Itâs not about me controlling anything, if you get squelched you annoyed enough people you probably shouldnât have said what you said in the first place.
And the vast majority of the times Iâve seen someone complain about being squelched Iâve always said, yeah I can see why you got squelched for that.
There was a blue quoted posted earlier in the thread that stated specifically why they do not outline the particulars, so that players do not game the system.
As I stated a couple times, the very fact that people who normally are at each others throats are coming together in agreement about a subject speaks volumes.
Point of Fact: There is no such thing as an âAuto-Silenceâ.
What you are referring to is called a Squelch. This was a system developed Pre-MoP when gold selling and character leveling âservicesâ were running rampant. All public chat channels would be flooded with advertisement spam. They even wrote bot programs that would kill their characters in Stormwind/Org in such a way that the skeletons would spell out a URL.
This would go on and on and on until one of the 1,000s of tickets opened to report the person reached a GM who would intervene. Sometimes it took minutes, but most of the time it took longer. This meant General, LocalDefense, and Trade chats were all unusable until then and those two cities would be very laggy for a lot of players.
So Blizzard implemented the squelch system so that, after an undisclosed but high number of reports are received, the system places a squelch on the character. It defaults to 24 hours to prevent the account from doing anymore damage. A GM will lift it if the reports are unfounded and place the punishment Silence on the account if they are not unfounded.
As for the topic of abuse, which people seem to imagine happening on a rampant basis, there are two mechanisms in place to handle that. First is the aforementioned high threshold of reports it takes to trigger a squelch. People claim it is a low number, but since none of them work for Blizzard, theyâre just pulling that âfactâ out of their rear ends.
The second mechanism is actually built into the Code of Conduct and Terms of Service we all agree to abide by every time Blizzard sends a major patch down the pipe. In them is a specific thing about abusing the reporting system in order to disrupt someone elseâs game play for malicious reasons. So, should you be squelched and a GM finds that somehow the system was gamed, the GM is then empowered to actually punish the people who reported you .
I doubt Blizzard would add that level of complexity to the system though. A convoluted âif/thenâ flow chart just bloats it. Especially in light of the fact that a repeated offender âdebuffâ already exists in the Silence system. Each Silence you get is double the length of the previous one. And thereâs not reset.
Assuming the first Silence is 24 hours, on your 6th silence youâre done for a month. Your 10th gets you Silenced for almost 18 months.
This is interesting. I see nothing about what you can do in this one. So it would be a good time for blizz to swoop in and clear this up. This here was in a link in that too. My phone wonât copy the link cause itâs going to a secure page Iâm guessing? Idk but this stacking squelch that only gets triggered by unique players is interesting as well.
The following points apply to all Blizzard games:
Abusive chat reports will fall off after a predetermined amount of time.
Multiple abusive chat reports from the same person do not stackâonly reports from unique players are counted towards a silence penalty.
Being reported for abusive chat while silenced does not count against you.
The number of abusive chat reports necessary to penalize your account remains the same, regardless of past penalties.
Guess we need blizz to chime in. Doesnât change my position much though. Has me curious how blizz proceeds with classic though.
At least knowing thereâs something in place that the same person canât keep silencing the same person. So is the length of squelch time dropping off after periods of good behavior.
Weâll see what blizz has to say. 19 days after this topic started and we still barely know how it works? How many have been googling info about this? Perfect time for Borny to swoop in and alleviate some confusion. JsâŚ
Semantics. Case in point: A âSquelchâ is an automated Silence. Both the âSquelchâ and Silence perform the same function. Itâs just one is automated, and the other isnât.
Yes, I understand. Iâve been playing since BC. Iâm not advocating for the removal of the Right-Click Report, the Auto-Ignore (thatâs tagged along with it), nor the text disappearance, after one reports. The Auto-Silence is not necessary.
False reports can either be high or low. Thatâs irrelevant, to me. The sheer fact that it is being abused is enough, for me.
And, it cannot be proven, other than one instance, that abusers are indeed being âpunishedâ. I still see my abusers, but itâs hard to prove. Especially, when youâre being harassed/threatened to remain quiet.
Hence this thread.
Bygones be bygones.
If anything, makes the OP stronger than ever. Case in point: the Auto-Silence needs to go.
EDIT: IDK why it cut out the majority of Padreâs post
Donât worry, the system will be completely bogged into oblivion in Classic when innocent people have to appeal bogus squelching. And also every legitimate squelch will appeal it becauseâŚwhy not. Just claim it was because of a personal vendetta. Whether or not they were upheld, justified, or just abused by trolls is irrelevant when the GMs spend 24/7 trying to sort through the mass mess, tracking down legitimate reports vs. abusive ones. Just flood the system and it breaks down, which is what will happen.