Feral Druid Adjustments Coming Soon - April 3rd 2023

The only situation I can see where you still bearweave instead of mono cat is once a minute to reapply mangle debuff. Outside of that it’s crazy not worth it since ff is such a low cooldown

world of logs data from original wrath.

blows my mind how you can play the spec, tangibly feel how impactful every upgrade is, and still not understand how absurdly strong fury scales with every offensive stat available to you.

also, you should never base your discussion off data gathered by undergeared/bad players. especially in classic where every spec is significantly easier than their retail counterparts. 95-99 percentile is where you want to be looking

To me 90+ is where I draw the line,crit rng can make so much of a difference past that line.

But anyways let’s say we take only 95-99s
At 95 fury barely surpasses ret and feral (before the feral buff) and is below frost mages lol
At 99 barely beats frost mages And MM hunters

And as you go down the percentiles both ferals and paladins outperform furys steadily.
Wich implies that these class are easier to perform well than fury generally too.

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This is so effin dumb. If you cant fix all classes, dont even bother touching one. Instead fix your bot problems, gdkps, gold buying and other game bugs/fixed, aint no one cares about ferals as much as other problems. Why is it so complicated for a dollar company…
So lazy.

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Since Blizzard is doing this, can you make it so Divine Sacrifice isn’t required for Ret to spec into? Make it so when you remove Divine Sacrifice you lose Divine Guardian, because I feel that would remove the requirement for guilds to have Rets with a spec that hurts their dps. Either the Ret dies from it or having to use Divine Shield plus Divine Sacrifice would just make their dps totally useless in the raid and thus nobody would ask them to spec into it.

https://cdn.discordapp.com/attachments/356214656072679436/1092961770374697060/image.png

that isnt “barely” beating anything frost mage or ret or mm. thats a significant gulf. especially when you consider this data factors in the buff that ret paladin got.

going down in percentiles doesnt suggest the other specs are easier, it suggests the people youre comparing against have worse gear. fury is one of the easier specs to play. i wont say its easier than ret because thats a lie, but it’s still pretty easy. every spec is easy to play in wrath, thats the point of classic. its a game boomers can play moderately well.

anyways, just be patient. no spec in the game scales with gear near as hard as fury except maybe fire mage. fury is pretty close to where i anticipated them being with ulduar hardmode gear. next phase youre going to continue scaling harder. once you near the ArP cap you will be at the very least one of the top 2-3 specs in the game and it wont even be close.

Bear actually loses the least from this change of all the tanks. Dodge from agi was not affected, and all the leather gear bears wore didn’t have any dodge rating on it. Sure it affects all the tanks, and hurts on stuff like trinkets that give dodge rating, but bears lose on average much less dodge than any other tank. I still think feral is at the bottom tank wise, but this change actually helps them by nerfing them the least.

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I think there was still a way for them to buff cat form only (monocat) players without completely invalidating bearweaving. Even if bearweaving only became something like a 50-100dps increase which would be pretty much unnoticable at everything below a 95 parse.
Something like buffing cat form auto damage, cat form passive talents, or cat form clearcasting proc rates. I just really wish there was still at least some (even if extremely tiny) benefit to bearweaving.
IMO an example of being on the opposite side of this is that I never swapped between cat idols in combat, despite it being a dps loss not to, but I never felt like that mechanic should have been removed. I probably would have cared more if the idol swapping gave more than around 25 dps, and I wish they had reduced the impact of bearweaving to be on that level rather than getting rid of it.

Youre sorting by “normalized score” whatever that means, Dps wise, its way different.

players dealing more dps being lower percentile directly means that Either there rotation is more forgiving, or pushing the gain for min maxing or extra mechanics like bearweaving/stance dancing, etc is minor, gear has a little influence in that but realy not as much as you think

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this is very good, we need to see more cats in the raids

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You are more than welcome to continue playing the same exact bearweave rotation you were doing before. Nothing is stopping you from realizing your dreams of class fantasy.

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Can we get fury dps to be able to cast gift of the wild now seeing as utility is apparently irrelevant to the output dps of a class?

Warriors get sunder and commanding shout, that’s it. But we need ferals buffed above arms and fury (when balance was already above them) because Blizz can’t do their jobs on balancing right.

May as well give us gift of the wild since we have no utility.

Absolute joke Blizzard, I seriously hope you have something coming for warriors next or I’ll just delete the game. I (and a lot of warriors I’d wager) will just uninstall if you’re going to be ridiculous about this.

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Not to say that warriors don’t need some help, but everyone already has GotW with drums.

Buff Warriors! Feral Druids are pumpingggg now.

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Next step: Shadow Word Pain scales with haste.
Shadow is a middle of the pack spec, the ONLY DPS spec Priests have and most raids prefer only having one Shadow Priest as they don’t offer much.
Making Shadow Word Pain scale with haste would net roughly 5-10% damage increase on single target fights and make Shadow more desireable.

I mean I could also just not auto attack the boss, or only cast claw, but that doesn’t invalidate what I said. I think the harder rotation should be more rewarding, even if only slightly. I believe I should be rewarded for playing more dynamically than someone who can’t be bothered to even try to learn the original rotation. What’s the incentive to do something harder when something easier actually has significantly better results? It should be a trade off.

Which is why Shadow should be buffed to be on par with Warlocks and consistently better than any Mage spec. The rotation is more complex and requires more effort, so it should be a much stronger spec than it currently is.
Combat also needs help as it’s way more complex than Assassination.

This has never been the determining factor for which class does more dps lmao

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I am well aware of that.

Oh you mean the healer that don’t have a chance in 10 man hardmodes?