All they have to do to get people to quest instead of queue for dungeons is reduce the xp from dungeons. It was low for groups at the start of 7.3.5 and more people were out questing.
You don’t need to do something complicated like this.
All they have to do to get people to quest instead of queue for dungeons is reduce the xp from dungeons. It was low for groups at the start of 7.3.5 and more people were out questing.
You don’t need to do something complicated like this.
I think you’re missing my overall point that this (at least in my opinion) might actually bring players back to the game and they will end up sticking around. So, you can have you’re opinion, which I respect, but unless my idea is tried out, there’s no way of knowing if it will work or not. It isn’t a forgone conclusion that my idea is trash, lol.
Why would this bring players back into the game - what do you think there is about your idea that would encourage a new player to think hey WoW is making me doing a bunch of quests before I can do dungeons now, rather than giving me the choice. Mmmm sure love lack of choices in a game imma going to rush right out and buy wow now.
I’m basing my whole argument off of dungeon finder isn’t supposed to be the only leveling experience, yet, for most people it is, since it’s so gosh darn convenient. New players won’t be able to use dungeon finder right away, but could still group up and do dungeons by physically (in game) going to the entrance. Over time, this would serve to bring back a little bit of the old wow experience and people will end up re-discovering what made this game popular in the first place. Despite what you say, I think dungeon finder, even with new players once they discover it exists, is the primary means of leveling… and a boring means to boot.
Anyway, I enjoy talking about this, but I seriously have to write an essay for school now. I’ll check back later. See ya
If people want this, they can just go play classic this summer.
Dungeon finder isn’t the only leveling experience right now and unless you have some hidden source of information I doubt this ’ for most people it is’ bit is correct.
I never understood this complaint. More players = less efficient questing. I skip the popular zones like duskwood just so I don’t have to deal with other people doing the same quests. There is plenty of time for socializing at max level.
But don’t you think that point of view makes the old zones completely obsolete? I’m working off the premise that Eastern Kingdoms, Kalimdor, Northrend, etc shouldn’t just go by the wayside, that they should stay a relevant part of the game. Of course, the current expansion should definitely be the main focus, but not at the expense of forgetting about the rest of the world.
And it’s not like i’m suggesting that Dungeon Finder be taken away. If someone has already finished the zones of a particular expansion, I.e., gotten Loremaster (which isn’t even too difficult of an achievement and is account wide, btw), then they have nothing to worry about and can use dungeon finder to their hearts content.
Worst idea ever!
Id rather pour bleach in my eyes.
Yes, oh yes it is.
100%
A bit of an overreaction, don’t you think?
But seriously, why would it be a bad idea?
I like using dungeons to level, especially my healers. I get in a dungeons queue as I quest for my DPS characters. If you inhibited that, I would probably quit the game. I like having multiple ways to level. Let the players have their options.
I take it that you didn’t read my post. A quick look at your achievements showed me that you have Loremaster for every expansion, including BfA, so you wouldn’t be affected in the slightest.
You only get loremaster by doing all of the quests, and with how things are, you hit max level before you do all of the quests. So no.
If you want to play a certain way, fine. But don’t force that playstyle on others. Blizz does enough of that controlling as it is.
How do you determine that being permitted to do dungeons breaks other people’s immersion?
On what planet do you come from that new players spam dungeons to level? Most of them are questing because they don’t know dungeons and, as they only come up randomly and are full of people who dislike them for being new players who didn’t play that expansion when it was current content, there’s no way to learn them.
That makes one of us. /p I’m at the stone need one more
/party oh we haven’t left.
/parties tank. Guys I got to go.
Sigh there’s 30 minutes wasted
/2 hunter looking for a fresh herioc no hunters (this joke worked better as my lock)
Bad idea for alts.
There are 120 levels. No. dungeon finder isn’t all that great for leveling anymore.
You should be a politician, lol. Where did I say that being permitted to do dungeons breaks other people’s immersion? Dungeon finder is not the only way to do dungeons. And people will still be able to use dungeon finder, after they achieve loremaster, which is really not asking a lot at all.
And I’m speaking from experience where I said that not only old players, but new players also spam dungeon finder. One of my good friends and another friends little brother, for instance, quickly found out about dungeon finder and began using that for leveling right away. They ended up quitting WoW because they thought it was boring. Obviously, 2 people doesn’t mean every single new player, but it’s probably safe to guess that other new players had similar experiences.
Because it is FAR to much to ask of new players. Its already an extremely long slog to get to the latest expansion. Also, lets not forget, sure, you can sit in Q for all these dungeons for up to an hour or more, and if you go quest instead, you will quadruple your XP you are getting from one dungeon run. Blizz nerfed the XP from dungeons even more when BfA hit, and its the worst way to level.
Also, with the scaling, where you can now go to almost any expansion to level, its a very, very poor idea, and it can not, and will never work.
I was making light of the idea actually, but tbh, its something that will never happen, it will not bring a single player back, because it is not something on the list of problems this game has, its not even something in the top 50 things that is killing this game.
It honestly takes longer to level through dungeons, than it does questing, no matter how you slice it.
Except it’s not. People do a mix of both. And right now, people do more questing, because there’s stuff you won’t unlock for end game content if you don’t quest.
And like it was said earlier, this was tried and abandoned because people used it to blacklist dungeons they didn’t like.