is frustrating.

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Repeat after me: Mining nodes and herbs are shared now.

So, what disadvantage exactly would flying at the start of an expansion- or at least the 9.1 patch next expansion oppose upon exactly?

This argument holds no traction now.

Next excuse?

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We’re arguing about what we enjoy more. You will never actually convince anyone to stop having fun the way they are, nor I will convince you. We have a middle ground for this called the Pathfinder achievement. This is the solution. There’s nothing else that’s gonna come from it.

The argument is that it isn’t a good compromise. It comes too late to be useful. BC did it better. WotLK did it better. MoP did it better.

What is your argument for using a poor system since you seem intent on defending it.

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That’s your opinion. I like it, to me it’s a good compromise. Being a compromise, it looks like that’s all that’s going to happen.

A compromise would be having Pathfinder achievement unlock flying seeing that it basically means you went through the trials of going through all the zones. Then icing on the cake would be if a new zone opened up because you earned flying adding new reps, mounts, tabards, and transmog.

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I did the opposite… even when my flight speed was 60%. While I do find fast flight more fun than slow flight, I still would choose to fly at a slower speed over being stuck on the ground.

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Here’s the thing. I don’t like it, I’m compelling Devs if they care, to stop with this poor way of doing it. There was a compromise that was better in the past.

Since you like this compromise, and have suggested I unsub at my dissatisfaction with it. Justify your meaning by suggesting I unsub if I don’t like it. Justify your saying that it is a good compromise. You can’t be like, “It’s good!” and leave it at that and say “It’s your fault you don’t like it!”

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It’s a good compromise because it’s fair to both sides. We’re not even half into the expansion yet.

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They need a phasing like warmode, people that don’t like flying have no self control and think they have to fly even though nodes and quests/items are shared so there’s no competition anymore, they also want the rest of us grounded because apparently they are paying for my subscription and I didn’t know about it and I should be playing how they want me to play.

So, something like warmode, click Non-flying and it puts players in their own phase like warmode puts players in their own phase.

It doesn’t seem fair only pleasing the anti-flight crowd.

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And that is why we need to tell Bliz what we would like with PF. I’ve come to grips a couple of years ago that stupid PF isn’t going away.

But I still see no reason on how we couldn’t open up suggestions on changes that direly need to be made to the thing.

I, for one, suggest making it openable maybe with a series of quests completable in the first patch. And we get flying a LOT earlier than they give it now (like the first patch of the expac). That’s more than reasonable in my opinion. Get rid of the stupid rep grinds.

That might help.

I main a DH for a reason these days.

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I feel like they should make a poll per account subscribed for at least a year.

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Well atleast that is a justification. Thank you for atleast trying this time.

Now then. It isn’t fair because it isn’t fair to both sides. We have completed the content and there is little incentive to see the open world anymore. Adding flying at this point just makes my trip to the dock a bit faster since I don’t have to cancel my goblin glider by the side of the boat that takes me over to Siege of Boralus.

We may also be over halfway past the expansion. So you might be wrong with saying:

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Almost like something was lost after BC/Wrath, huh? The care and creativity at Blizzard died a long time ago.

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The rest of the interview has me very optimistic for the future of WoW.

That being said, on this particular issue, I think a better middle ground would be something like…

Out the gate, you can earn something to the equivalent of Pathfinder Part One and unlock flying in the new zone.

Because, basically, once you unlock Pathfinder, you’ve explored the new area.

Then, for each “new” area e.g. Argus, add a rep+quest requirement that unlocks flying there.

This would make it possible to fly in the first patch of a new area being introduced while still getting people to check out the new areas.

This is a middle ground. You still work for it, you still need rep, but you don’t have to wait until you’re about to leave the zones to fly around in them.

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Yup. And it shows. Hence why I unsubbed months ago.

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To go a bit further there was a better compromise that I stated. Back in BC, WotLK, Cata, and MoP it was better.

Hit max level, purchase flying with gold (it was a sizable amount), and send a token to alts. It was a better compromise in my opinion.

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I am just saying that Tanaan and Broken Shore (both added in same patch as pathfinder) allowed flying. Nazjatar will probably be like half above ground and half below where you can fly OVER all of it, but flying underwater is generally a big no no. Who knows though. It could also be half above ground and half “underwater” where are you are really in just a big bubble where you are “underwater” without any properties of it. We will find out in like 2 weeks either way.

They should probably fix and rethink a lot of systems, some of them core to the expac, and that’d keep a heck of a lot more players in the world/actually still playing WoW than denying flying. Just saying, if they’re so concerned about this, maybe do things like make sure everyone’s favorite spec is at least competitive, not perfectly balanced mind you, at the start of the expansion? That’s probably help more players see more players out int he world, because the expac wasn’t half finished when it was shoved out the door.

Cool, a game should be made for the players not developers. Unless they want to develop, then pay to play it so they can enjoy their vision of the game by playing it themselves? Like, why would I even pay for that? Why would any customer?

Which would be true if we got flying wherever we wanted in the current expac evetually, but that’s not the deal. The current deal is half an expac without it, then flying in the old same-expac zones while still not flying in the recently released same-expac zones. That’s the deal, not what you said.

Look man, I get you actually like Warmode. I do. More players don’t than do though, or there wouldn’t be the need to continually bribe players to participate. You don’t get to decide what everyone else does and their playstyle because you want to enjoy yours. If Warmode is a fail, saying you want everyone else grounded because that gives you more people to fight on the ground (that probably only have warmode on for the bribes) is selfish. Not everyone wants to play the way you do, so why not disable flying if Warmode is on and vice versa?

Its because Warmode will die, which is another reason Blizz is so hesitant to release it. After all the effort and devtime they’ve put into Warmode, it’d die.

Ok I read it, and it doesn’t say anything about how an inanimate object like a video game could like something? It’s also a classic thread, and this is retail. Never should the 2 ever meet.

Flying is fine. Cutting corners and MAKING world’s smaller isnt my problem, its not Flying’s problem and instead of pointing out that flying is detrimental to the tiny regions they make now, how about to make the world feel bigger they scale the zones back to BC sized zones? Build the world around flying and not densely packed-dazing-mobs-ground-mazes and actually make treasure chests worth opening? Rares worth killing again? Nah, that takes time and thought.

I see you tried to get us to see your point of view, why not try seeing it from ours? Flying doesn’t make problems unless you cheap out on creating virtual real estate and making it smaller every expansion. Which is a ridiculous statement to make considering its virtual real estate.

Not everyone wants to play like you do, and protecting dying Warmode by delaying flying serves the few instead of the many. If Warmode is worth it, it’ll survive flying. If not, then good and we shouldn’t waste resources on it anymore.

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