Feedback - New Transmog Situation

The Pros / What I love about the new system

I absolutely love Situations. I hope that these are expanded to include some of the pre-alpha options showcased (profession-based situations, for example), but I’m extremely happy just with what made it into beta and presumably live. I had so much fun setting up niche outfits for things like swimming and for flying mounts.

The ability to have both two handed and one handed items all included in the same single transmog outfit is a huge win. This lessens the amount of overall sets that we’ll need, and we will no longer have to make two separate sets just to account for weapon differences between sets.

Being able to have a random equipped set via Situations is amazing. I may simply use Situations for this purpose instead, to have a random set from among my favorites worn at all times.

The Cons / Feedback on what would make this system even better

The outfit cap needs to be significantly increased beyond the existing 20 maximum currently available. In order to make full use of Situations, 20 will barely be to cover what’s available–let alone taking advantage of the randomize feature to the fullest. For example, let’s say I want to have separate outfits for delves, raids, and the city. In addition, I want to have separate outfits between holy, protection, and retribution in each of those environments. Just those two combinations alone will take up over half my outfit slots. I wouldn’t begin to touch on the random feature or take advantage of a majority of the Situation parameters.

With Trading Post introducing so many high-quality outfits as of late, the low outfit cap also makes it quite difficult to choose. Being able to include more would help motivate players toward more collection in-game.

The outfit edit costs in my opinion are too high. On retail, it’s pretty common for me to go back and forth on transmogs, simply because you better see how things clip, how different lighting works on an outfit, how that outfit looks in various combat scenarios, and so on. I understand we’re saving substantial money from transmog auto-applying to ever new item we obtain, but that initial setup period might be too punitively expensive right now. If an outfit you’re designing doesn’t end up working at all, and you want to scrap it entirely, that becomes incredibly expensive. When first setting up an outfit, I think a 24 hour grace period would be best to edit/apply changes at no cost. I also feel that editing might be better done with those same 24 hour periods (i.e., if you edit an outfit you can freely make any additional changes you want for that time before it locks back in).

Edit costs might lead to things where people for example will only editing outfits during Anniversary events or Trial of Style. It also leads to a weird situation where outfit edits are significantly cheaper when your character is low level v. high–so someone playing alts might have to make a decision to buy and setup a ton of outfits early on a character they may not play long term.

If a grace period type option isn’t possible or too complicated, I’d recommend having transmog costs at no more than 200% of what it is on live. The ~500% cost on beta is too much.

For the outfit costs themselves, I think the cap should happen well before the 100k gold mark, and/or the ramp-up costs should be a little bit slower. Maybe outfits should cap somewhere around the 10-30k mark, with the option to purchase significantly more. (I think it’s OK if the total gold sink ends up at the 1-2 million mark, as long as we get a lot more out of said sink). At current oufit costs, I might only make a small handful of outfits on my alts, or may choose to opt out of the new transmog features entirely beyond the first included set.

Outfits v. Warbands

Speaking of alts, this system is very unfriendly to players who change their main characters. Most character-specific costs up until now have been pretty low, while warbound features are higher. We’ve had cheap profession learning costs, cheap bank slots, etc., but things like warbound bank slots, pets, and mounts can be quite expensive. I feel this system would be significantly better at current outfit costs if it were account-wide. WoW has made significant strides toward being able to swap mains with little/no drawback, and I hope that the new transmog system keeps that in mind.

I hope that each character can create their own separate outfits if account-bound outfit purchasing becomes available, of course.

Keep in mind that being alt-friendly with cosmetics is important for player longevity. If a player no longer enjoys their primary character, they may quit if they face a huge 1-2 million gold wall just to enjoy Situations like they did on their old main character. Cosmetics are a major driving force for most casual players in this game, so don’t add friction for cosmetics after you’ve spent all that time progressing towards unlocks on your main character.

Misc. Feedback

I think it might be important to force the “help” mode, or a quick little tutorial, to activate the first time someone opens up transmog after Midnight launches. The Custom Sets option needs to be pointed out so that a less informed player doesn’t think all their sets got erased during the launch.

When selecting an outfit icon, allow us to drag an item’s appearance from the right to auto-select the icon. We can do that for spells and equipment in our bags, but being able to do that for collected appearances would be a nice quality of life improvement.

Overall, I’m incredibly excited about the foundation this system lays down for transmog going forward. With a few friction points addressed I feel it will be extremely solid for all players, and will feel good to progress toward unlocking slots / options to leverage Situations.

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I think enough people are pointing out the absurd costs and lack of flexibility of this new transmog system, so I’ll comment on something that probably hasn’t been brought up yet.

Echoing OP, I believe the Situations feature has a lot of potential. Going forward, I would love to see a greater variety of situations added to increase the flexibility further. For example, in the current transmog system I like to swap my hood out for a scarf as a way of showing the hood has been pulled down. It would be neat to see my character wear their hood during weather events like the NPCS do in neighborhoods.

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I’ll agree that the current costs are way too high and they need to be adjusted, and I’ve mentioned that on a couple of other threads.

But one thing I like is that we can set outfits to our action bars, and that there’s a nice little animation when we’re changing into them. That’s fun, and I think it should stay.

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As we’ve gotten more character customization options in the Barber, such as many races having jewelry options or the ability to add hair color highlights, many players would like to utilize these in conjunction with transmog - eg: a Blood Elf player may with to use gold jewelry with one set and silver jewelry with another, or a player may wish to “let their hair down” and use a different hairstyle while “at Home” or “in a Rest Area” vs their World/Dungeon appearance. And on a more extreme example, Dracthyr may wish to change their barber armor (or even scale color) based on Situations.

To get the most out of the new transmog system, incorporating the Barber into the Transmog UI to save barber appearance with an Outfit slot would be beneficial for many players, both roleplayers and just general transmog enthusiasts.

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Transmog costs are way too high - OMG!!!

I love the idea above for a grace period so we can edit an outfit. I often think that “these boots” will work out fine, but seeing them on during action I can tell that I need to find another pair. Am I going to keep paying these exorbitant costs each time I try on a different pair?

Transmog has been made very complicated. I do not understand some aspects of it, is there an article or video for a dummy like me?

And why did I just pay over $5k gold, really almost $6k, to put on an outfit that I already earned in Remix?

The cost is outrageous.

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I would absolutely love to see a way to hide my weapon, especially now with situations. I’ve created a set so I change to sweats when I walk in my house, but when I walk inside, there I am standing in sweatpants and a sweatshirt, still with a massive bow on my back.

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800k gold is GREEEEEEEEDYYYYYYYY

Insane

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I did not know that. That is actually extremely cute and fun :smiley:

+1 to that suggestion. Probably a good goal for a post-launch feature!

My criticism of the system isn’t that 800k gold is too high, it’s that the 800k gold doesn’t go anywhere near as far as it needs to.

Like if that 800k got you 50-100 account-wide outfit unlocks, I think that’s perfectly reasonable. But 800k for 20 outfits on a single character, in my opinion, isn’t very worthwhile.

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I actually disagree with you on the outfit animation.

It’s rather tacky and I’d like to have an option to not see it, if possible.

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Just FYI–because I feel like there’s a bit of an overreaction to edit costs–the reason it’s higher is because it permanently changes a slot. So once you put your Remix set into an Outfit slot, it’s permanently free to use, forever. No more dropping 200-600g on every upgrade you get (sometimes multiple upgrades per week). For people who only use a small handful of transmogs on live and only occasionally edit them, the system is actually very substantially cheaper if you don’t want to utilize Situations or are only buying a handful of outfits.

For example, I’ve only used about five different outfits for all of War Within. I for sure would have saved a lot of gold if this system was live back then. But players who edit their outfits very often (and don’t have enough Outfit slots to save them in) would not have the same benefits, so it’s just a matter of Blizzard striking a good balance here or improving the access we have to outfit slots.

So can we call this expansion “World Of Entitlment-Craft” Be rich or have nothing fun? You are spaming people with gold sinks, this new Transmog system is just a scam to sell more tokens. In a time where people are struggling, you take an outlet for fun…and become the DON of MMOs?! Greed is Greed, I mean the shop has had 3 packs already+ , the return of the bronto, and now your new Transmog system. When will enough $$$ be enough? Your raking in millions…shady as heck I will say, 800k for all the slots…8000+ gold to save the outfit. What next a fee to add items to your collection? The cost as it is now is bad, this cost with the new system is worse. Played from 2004, and getting real tired of the consistent cash grab. May as well start asking for credit score when subbing…make sure they got a good limit to…

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I did check this out for myself before coming here but 800k per character is egregious if not fully abusive. I am not buying wow tokens, Blizzard. Rethink. Now. I have 62 characters, what if I wanted all of them to have all 20 slots. That’s an obscene amount of gold required. Rethink.

Edit: I would need 49,600,000 gold to get all 20 slots for all of my characters. Rethink this one Blizzard.

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This please. A simple toggle on each outfit to hide your weapon when sheathed would be a huge improvement, especially since this new system will encourage more casual sets where weapons might not be consistent with the look.

Also I’d like to be able to access (not edit) a menu of my saved outfits when I’m not at a transmog NPC. We can do this by dragging all the outfits to our action bars, but I’d rather not use up action bar space.

And on a slightly tangential note, where is the transmog decor? How does it make sense that i can’t change my outfit in my own home… I have to go to town for that?

An interesting idea, my concern would be adding all of the elements from the barber shop to the already more indepth Transmog UI would just make things too busy and convoluted to be useful for many players who just want to create a gear set or just change up their general character design in the barbershop.

If they took it halfway and just allowed the traditional barber shops to make use of the scenario elements, I think that would go over well with many folks.

Many of the Situation options appear to be completely broken right now.

Movement Situations tend to change Outfits when one new Movement Situation is detected, but afterwards will stop switching Outfits based on Movement.

Class Specialization Situations don’t appear to work at all.

Racial Forms Situations seem to work pretty well so far, and so do at least some of the Location Situations too.

Complaints about the cost aside, I do love the idea of Situations as well and they should definitely expand on them.

My first impression looking at it ingame was how relieving it is that it’s finally visible. The old window is so tiny I need an addon just to comfortably use it.

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I do see your point of it potentially making the Transmog UI too cluttered and thus confusing. At the same time, being able to adjust barber appearances while also adjusting a transmog outfit would allow players to fully customize the look of their character in one go, instead of a back-and-forth between multiple discrete UIs.

The costs are ridiculous. They need to come down significantly.

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+1 for option to hide weapons while sheathed and/or while not in combat, for better player customization choice for Situations like “Location: House” or “Location: Rest Area” where a player may choose a more casual appearance.

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More feedback about the transmog, need an option to disable to the twirl. It’s a funny nod to wonder woman that overstays it’s welcome

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