Just reminiscing… This was a super fun hunter ability letting you take control of your pet and harass other targets. One of the ways the GMs hated about it were players who intentionally stood just far enough out of range of PvP NPCs like standing in front of Warsong Gulch entrance and sending the pets to attack the NPC vendors. The Pet would die from the guards and the guards will run towards the hunter, but stop short as they hit their leash range and go back without engaging.
The GMs would message you that what you’re doing is an exploitative offense and will take action if you continue to keep doing it… or so I heard I’m curious if they would still be this upset about players doing this when Classic comes out, and will they take action?
I remember being in a group and using this ability to send my pet out scouting. Pet got killed, and I didn’t realize the mobs would come a LONG way to kill me. My group didn’t realize it either till like 30 orcs showed up and stomped us flat.
I have to wonder if the leash range is longer when you use it, though it’s still probably possible to outrange it.
I don’t really know why GMs would care since the pet would die in about 5 seconds if you did that, less if any players were around.
ive seen stories of people naming their pets after the npc’s they tamed them from and using eyes of the beast to make their pet look/act like a random mob to bait people into attacking it and pvp flagging, definitely looking forward to seeing all the shenanigans people get up to with it
If you were in an instance, there is no leash range. They will follow you to the instance portal to murder you. And if someone dies and doesn’t release, they will stay there and roflstomp you when you zone back in too.
Had that happen to me in the Valley of Trials. A Night Elf was Shadowmelded and was making their unnamed boar wander around. I tagged it without thinking lol and then…dead.
Haha. I told my friends on Ventrilo at the time what had happened. We all had a good laugh.
I have nightmares of being killed in Redridge by a certain hunter on my server who would use his wolf to guard the entrance. Meanwhile he was hidden hundreds of feet away in a bush somewhere, and no high level Alliance could be arsed to go and find him.
They would specifically target the PvP Vendors, killing them every time they respawned with the pet. With no danger to themselves while doing this, they can stay way back away from harm and if Night Elf can stay shadowmeld afterwards making it harder to find the person. It’s just not sportsman like when you aren’t risking your life against the guards to do it.
Interesting. Must admit I’m not familiar with that area. Surprised that an important vendor was low enough level to be killed by a pet before the guards could kill it.
Before they had consolidated PvP Vendors in cities, they would be located outside of the Battleground entrances. If you dash in with a pet quick enough and those with insane attack speeds like the STV tiger, does damage very quickly. The Alterac Valley Wolf also has some incredibly fast dash speeds that outruns epic mounts.
If you’re smart, you’d use the pet’s dash to run the guards all over the place before the pet died. But this skill was also used to gank. I used to have a stealth cat gank in neutral towns. It would kill low level players before guards killed it, then I’d just FD, revive it, and do it again. One time someone even made a forum thread in our realm section crying about it. You know you made someone cry IRL when they do that. But he rolled on a PVP realm. Wtf did you expect? People were standing on tops of buildings shooting people every single day. I wasn’t the first to do it, nor the last. I was a drop in the bucket compared to to all the ganking going on at the time. I switched to my pet to be creative about it after the sniping had gotten old. Rather than just shoot ya, I’d let my cat eat ya. It had stealth, so it was quite a surprise when it ambushed people.
Rogues in town way more dangerous. Plenty of places where guards can’t see, most don’t have see hidden. And on pservers, some guards don’t even attack, so you could die in SW standing next to the marshall. Could be a pserver bug though.
Blizzard didn’t babysit players back then. They’d simply say “it’s PVP”. They didn’t care that you got shot by players on roofs every time you ran into gadget or something. In later years though, it was, “There there, you can stop crying. We’ll put in infinite guards that summon out of nowhere and ridiculously high level ones that kill in 1 hit. No one will ever bother you again.”