It’s funny how the pro-pet people are willing to take a hit to their DPS if it means keeping their pets. Meanwhile the people who don’t want their pets aren’t willing to let the pro-pet people do anything to keep theirs.
They’re not taking a hit to their DPS. They’re running Lone Wolf because it’s mandatory which was never a fair compromise.
Uh, what? I’m talking about the upcoming changes in 11.1. We want to keep our pets, even if it means giving up DPS to do so. Meanwhile the people who don’t want their pets aren’t willing to let us give up anything to keep ours.
Feel free to check balance load outs for this toon, but one of them (labled as Delve/Open world on sites like WoW head) does not take lone wolf nor a lot for the CC abilities in the hunter tree,
My household has multiple accounts. You think I care what people infer from this profile’s loadouts? Weird, I thought derailing the conversation was “spammy.”
I was referring to MY load outs, not yours.
Sorry, carry on, then. Plenty of people have tried attacking me personally so far.
I don’t think those using pets deserve a damage reduction. They already get a damage reduction spending time dealing with pet shenanigans.
Not really, just more repetition from people in denial the spec is changing. They will howl and wail and be ignored like frost mages. In the end they will see its better.
The changes may or may not be great, PTR depending. But losing our pets to get these changes is totally unnecessary.
Not really, no. It fixes a lot of outstanding issues with mm that have never been addressed such as its terrible scaling.
Like frost mages its for the best. Clinging to what hasn’t worked for decades isn’t productive.
Letting us keep our pets while making them totally optional doesn’t hurt anything.
It does, its also been explained at length. You either disagree or simply don’t understand. Either way repetition is madness.
Huh? I did a bountiful delve last night, and I repeatedly sent my kodo to tag and pull back mobs that were out of my range — while I was out of combat. I’ve never seen what you claim.
Nah, it’s never been explained, not even once. Letting us keep our pets while making them completely optional for those who don’t want to deal with them hurts nobody and makes everybody happy. Except people who hate letting other people have choices.
Same, I’ve never had a problem siccing my pet on something I wasn’t attacking.
As I said in the thread about ruining MM due to M+ players:
And it seems like we found one of them, not you Rankin, the mage that had to pull the “can’t accept the spec is changing” BS.
It used to instantly put you and the other person in combat as soon as you did /petattack regardless of how far away you were, whether you were in line, etc.
It does put me into combat, but you were saying that it was impossible to send in your pet unless you were already attacking it.
Maybe target dummies have different restrictions, but I frequently send my pet in to attack mobs that I’m not currently in combat with.
No, I admittedly did a very bad job trying to explain what I was talking about with sending pets and some of that information isn’t exactly right as I reread it. You can send the pet, it just hasn’t exactly been as consequential as pre-bfa. You get in combat when the pet actually does something to the target now, which requires range, etc. You and your player target used to instantly be in combat as soon as you pressed /petattack before bfa and it didn’t follow any range or los rules.
The most impactful thing to pvp from the pet perspective is really the MS moving to aimed shot, because you’re not going to have as much uptime on it as you would have with perma pet ms. The getting/keeping rogues and healers in combat thing may even work better as marks now since they can’t target the eagle.