okay so lets say we have larry, am i really gonna do unethical pad instead of blasting down his hp? considering hes a huge dps check on boss damage? your completely not accounting to prio damage. any spender damage spent on stuff like trees of lashers from gnarl root or even roots in tindrel is just wasted damage for overal padding or parse fiending
prio target is important and the only way you use ds over fv in 3 target situations is with bosses like primal council where its multiple same health bosses that need to die at the same time.
i said later on that âover focus on damage typeâ is just not a good thing, and muddies the floor of expectations, ive also explained how the inital damage of sunspot will be the only thing on the tree to proc searinglight considering dots dont.
i have reply on making sl work with dot damage, if it doesnt then sunpost dot and sunavatar and sun sear are dead in the water for searing light. (keep in mind im 87% sure that sl isnt supposed to work with dots)
??? blessed hammer makes it very easy and fast to get a da stack in multiple target. one how in a ten target situation=11 stacks of da due to blessed hammer, you could effectively have it ready after one how toss.
if it worked with champions it would have to be nerfed to due to how csaa works. effectively in 5 target situations you have 10 stacks right off the bat the moment you hit combat.
boj isnt 12 seconds tho, your not accounting for aow procs and haste reduction of boj, im pretty sure mine is about 6-7 seconds before wafting. people coom over dp despite it having a 10% proc chance but suddenly draw the line on sl 5% proc chance? community perception is one hell of a drug
its a over glorified dot gg. if it works like helchains for unholy then frankly i dont think its gonna be much to write home about. if anything its gonna be more dangerous due to positioning. you have one start dot on the boss, then you use wog on a ally to get another sunspot active, you pop wings and you get 4 more sunspots on allies assuming no targets and if one doesnt get wasted on the boss to reset the sunspot. for a total of 6 sunspots. to have the boss between your chains you will have tmove away from your group and have the boss between you and the rest of the raid (almost like a tank) to get maximum value, assuming you dont get messed up by some kind of mechanic btw. now if current tuning is to be believed, i dont think these beams should be or will be that strong, if they are then it will be encouraging absolutely degenerate gameplay that will int your raid more than help it. this ocrouse also means if the beam does ALOT of st damage then its going to be absolutely broken in a aoe situation. use timers to use wings before boss summons adds, you got hell chains and now your all adds melt as you stack em between you and the group. ofcourse this left to be seen due to tuning.
i really dont think its possible to make herald do solid st with any build. with adding a whole lot of wording like "sunspots and sun avatar does 100% more damage on one target reducing by 20% for each target added until its 0%