And even then, a lot of past content is broken, or at least impossible to experience as it was when it was current content.
The Legion Artifact Weapons are pretty much gutted, even if you level a brand new character. You arrive in New Dalaran, get your shiny new weapon, shift+right click it and oh, what’s this? The weapon was used to seal Azeroth’s Wounds? lol.
Back in WoD, the Garrisons’ rewards are simply not worth the time spent building all of those followers up and for the new player, it’s hard to visualize their levels and item levels because your own level and item level are vastly different.
I’d say the same goes on in BfA, and also you have this necklace, which still works, but a lot of the powers are borked from what I hear because of the re-scaling when they did the level squish.
At least TBC, Wrath, Cata, and MoP mostly function as intended, though their rewards now seem worthless, since the scaling removed much of any of the power progression, and made all the expansions side-grades to each other, especially if you use Chromie Time.
The whole game itself is just a mish-mash of ideas that lacks any real cohesion, and the current content is the only content that matters/functions properly/etc. When the next expansion comes out, expect half of Shadowlands’ features, systems, and etc to just stop functioning properly, or their rewards to be nerfed into the ground, which to be honest is the #1 sin of Borrowed Power Systems. You put all of that work into this junk, and in a year or two, all that work goes poof. I mean, in the past, you got that shiny purple out of TBC or Wrath, and you could at least continue using it for 5 levels or something, that was at least something.
Contrast that to XIV where 90% of all content still functions as it once did, other than small updates to things like Diadem and Eureka to make it more solo- and small group-friendly as fewer people are doing it.