By ‘fixed’ you mean non functional.
Also if I might add, this bug is also apparently popping up with sword spec for warriors and some stuff for rogues (not certain which, not familiar with their talents). I don’t think warriors and rogues will appreciate their talents not working properly, either.
Additionally… if I manage to get 4 stacks of reckoning at once, and I target you… yeah. That’s gonna hurt. Of course it is going to do a lot of damage.
But you know something else? So many other classes have options to burst for ridiculous amounts of damage. Elemental shamans right now are capable of double proccing crits on chain lightning, and in combination with 1.12 itemization they can easily do 7k damage at once.
7k! I honestly don’t think that I could hit anywhere near that amount of damage in a single burst even if I wanted to with my current gear. Even if I crit every hit including seal of command.
No, more than likely my damage output in retribution reckoning spec if none of my reckoning hits crit nor seal of command would probably be around… 1800-2500 damage depending on the armor of the target. (or even less if they are a tank that has stacked defense skill!)
And remember. This isn’t something I get to do by pressing a combination of buttons. it’s entirely dependent on my opponents to crit me. I could get crit just once during a fight, then it’s only a single extra hit.
Without reckoning, the damage that an AP retribution reckoning paladin can do in pvp is significantly worse. In the end, I just want the pvp experience to be very ridiculous for everyone. Everyone gets to have their opportunities to produce an absurd display of power. It’s super fun.
This game isn’t about being balanced or fair. This is about leaving class balance alone and letting the game be what it was. A broken mishmash of systems that made an incredibly fun game with high highs and low lows.
I think the bug with all the multihit abilities that was allowing people to get extra hits with the start/stop attack macros… that being fixed was a good thing.
But you know what? I don’t think core talents being functional is a bug. Also hand of justice… the trinket every melee dps wants. I want that to actually work, so that it’s worth having? just saying.