Going from DF to TWW with the changes so far for Arms, it feels like the AoE gameplay was slightly improved, but at the cost of the ST gameplay getting downgraded.
I’m not a huge fan of the Cleave spam, but its not the worst thing ever, it mostly just has a weak sound effect that I dislike and the positional aiming of it can feel clunky at times. Not a big deal 95% of the time, though.
Losing big WW was a mistake. It removes a button from the already very simple ST rotation, and was the most satisfying rotational button Arms had in AoE. Cleave doesn’t come close outside of the occasional Collateral Damage + MBG juicing.
Colossus generally feels alright, but in practice in dungeon gameplay can feel clunky.
Slayer is a surprising winner for me, on paper I liked it the least but it is my favorite hero talent from a gameplay PoV for both specs.
Mortal Strike completely overshadows everything else in the ST damage profile, and it feels lame as hell. Overpower and MS availability are still just too high and proc off of each other too often. Any time I get a string of 3 or more MS>OP>MS>OP… chains, it doesn’t feel exciting, it feels like a design failure and is very boring. I despise feeling like a 2 button spec so often.
Overall, I just struggle to find anything exciting about playing Arms in TWW compared to DF. It’s better in some ways and worse in others, and ultimately just comes out net neutral in my eyes, which is a disappointing place to be.
I’ve always been an Arms enjoyer and Fury hater, but I find myself quite a bit more excited about playing Fury in TWW. The addition of Bladestorm, the big buff to Odyn’s Fury, the addition of Powerful Enrage for a slower, meatier Fury playstyle, then with 2 solid hero talent options, it all comes together quite nicely. It’s still not perfect, but there’s definitely a lot more positive to say for Fury imo.
I’ve been playing Cata Classic as Arms, and I gotta say, it makes me so sad that Blizzard got Arms so right 14 years ago and, in my eyes, has taken so many steps back since then. This is not nostalgia talking, I didn’t start playing the game until Legion. I am playing a very noticeably more fun version of the spec right now on a 14 year old version of the game. That isn’t to say that Cata Arms is perfect, and it would need a fair amount of adjustments to fit into the modern game, but it is still just so much more engaging and satisfying to play. Just sad to see.