Hail and well met! I’d like tae say firstly, I intend to play the Colossus Tree primarily on me dwarf here, as he is an Arms Warrior, nae a Fury or Protection Warrior, and thus I am denied me cultural heritage o’ a Mountain Thane.
HOWEVER! These hero talents honor the legacy o’ me Ancestors, but I’d be remiss if I didn’t share what I feel might be missed opportunities. Blizzard could have easily made a Blademaster Talent Tree, and I’d like tae share an alternative that was buggin’ me mind while I was away on vacation!
Keystone: Afterimage
Instant, 3 charges, 1.5 min CD.
Move like the wind, creating an after image that mirrors your attacks at reduced effect for 20 sec.
Each active After Image has X% of your total hit points, and redirects 20% of damage you take to themselves.
Row 1:
Each strike of Bladestorm applies Overwhelmed to all enemies affected, increasing damage taken by 1% for 10 seconds, and Sudden Death accelerates your next Bladestorm, striking 1 additional time (max 3). Bladestorm’s total duration is unchanged.
(Combines part of Impending Demise with Overwhelming Blades)
Your attacks have a high chance to overwhelm your target with a Quick Strike, dealing low damage and applying Marked for Execution, increasing the damage they take from your next Execute by 10%. Stacks 3 times.
Quick Strike’s (inspired from SoD’s rune ability) have a higher than average chance to trigger Sudden Death.
Your auto-attacks increase your auto-attaco speed by 3%, and chance to trigger Sudden Death by 1%, up to 15% and 5%. Auto-attacking a different target resets this effect.
Charge immediately grants 3 stacks.
Row 2
- Death Drive / Thrill of the Kill
Death Drive: Unchanged
Thrill of the Kill: Bladestorm damage has a high chance to trigger a Quick Strike, see that talent for what it does.
- Master’s Reflexes / Dizzying Technique
Master’s Reflexes: Your Quick Strikes have a chance to reset the cooldown of Bloodthirst and Overpower, and reduce the cooldown of After Image by 1 sec.
Dizzying Technique: After Image attacks can trigger a Quick Strike, except it applies Overwhelmed instead of Marked for Execution, increasing damage taken by 1% for 10 seconds, and reduces the cooldown of Bloodthirst and Overpower by 1 sec.
- Flash Step / Vicious Agility
Flash Step: Charge is so fast now it renders you invisible and untargetable for its duration, and grants you immunity to root/snares for 3 sec after it ends.
Vicious Agility: Unchanged
Row 3
Unchanged
Unchanged
When an After Image expires, your next 1 ability that consumes Rage costs 0 Rage, and treats Execute as if you spent 40 Rage. Stacks 3 times.
Capstone
After Images have 10% more health, but redirect 5% more damage to themselves, and their attacks have a chance to grant you Sudden Death.
You and your After Images chance to trigger a Quick Strike is increased by 1% for each stack of Overwhelmed on the target.
(In short, After Image is to reflect the Mirror Image ability Blademasters had in WC3, Quick Strike is the idea that as a master, you can get in extra swift strikes. Flash Step reflects Windwalk from WC3, but due to Monks (grumble), that name didn’t feel right anymore? Deadly Focus is a sort of Deadly Calm-type effect, and there are Bladestorm modifiers like the current Slayer cause thats what Blademaster’s were known for!)