Oh boy, I remember the last time you guys (Blizzard) tried to take away MM’s ability to use a pet and that didn’t turn out very well due to the sheer outrage it sparked, mainly around the ability to quest, survivability, and player agency. So my question to you is this: “What makes you think it will be any different this time around?”
Many hunter players have a clear attachment to the pets that they have collected over the years with some still having their very first pet that they tamed all the way back in vanilla by their side, to this day. They are more than just pixels to these players, these are their companions. Which is precisely why I agree with a lot of the criticism levied toward this new eagle.
What I, and many others want is the option to continue using our own pets as we have done for the last 20 years and counting. In fact, that’s one of the main reasons why we chose this class and it’s class fantasy to begin with. You even say this in your own post:
Now, let’s move on to Lone Wolf and why I believe that getting rid of it and access to pets in favor of the eagle was a bad idea, imho.
If all you wanted to do was solve the issues that Lone Wolf was causing then you only needed to do three things:
- Increase Lone Wolf’s damage bonus to 10%
- Give Hunter’s a dedicated Bloodlust ability baseline and separated from the pet (which you have already done, but should be expanded to the other specs as well.)
- Change Ferocity’s command ability to something new (EX: Doubles Predator’s Thirst bonus and increases healing received by X amount for X seconds)
- When a pet is dismissed, Lone Wolf acts like Grimoire of Sacrifice, granting either Predator’s Thirst, Endurance Training, or Pathfinding as well as the corresponding command spell to the hunter, depending on the pet’s current role (Ferocity, Tenacity, or Cunning).
This will not only ensure that MM hunters can continue using their pets optionally but it also gives petless MM hunters access to the very same toolkit without needing to pull out a pet at all.
For those of us that do use pets, they are incredibly useful in the open world as well as in delves. Their ability to hold aggro with Growl, and Misdirection helps to keep the heat off of us (sometimes, but better than not at all) and Mend Pet is able to keep them up in most cases.
I’ve also seen some players reporting that their pets keep dying in delves. I don’t necessarily have this issue due to running with my bear who has a very nice DR ability whenever it gets to low health. I also strategically use Brann’s potions in tandem with Mend Pet and Exhilaration to keep my bear nice and healthy. If that’s not enough, Smoke Screen, from Dark Ranger’s talents turns Survival of the Fittest into an extra Exhilaration that tops off my pet. I wouldn’t be able to do any of these things with Brann and his new Tank spec (especially healing him).