Feral affinity

Played a couple of games against Feral Affinity Restoration druids at 2.1-2.2k mmr and they ended up doing 100k less than top damage in an about 5-6 minute game. They are able to get top healing as well by spamming hots and thorns. I don’t know if this is working as Intended? As a MW monk, my crane which costs 25% base mana (without mana tea) almost hits less than a Feral Affinity Druid doing his normal rotation. They end up doing 6 times my damage because they can play fully offensive, they rely on their hots and go aggressive while they roll off. I feel it was a joke at the beginning of S2 because their healing output wasn’t even close with any other healers. 1 Nourish would Crit for 70% HP of someone’s health. The current state of restoration druids made them so far ahead every matchup against a restoration druid is a counter. They will outdamage you and probably outdamage your DPS teammate, and they will most probably out heal you.

As for shamans, their primary healing abilities come from passives (ghost wolf) and their healing throughput to other friendly players Is laughable. As far as I want druids to be tuned down, Shamans and Priests also need to be tuned in a way to put them on par with monks and paladins. I saw the discipline priest changes and I’m not sure if this will make them viable outside of RMP or Thug Cleave where you expect to close the game in less than 3 minutes or else you’re out of mana.

I am happy with the nerfs to maledict and PVE gear, they are a step in the right direction but there are still a lot of changes needed concerning class balance. Where are MM hunters on the ladder? Enhancement shamans? Balance Druids? The last changes were well received by the PVP community and it was a long awaited one. Please continue in this direction.

TLDR
Nerf feral affinity rdruid dmg
Buff shaman healing
MM hunters? Enhancement shamans? If you look at the ladder, there’s probably a reason why no one plays these classes? Figure out why?

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ya its a bug

1 Like

Feral aff should reduce healing done. Who thought about giving rdruid damage on top of all of whats making them so damn good without any drawback ?

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Don’t be silly, they must left bear form to cast.

Are you implying they need bear form to begin with

Whoa there let’s not prune everything

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