I don’t understand it.
I’m not alone.
I don’t understand it.
I’m not alone.
Ever seen Ready player one? Exactly like that. Except metaverse is everything, you can go into facebook, school etc
so virtual reality everything?
sounds interesting but also scary.
Cyberpunk is becoming a reality slowly and it terrifies me
ah dont worry about it, it wont come to the masses for a long time and when it does it will be a let down for another long time
Metaverse: The result of exhausting every tracking and advertisement revenue path in its current form.
Haha this thread is just yearning for a Tsoukalos meme.
It’s funny they didn’t even bother changing the name from Neil Stepheson’s novel Snowcrash which their metaverse was exactly the same at the one now. Didn’t even want to try huh Zuckerberg.
It’s a catchy term to describe mass appeal, mass accessibility of games via cloud computing and other innovations like connectivity and VR.
I’m not exactly what it fully entails, it seems to be trendy buzzword but all companies are gunning for this mass interocnnectivity of various media in one go (Netflix or Disney with shows, Facebook with social media, Xbox with games).
A new phrase by the big wigs trying to make it a thing like old people trying to act cool. Its just stupid jargen to push an agenda to sell more crap like NFTs and crypto island.
All pyramid schemes to take advantage of gullible narsassists.
Or if you just want the metaverse explanation from the article:
“ The metaverse is the convergence of two ideas that have been around for many years: virtual reality and a digital second life.
For decades, technologists have dreamed of an era when our virtual lives play as important a role as our physical realities. In theory, we would spend lots of time interacting with our friends and colleagues in virtual space. As a result, we would spend money there, too, on outfits and objects for our digital avatars.
In what techies like Mr. Zuckerberg call the metaverse, virtual reality serves as a computing platform for living a second life online. In virtual reality, you wear a headset that immerses you in a 3-D environment. You carry motion-sensing controllers to interact with virtual objects and use a microphone to communicate with others…”
And also from the article:
“ What does Activision Blizzard build for the metaverse?
Truth be told, not too much.
Activision Blizzard is well known for making online games that have a metaverse component, where players spent hundreds of hours forming communities within the games. In its role-playing game World of Warcraft, released in 2004, gamers worked together online to complete quests in an effort to make their digital avatars stronger by collecting items like weapons and armors.
But the company has not dabbled in virtual reality. It has primarily made games for personal computers and game consoles but has yet to release a virtual reality game.”
WoW in VR? No thanks.
A place where only the meta is allowed.
You won’t be invited btw
The metaverse is what they are describing as “Web 3.0”, which is really a rehashing of what the internet was trying to be in earlier eras, but of course all linked into the corporate techbros now.
So, we used to have this popular idea on the internet of virtual worlds. Early MMOs were built more around that idea, but also things like Second Life, which date from the same very early era (late 90s, early 2000s era, 20+ years ago now). That model was largely ditched and things went in two different directions: (1) online gaming, that was more about gaming primary and not about virtual world primary (WoW is the best example of this) and (2) Web 2.0, which became dominated by what we now call “social media”. In effect, the market steered away from living virtual lives in things like Second Life or Star Wars Galaxies or The Sims Online or what have you, and more towards sharing their own real lives in virtual format using social media, while taking the assets and tech that had been deployed to create the early “virtual worlds” and applying it to create, instead, gamey gameworlds which were gamer-primary.
What is going on now is that the techbros want to bring back virtual worlds (apart from the more or less confined to gaming context they now have) and merge them not just with social media, but also with other forms of digital content provision, and digital marketing and monetization more generally. What they are planning to do is to move people from the current social media + gaming model to an integrated virtual world model where everyone has an avatar that is themselves (and not a “second life” or some fake avatar like it was in the early web, but more like social media in that it is you), and interacts in that virtual world (or in multiple linked ones) the way people now do in social media, but with the rest of the internet also thrown into the mix and accessible in the virtual world by the same avatar – games, content, etc.
That’s the idea.
WoW doesn’t fit directly into it, but the techbros who are into the whole metaverse concept have a very substantial interest in the expertise of people who have built actual virtual worlds, and the reality is that over the last 20 years most of that expertise has been built in gaming. They want to use that gaming-built expertise to do something else.
Funny, that is exactly how my wife explained it to me.
Metaverse: a platform more advanced and immersive than the internet for avoiding real life, living in fantasy, this resulting in dysfunctional priorities, grand delusions, and overall reduced capacity for handling the real world.
Something that isn’t really a concern to any of us since most of us will either be dead or almost dead by the time this technology actually becomes viable enough for practical use for games.
Is the metaverse where the different Spider-Mans are from?
Matrix, virtual reality, 3d world. Every few years a similar idea gains steam then fissles out.
it’s just second life but with more crypto/nft scammers hanging out
It more like an umbrallla of multiple objects where they all are contained
In this case ,it’s games.