Feedback: Hunters

Elites can be kept distance via traps, binding shot, slows, kiting, or being in a group. But you’re right, this isn’t single player - so you can have friends stand between you and them.

It was intended more as a joke than anything serious, I am sorry for not including the /s tag.

Yes, MM was very much not intended to use pets in group content, even back in Vanilla. It had no real interaction with your pet, and in fact most raids would expect you to dismiss pets because of the issues they could cause back before the first expansion.

I’m all for people being able to use lone wolf to summon their pet. 100%, that’s good design. Player expression and choice is vital.

Kill the stupid eagle we’re being forced to take in place of Lone Wolf and serve it up like some knock-off Azerothian Fried Chicken.

Then we’re on the same side.

Down with the eagle. Up with Lone Wolf.

If its only one, and why should go to such lengths when i can just put my bear into it?

what if, my other friend is another MM?

That i put the blame in wow engine and limitations, not rly their intent, it was like the arrows and bullets you have to carry, basically a different game since then.

And like i said previouslly, it can easy be fixed by having lone wolf work like grimoire of sacrifice

dismiss pet and get the current one effects, so as you have a cat, you get bloodlust and leech, such a simple fix

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If that’s what you want to do, then do it. You using a pet doesn’t bug me one bit! :slight_smile: Thats what we have now: you want a pet, you summon one. You don’t want a pet, you don’t. Lone Wolf keeps the two options relatively equal in terms of overall damage (though one has higher survivability in solo content)

You play ping-pong with traps in the middle, obvs! I miss using Distracting Shot to do this.

Very true, though they’ve made a lot of changes to NPC pathfinding and enemy interactions since.

I’m totally fine with this and like it better than the hatchet job they’re taking that angers everyone to appease the minority.

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What. MM has always had a pet. They’ve tried removing the pet before but it failed miserably.

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I already expanded upon this with Syegfryed.

Frankly, their proposed changes are terrible and they should be ashamed.

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Agreed. Hopefully we get some better news when they come back to work.

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It’s Blizzard, I can count on one hand the number of times they’ve made significant reversals before they’ve become a source of issue and cost them money. I’m exaggerating, of course but they’re not known to listen too good.

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Seems I have hit a nerve - Never claimed to be better than her, never claimed to be a great hunter with amazing parses, never claimed to be better than anyone however, it is a FACT that the changes to how MM interacts with a pet are necessary for the betterment of the spec and its identity. If blizzard comes with a way for people who like to do solo content with a pet as MM then great if not I wont be sorry for you and will rejoyce for the changes cause everybody knows we sure need them to have a better spec

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Never claimed to be a great player, I am most definitely not! However, it is known that MM doesnt function well with a pet and its spec identity has been in shambles since BFA and we desperetely need changes to make the spec better for everyone. Hopefully blizzard finds a way to keep the pet so you and so many other can enjoy MM with a pet in solo content - but to keep the spec gimped for solo content purposes is not the way to go about and that`s one of the reason Blizzard are changing the spec. Lets wait and see hopefully they will come up with a design solution but if not I am many others are happpy with the changes

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CLearly we have different concepts for gimmicks. Having to summon then dismiss a pet for its utility is a gimmick - having your pet proc and apply a buff is a passive but sure I hope Blizz finds a solution that implements both options so ppl can play with a pet if they want to and for those of us who enjoy the Eyes in the SKy passive and spotters mark mechanic - albeit it should be a buff on the hunter not a debuff on the target as it seems it is - can finally be true rangers

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I’ve done lots of raids, I have zero desire to give up my pet…just make BL baseline.

That being said, why is SV melee again? Why cant it be the ranged trapper/agi crit machine it used to be?

Want the majority of us to be ok with these MM changes?

Dont make us pick between melee (with a bunch of “shots”) or the zookeeper class.

Idk how SV ended up melee & not Rexxar/BM…that will forever, never make sense to me, and then on top of it, they cant DW?

BM - DW melee dps/tank, with a zoo
SV - ranged trapper single pet
MM - archer no pet

Why does that make so much sense, will make so many more people happy…and instead we get this nonsense?

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Maybe I’m alone, but I actually appreciated Pack Leader for being a theme-neutral hero talent option. As Survival, I feel that my class fantasy is already being well-fulfilled by the spec talents and abilities. Pack Leader was a sturdy hero talent choice that offered strong synergies with the spec talents and filled out the Survival kit with a bit more sustain for me and my pet.

With these changes, now I’m forced to choose between blue laser owls or having the entire San Diego Zoo appear out of nowhere to do random stuff for no reason. I’d rather have neither, frankly. There’s a reason I don’t play Beast Mastery or Marksmanship. It now feels like the available hero talent choices for Survival are tugging the spec towards one of the others, diluting its own identity and making it a knock-off of another theme.

Maybe this sounds petty but I’ve tried playing survival with the existing Sentinel talents and it really saps the enjoyment out of the experience for me. It’s like the class I was enjoying playing has been taken away and replaced by something similar but distinctly off-theme. Now I’m staring down the barrel of a Pack Leader rework that will shove me in a different undesirable direction and it’s just a major bummer.

I don’t think this is an issue that is isolated to the Hunter class, either. It’s a shame that hero talents so strongly shift the theme of your chosen specialization in a particular direction, especially when so many specializations have such fully realized and satisfying fantasy behind them already. At level 70, I’m playing a class and specialization with a strong and gratifying theme and then at 71 that gets polluted by one of two regrettable options. I honestly wish you could choose to go without hero talents at all, or at least always have access to a hero spec that was entirely neutral in terms of fantasy or theme.

Anyway, that’s my take. It’s a pretty big bummer because I’ve really enjoyed my Hunter in Dragonflight and The War Within and now it looks like it will he will be benched indefinitely until a new hero spec comes out that I can identify with.

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I believe that`s where the Streamline Mechanic will function - consuming precise shots and rapid fire or explosive shot will give you the streamline buff - which reduces the aimed shot cast time by 20% or 30% when talented into improved streamline

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+6? That’s all I have to do?

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yeah. i felt that “you have to take one of these options that affects both player power and aesthetics” was already a mistake with shadowlands, and now they’ve gone and done it again but with only two options

i wish they’d just added class skins and and/or more glyphs instead of doing this. i know some classes like DK love their hero specs, but for hunter it just… isn’t working, imo

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My guy, you have the most average of the average m+ score, please stop belittling people over their game play when you’re not even special.

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I think the Spotters Mark in its current iteration needs to be reviewed.

It’s a boring passive skill that only gives a 10%-30% single target AiS buff with a 30% chance of being applied.

Consequently Ohnahran Winds also needs to be reviewed. A very expensive talent that gives a 25% chance in addition to the original 30% of Spotters Mark that makes the skill apply to 3 more targets.

It’s too much RNG for a new core mechanic that isn’t even that cool.

Thinking about it, what if Spotte’rs Mark did its own damage based on AiS damage? I think something like this:

  • Eyes in the Sky – Gain the aid of a Spotting Eagle. Damaging an enemy with an ability empowered by Precise Shots has a 30% chance to cause your Spotting Eagle to mark your target. When enemies marked by Spotting Eagle take damage from your Aimed Shot, the mark is consumed applying 10% damage from your Aimed Shot as Nature Damage (in my opinion, magical damage would be more interesting than physical damage such as bleeding).

  • Improved Spotter’s Mark - Spotter’s Mark’s nature damage bonus is increased by 20% (it remains just a damage buff).

  • Ohn’ahran Winds – Damaging an enemy with Explosive Shot has a 25% chance to apply Spotter’s Mark. (This would affect all targets that have been damaged by the Explosive Shot.)

Perhaps some changes in this regard would bring a little more flavor to the Spotter’s Mark.

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coughcoughnoflyingcoughcough

what a foul-up…that was JUST the beginning of a miserable decline for blizz. now that they have really made a spectacular come-back and added so much great content to the game, they fall back into TERRIBLE practices, beginning with mage elemental pet removal…why?

where does this stupid style thinking come from?

think. about. it.

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It really does boil down to which entitled group of players the dev’s think are more important. The M+ elitist jerks, the mythic elitist jerks, the hardcore pvp elitist jerks or the fact that the casual player base that far outweigh these groups. The casual player for the most part wants to have fun and for a lot of hunters that have been presented with a class that befriends animals and gets to fight with them are apparently not being listened to.

Does the casual player min/max, to some degree sure, do they care that someone has super M+ gear that can one shot single mobs with burst damage, who knows? Does the casual player care to take the time and effort to turn this into a second job to get there? Probably not. The casual player has been spending their time farming with or without a pet or playing other classes/specs that may not have a pet. BUT, for those that have developed a play style that relies on a pet, that’s like going to Ford and asking them how they expect us to drive a car off the lot when they have decided to no longer make wheels or spots to put on wheels.

If Blizzard wants to make a hunter spec that has no pet, add a flipping new spec and call it a day. Then you can have the elitists be happy, the people that want a choice to run with or without a pet happy and gasp… they can say they listened to the player base.

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They only listen when we speak with our pocketbooks and stop buying their product. Which after 20 years, I am considering finding a new game because logging onlo my MM hunter and not being able to quest with my long time furry friend by my side would break my heart.

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