Feedback: Deathbringer Death Knight

All hero specs focus on the initial talent.

Except… its not. Its going to be used at all points in the fight. Why wouldnt you use it every 30 seconds to 1 minute? Its damage is based upon the stacks that you can get in its 12 seconds window along with gaining some benefits while in execute range.

Because that’s the entire shtick of Hero trees. The first talent is the “defining” talent, the capstone adding more power to it, and the rest of the tree mostly augmenting it within the rotation in some way.

Frost is incredibly weak in execute, so if this tree really was execute based, that’d be a huge boost for Frost.

But it isn’t execute based. Reaper’s Mark is an “execute based ability” as much as Scourge Strike or Festering Strike are when you take Reaping for Unholy. That’s to say it isn’t remotely execute based, you just get a bit of extra damage - specifically with Grim Reaper - during execute, which is still great for Frost since it’s absolute trash during execute phases to begin with.

It’s fine to not like the tree or the direction it’s going but lets not make up reasons as to why. Deathbringer is far from half-baked and one of the best trees they’ve revealed so far.

2 Likes

I like this tree considerably more than the Rider and San’layn trees. If they fix DK going into TWW this will be the tree I use for both blood and frost. Big if, though.

I would like to suggest the talent Bind in Darkness to be changed so that it also makes Killing Machine empowered Obliterate deal Shadowfrost damage as shown below.

Binding of Darkness

Shadowfrost damage applies 2 stacks to Reaper’s Mark and 4 stacks when it is a critical strike.
Additionaly, Killing Machine empowered Obliterate and Rime empowered Howling Blast deals Shadowfrost damage.

I think this would be a great addition both thematically and gameplay wise because of increased Reaper’s Mark stack generation, devastating targets with max. stack explosions.

1 Like

No. Obliterate already does too much as it is, its time for the rest of the spec to see some time in the sun.

Regardless of the emphasis on Obliterate, this would enhance the Hero Talent Reaper’s Mark more than anything else so we can enjoy satisfying explosions with high numbers. Making Obliterate deal Shadowfrost damage for more stacks would be great since it is a core ability we press a lot.

The rest of the spec can be improved upon without removing Obliterate as the main ability of Frost. I would love to hear your suggestions.

No, the spec needs to get away from Obliterate.

It quite literally cant. Ive linked a log for people to try to explain how the removal of BoS would help it and there have been no answers. However in order for that log to get damage elsewhere Obliterate needs like a 50% nerf in some way.

Idk I disagree I think oblit is fun. My only complaint is it doesn’t naturally work with our mastery.

2 Likes

Obliterate should not be the only thing the spec does. For Obliteration, its really the only thing that matters, that is bad design.

Idk. I enjoy it. The only thing I think should happen with oblit is a change to pillar to increase RP spent by frost strike, while increasing damage of it. This change wouldn’t affect breath, but only positively affect oblit and solve that issue

Whether you think Obliterate emphasis is bad design or not, the ability most certainly will not be removed from the game.

So I don’t understand why you would disagree with making KM empowered Obliterates deal Shadowfrost damage. I am trying to make suggestions on improving the Reaper’s Mark ability and Deathbringer Hero Talents because I truly loved the concept of it.

Companies dont care about just 1 person. Frost DK is in the gutter due to this playstyle.

Wouldnt change anything.

Still wouldnt change anything.

Its not a matter of thinking, its a matter of fact.

Who said anything about its removal?

Ive already told you, Obliterate already does too much and its time for the rest of the kit to actually come into play.

That is your opinion, but the spec shouldnt just be hit Obliterate as much as possible. Deathbringer actually brings in other stuff. Why would you hit HB rime when you have an overabundance of KM Obliterates at your disposal?

This is just degenerate game design.

Ya know honestly I think you are just contrarian for the sole reason of being a contrarian. Literally ever dk post I see you in.

5 Likes

I have to agree with Mordirhar that you seem to enjoy contradicting people more than constructive criticism.

Player enjoyment is the most important aspect of gameplay design and I assure you there are more than 1 person enjoying the 2H Obliterate based gameplay of Frost DKs.

7 Likes

Then get better arguments that I can agree with.

I gave you constructive criticism. Obliterate does too much and its time for the rest of the spec to see some limelight. People are already avoiding Frost DK and people like you want to continue the status quo.

Or just don’t be contrarian as unless they share your viewpoint you refuse to acknowledge anything

4 Likes

So im just supposed to agree with something that is just false? If you are looking for an echo chamber this isnt the place.

Because it isn’t false lmao, have you tested it? Have you done the math? Prove it if it’s “false” rather than omg obliteration (the title of the build and the main generator we have) is used too much

Have I tested what? If Obliterate is doing too much in the spec? Yes, and its proven mathematically as well with all the Obliteration logs that are out there. Just because you like it doesnt mean its good for the game. There are some people that like bile in their food, it doesnt mean its good.

That’s a statement of opinion sorry not a fact. My response to statements of opinions and not facts is sorry but that’s how frost works.

Now if you want to tell me increasing the rp of frost strike during the pillar window wouldn’t solve overcapping on resources while showing me your data and tables sure we can talk. But I don’t do opinions here

1 Like