I think this has potential, but could go a lot further with its namesake fantasy.
Firstly, before my actual feedback, Iâm noticing that the left tree seems tailored to Arms, and the right tree seems tailored to tanking. But that middle columnâŚdoes it allow for the possibility of a long-awaited return of Sword nâ Board DPS like what Gladiator Stance was & what is available right now in Season of Discovery? Because if so- thatâs already fantastic.
With these ideas of mine, Iâm pitching a concept that takes the term âColossusâ far more literally, and with less focus on more actives, and more focus on new transformative effects to your already existing abilities. With these Hero Talents in mind, alongside the Hero Talents in the tree already, a Colossus Arms or Gladiator Warrior would be a towering force to reckon with, and an unstoppable force. A Colossus Protection Warrior would be an immovable object.
Hereâs an ability I think could replace Demolish. IMO it has a bit more flavour that just (what reads as) a copy/paste of the Paracausal Shalamayne/Doomhammer trinket active:
Titan:
Active Ability
Replaces Avatar
Transform into a colossus of titanic proportion for 20 sec, growing even larger than Avatar, & causing you to deal 20% increased damage. Every 4th [Shield Slam/Demolishing Slam/Mortal Strike/Demolishing Strike] dealt to the same target knocks them over for 1 second. If the target is immune to stuns, the 4th strike deals 400% damage.
An idea for a talent within that middle branch to replace Tide of Battle with something more transformative and fulfilling of a âColossalâ fantasy:
(If Protection):
Ashes of the Gladiator:
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Your Battle Stance is replaced with Gladiator Stance.
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In this stance, all threat generation from your abilities are reduced by 90%.
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Damage output is increased by 20%.
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You cannot change out of this stance during combat.
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Your Shield Slam becomes Demolishing Shield, gaining new effects:
Demolishing Shield:
[Everything Shield Slam already does] + a 3% damage damage dealt buff for 15 sec, stacking up to 99 times. This ability grants 10 stacks if used against an enemy with any sort of absorb shields or damage mitigation active.
(If Arms):
Embers of the Champion:
- Your Mortal Strike becomes Demolishing Strike, gaining new effects:
Demolishing Strike:
[Everything Mortal Strike already does] + consumes the remaining damage of deep wounds before applying. If the target has an absorb shield or any damage mitigation active, Demolishing Strike applies a new Deep Wounds that deals additional damage equal to what the previous deep wound consumption wouldâve inflicted.
Unstoppable Force:
Colossal Might now stacks 10 times. If you would gain a stack of Colossal Might and are at max stacks, the cooldown of Titan is reduced by 2 sec.
While transformed into a Titan, using Heroic Leap grants you a brief immunity to crowd control effects, and knocks up enemies into the air.
Lastly, a note on the spell effects and visual aspect of this fantasy:
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I imagine âTitanâ form to make your character look like as if youâve turned into pure Metal, with the same sort of effect as Odynâs Metal skin, or (fittingly named) Colossus from X-Men, with the ârowsâ of metal. Alongside that, having piercing glowing red eyes if Arms, light blue eyes if Prot, and Golden Eyes if used in Gladiator Stance.
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For the proposed Demolishing attacks, their swings would have far more drastic and brutal animations, and sound effects to really sell the brutality and the impact. Demolishing Slam would sound like an epic reverberating THWACK, almost like being hit by a truck. Demolishing Strike would have a gutteral bone crunching sound alongside a meaty thud that implies severe blunt force trauma. Both abilities would have strong trail-render effects like Condemn, to really sell the âtravelâ of the swings.
All of that said, thank you for asking for feedback Blizz. Now all I can do is pray that mine is taken into consideration!