When the hero talents were announced and everyone was so excited, I was not… i knew it was going to be a nightmare because of balancing and naturally its the class I love and play the most that is being neglected.
As a BM hunter pack leader should be BiS in all forms of content AoE and ST, nothing screams BM like the pack leader tree. Dark ranger should be the choice for MM hunter, but we are forced into taking it because its either take dark ranger and do aoe dmg with blackarrow/bleak powder or get beat by the tanks.
Theres a massive problem when a button that adds bloat and clunkiness to the spec is our only source of aoe dmg(black arrow). BM has always been a simple spec, use multishot to activate beast cleave, spam kill command and maintain 3 stacks of frenzy via barbed shot… these “aoe buffs” have me baffled… buffs to barbed shot, buffs to multishot damage, it has me scratching my head and wondering if the people making these changes have even played the spec, buffing a skill that does 0 dmg is a 0% increase, its literally to command our pets to start cleaving and start doing aoe damage…
you guys need to give it a rest on black arrow, and start focusing on the talent tree that was actually meant for bm hunter (pack leader) and make it viable in AoE scenarios, im sick and tired of seeing shamans and paladins running around rediculously over powered, and BM is over here getting nerfed, like are u kidding me? all we had was our ST now we dont even have that… were getting beat by ret paladins now and are middle of the pack for single target, how is it okay for every single shaman spec dps and heals to be s+ tier but bm isnt allowed to be in the top 3 for ST, while doing absolutely 0 aoe damage.
The solution is simple, take another look at the pack leader tree and give bm hunters no choice but to take that tree with insane pet synergies and buffs to pet damage that only a bm would take, MM can have dark arrow, balancing BM around dark arrow and the dark ranger talent tree is a joke, and its almost as bad as buffing multi-shot to increase our aoe damage.
My suggested changes
Remove multi-shot and beast cleave from our talent tree, the same way you made starfall baseline for balance druid, it will free up 2 points for us and we will actually be able form a decent build that does not only aoe dmg, but some ST damage aswell. The fact we have to use talent points to gain access to our lackluster beast cleave damage is a joke, that should have been baseline from the start. With this change we will be able to pick up talents like “training expert” or maybe even those fancy new cobra shot talents that nobody takes except in pure ST raid.
Vicious hunt needs a rework, if black arrow is the only source of aoe damage vicious hunt needs to be competitive and it needs to make our pets do a slashing strike causing aoe damage, and this damage needs to be increased vs a single target.
I look forward to seeing these changes in the next patch, if not i think im done with wow, 3 months doing tank aoe damage is a joke, and i refuse to play black arrow