Fixing Personal Loot

Reading through this article:

It explains how personal loot can be fixed with this suggestion “modify it such that items can always be traded, regardless of item level”

Unfortunately, this doesn’t work when it becomes expected that everyone trades their loot to essentially create master looter.

I feel that this suggestion is possibly the best one, however it needs to fix the above problem that it creates. My additional suggestion is: remove any and all notifications of who obtained loot. This helps to give the power of how the loot will be distributed to the person that it was given to.

The question is, how far would this need to be taken? There are still 2 problems with personal loot acting in this way that would still enable master looting scenarios:

  1. Raid leaders could just use an addon to check any new loot that a player equips.
  2. If at least one item drops per boss, it could possibly be inferred who didn’t give up their loot.

For 1, items/item level information needs to be obscured through hiding the actual item in armory and adding variance to item level.

For 2, add variance to drops that instead of dropping 1 piece of loot per boss, drop 0-2 pieces of loot, creating the possibility that no loot drops at all.

Both of these additional solutions come at costs, but at least the solution for 2 may be unnecessary for raid content if multiple items drop with some variance. Hiding the armory is a big deal however. If it’s optional, people just require it to be hidden. The only other solution is to be able to freeze the armory to display old items for 2 weeks. However, unlike adding loot variance, hiding the armory is a convoluted solution to help players avoid greedy raid leaders. It does force people to use convoluted ways to know whether or not someone obtained loot.

At the very least, hiding loot notification does help secure spots in PUGs since the players that win loot just don’t say anything and do not equip the loot they won until after the raid is over.

TL;DR:
Allow personal loot to be traded regardless if it’s an upgrade, but hide notifications of loot to give more control of the loot to the person that received it. Greedy raid leaders will need to work harder to enforce master loot, but better groups will be able to manage loot how they want to.

surely we can come up with an even more complicated, less fun alternative that still isn’t as good as master looter

10 Likes

Absolutely not.

I want other party members to be able to see what loot I got, so they can ask me if they need it and I’m too busy, like, tanking to inspect everybody to see if it’s an upgrade to them.

1 Like

If you want them to know, then you can link it in chat. I’m talking about how the game automatically notifies everyone. It makes it up to you if you want people to know or not.

make personal loot personal, no one else needs to be notified.

5 Likes

I know you are.

I don’t want to link it in chat so some enchanter can roll on it and disenchant it, or throw a tantrum if I give preference to someone who can equip it.

What I see here is people going to great lengths to prevent casuals from trading loot with each other.

1 Like

Personal loot doesn’t need fixing. Try again.

8 Likes

Yes PL should be tradeable always.

After that, I HATE how PL encourages armor stacking to game the drops.

In my opinion the game should determine what drops first based on a bosses loot table, and then determine who won it by if it’s on their PL list.

And if it’s on nobodies list then it just goes to someone randomly.

1 Like

I don’t know why you would want this type of loot anyway, people that care about this stuff (wanting to trade loot) wouldn’t want to play with you just because of your attitude ingame no matter.

Unless you make everyone the same grey mess and that you just remove loot from the game, people will find workarounds.

Also bring back master loot and/or remove personnal loot restrictions thanks.

1 Like

I’m not understanding your system at all. Why should the game drop loot for a group as “personal loot” that no one in the group can use?

I also disagree that everything should be tradeable. That also means that anyone can be pressured at any time or circumstance to hand over their personal loot “or else”.

GOD NO.

Absoluuuutely not.

This is actually the best solution to this system I’ve seen. too many times i’ve seen someone wanting to trade something to another player who needed it but couldn’t because the game considered it an upgrade for the looter, when for their play style, it was worse than that slightly lower ilvl piece they had.

or, in my case, when i didn’t care about gearing my lock, was just (unwillingly) in the raid to supply cookies and closet. I really wanted to bring this toon, but guild wanted my lock. when we got another lock i resigned as the designated cookie and closet provider, lol.

I mean this already happens in LFR quite a lot, from what I’ve seen and heard. In Mythic - where ML actually mattered - these guilds are already handing loot to one another.

In my opinion the game should encourage a variety of classes.

Right now PL dramatically favors armor stacking.

I feel that being able to game the system for drops (everyone make sure they pick a spec for a trinket!) is very against what a game should do for loot.

2 Likes

It happens WAY less often than you’ve “seen and heard” in GD. There are a number of posters out there who want changes to loot for the sole purpose of keeping people who want to trade loot to people who need it from doing so. Because they think the recipient couldn’t possibly deserve loot they didn’t earn themselves. And that people who are generous are weak and should be exercising tough love instead.

Like, “It’s okay if it happens in my guild. But god forbid somebody should give a piece of loot to someone in a normal dungeon.”

if they took away notifications of who obtained what loot, then you somewhat solve that problem of a person who will actually use that item being pressured to give it to someone who could also use it.

now if someone doesn’t want or need the item they looted, they can post in chat for those who might actually use it. I despise being forced to scrap or vendor an item that a guildmate could use because I had a lower ilvl piece, even though the new piece doesn’t have the stats/traits that i want or need.

1 Like

Remove it for guild groups. Legion had it right, no need to mess it up for the collective.

2 Likes

I’ll be honest, I hate personal loot with a burning passion, I want the old loot system back I want the greed and need back.

3 Likes

But you’re fine with people who want to trade something in a non-guild instance being unable to get people to stop and sit on their thumbs while they try to figure out if anybody needs that loot. And thus they have to scrap it.

Or the mage rolls on leather because they want to vend it out.

I still disagree. The purpose of this plan is to help guilds and hurt casuals.