Ff14 just sign their own death warrant, wow is king!

who cares most people who suck at wow or ff just aint that good. get over it carries has nothing to do with how good you are. dont affect no one. if everyone was good people would spend 3 orv4 hrs a week doing whatever endgame they loved and be done as many players do. the old argument people never learn is dumb. the majority of people who play games just aint that good and throwing rmt in is sad to blizz does ban for that but for gold who cares.

btw ff endgame dont take much skill so why would carries matter when its much easier or to me at least

This is a good thing. Paid carries are bad for the game. All these people running around with accolades they didn’t actually earn.

I didnt see much of it while I played. You would get like 1 whisper a week maybe but nothing like wow where they have no shame advertising.

ffxiv party finder is two things: paid carries and erp.

about 20/80 split.

remove erp and the game will honestly lose over half its playerbase overnight.

The game has very little endgame and is very easy in general outside of the very few endgame fights, and high level gear isn’t required for any of it. Buy crafted gear off the market board for a (now) pathetically low amount and you’re good enough for anything.

So, worthless.

Reducing the gap between the bottom and the top would help reduce the prevalence of carries too, I think. When your perspective is that of a fresh 60 in quest blues, getting mythic geared looks like climbing Mt. Everest and not in a good way.

But it’s tricky because there’s clearly a class of player who’d be bored out of their minds with “just” normal or heroic raiding available.

Maybe mythic raiding and perhaps even higher ranks of M+ should be split off into something like tournament realms where there is no leveling or “normal” difficulty content and everything is about top end endgame. I dunno.

I think it may mitigate it to an extent but some people are not bad at the game yet still get carries because it’s easy to do. We live in the era where people want things for doing nothing.

i only do heroic and normal raiding and yes it gets boring but at the same time it’s all i can do thanks to my work schedule and days off and other stuff. my point is that i have other priorities which is more important then say buying boosts. i can actually do mythics skill wise but time wise no way i can maybe pug the first 4 bosses but no way pugs will full clear a mythic.

idk i mean i just find it weird that people set up days/times when to raid. in another thread i actually suggested they do what ff14 does and quit the BS. make the raids smaller, stop adding so much travel time and thrash between bosses. make it straight forward and thats it. when i pug my raids i spend a LOT of time just traveling/killing trash. not to mention waiting for the entire group to form and get over here cause you know people be lazy and begging for summons and come unprepared. then you got people dying to trash alone.

or i think what they also did was they downsized it. their raids i think are what only like 10mans? mythics i think is 20. i think ff14 has seldom 16 man groups this actually helps a lot when they down size content means more groups must be formed if people want to run it. helps everyone especially people who want to tank cause you only need 2 tanks per group. in ff14 you have like 3-4

Maybe we’re just past the point where it’s possible to have a genuine competitive environment where everybody and their brother isn’t trying to shortcut their way through. If that’s true maybe the future of MMOs has little to no competitive element, so there’s nothing to be carried through.

I didn’t used to mind schedules for raiding but it’s become less attractive with age for sure. Having to sign on regardless of if I feel like it that particular evening or not isn’t great.

Summons are a double-edged sword. They have the potential to speed up getting ready for instanced content dramatically, but they also make players incomprehensibly lazy. Back when TBC was the current expansion, I remember trying to run the various Auchindoun heroics and being the only player at the summon stone for upwards of 15m, even though all the other players were sitting in Shattrath which is a 3m straight autopilot ride away on a flying mount. They just couldn’t be arsed to travel more than 3 steps to get to the instance portal.

We very well may be. I’ve been told more than once “this is the future of gaming” or something along the lines of the game “evolving” (devolving, in my eyes) to this point.

A decade ago, people worked for what they had. People did quests and dungeons to level up. Today, people pay others to do that for them.

I even tried to escape it in an old MMO I used to play but it’s there too. People pay others to sit in a party and another person’s bots kill stuff over and over. You come back and boom, you’re maxed out. Then those same people who paid to have that done refer to themselves as “veteran players” or “top tier players”. :roll_eyes:

yea back when i was younger no issue now though it’s like i can’t pick and choose my own work schedule especially in my field we usually work year round including holidays and my state has a ton of state only holidays. plus we dont really have set schedules either some places i work at our schedule changes weekly others open really late we dont get home until 1-2am and a lot of people want weekends off/morning shifts because dinner shifts and weekends are when it actually gets extremely busy

Sorry op. I may despise ff14 and find it sub par to other games. I agree that paid carries is a major problem.

I’d like blizz to do something about it but I dont have any hope they will especially when one of thier higher ups does it himself.

Of course it has a auction house, even New World has one and its more basic lol. All mmos have one. And tipping for portals? I’ve not heard of that happening since classic wow. It doesn’t happen on retail wow because its very easy to get around by yourself nowadays and realisticly no mage is gonna stop to give you a portal as they are flying by.

Tips for portals happened in wrath too. It only stopped when blizz got rid of the mat requirement for making portals.

it was happen well past mop. shoot, it was happening because of mop. it was the perfect place to park an AH bank alt. y could sit between the AH and mail box and not have to move. and even if you did have to move, a lvl 1 eng could access the bank and guild bank with the fewest steps in the game.

seen it also happening in woD, and in Legion. a few times in BfA. its just not as common. not once in Shadowlands though. but haven’t been on as long as previous expansions.

Exactly. In FFXIV, you hit max level, and you can buy crafted gear right off the bat that is high enough ilvl to open up practically the entire end-game (except the Savage raids, but you’ll naturally gear the rest of the way while unlocking those doing normal).

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I just feel like gear used to be the destination, now it is the requirement.

Maybe that sounds dumb but if you get it, you get it.

No.

They want the players to play the game. Not amass millions of gold so they can skip over 99% of it.

Unlike WoW, where you’re level 10 in an hour, level capped in 5 hours, and paying for the best gear through gold.

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You wish a lott lol

Agree. Carries are one of the things ruining games. Glad SE are not fanning the flames.

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