Then actually answer these questions with STRAIGHT answers instead of constant deflections:
You find no issue with innocent players being punished by other players with automated squelch, who’s cases are then GM reviewed and cleared of all wrongdoing?
You find no issue with the potential for players abusing the system, whether they do it in good faith or not?
Why exactly are you opposed to the proposed compromise of the player driven squelch being removed, but GM penalties doubled?
Why are YOU, a player who started in 2010, remotely qualified to give or even have an opinion about the interactions of player driven squelch system and it’s implications in a vanilla closed realm environment? It’s literally an environment you don’t know and have never seen function in game.
The only response to this that your side has yet to come up with is “squelch him until GMs get so tired of squelching him that they make him immune to reports”…
How is that a valid solution? Does your side of the argument really believe the problem will be fixed if you give griefers blanket squelch/GM review immunity??? Because I can already tell you how that’s going to work out. Moreover, what of the people who report him… HOW do you filter reports made in good faith, vs those made in bad faith to issue punishments for those “abusing the system”??
The vanilla, and authentic answer to the booms problem was basically “report it to a GM” and the GM will tell you that “there’s a PvP solution to the problem” (so go pound sand)…
Punishing that player in any fashion with automated squelch systems is entirely not in line with Blizzard’s policy or in any way authentic to Vanilla wow.