I would like to add to Mistweaver’s mastery.
The general consensus here is that mistweaver’s mastery is lackluster. There is not enough oomph for Mistweavers, and for fistweavers there’s even less interaction (for being melee healers, having a stat that doesn’t work for Blizzard’s intended vision for the spec… is not great. I mean Mastery of the spec, right?).
While it’s great that Blizzard is looking to tie in more abilities to the stat (Crane Style, Jadefire Stomp), the core issue is that the mastery itself is weak, a flat heal on top of a heal feels meh, nevermind its scaling issues.
We really need to change mistweaver’s mastery!
I’m sure there’s plenty of people with a lot of ideas of what could be done, and I’m no developer. But since I only play WoW for fistweaving, I’ll try to come up with a not terrible idea (hopefully).
Make Gusts of Mists a decaying damage shield, that proc off all our core/hero abilities. Convert the flat heal it does now, into a decaying damage shield based on how much healing done. For example, any healing that we do that is core; Vivifies, Ancient Teachings, the first cast of Renewing and Enveloping mists, Awakened Jadefire etc, to place a damage shield according to x% of healing done on the target, that decays over x seconds depending on healthbar; full health just decays instantly, at 10% health decays over 4 seconds or whatever tuning is balanced. It’s kinda like a poor man’s version of Brewmaster’s stagger, but hey, we’re the same class.
Lore flavour? We weave a gust of mist that protects the target. Or we fart out a shield, whatever.
Second simpler idea: Make Zen Pulse as our mastery. Scaled accordingly ofc. Although making a stat as an activated proc might be weird?