The hunter dead zone was a range where hunters were too far away to melee the target, but too close to use their ranged attack. This resulted in a situation where a 3 yard window caused them literally not being able to act.
So to be clear, you’re claiming that our range is the “opposite of that”, lol-- so does that mean we’re too close to be able to melee, and too far to be able to use ranged?
Our range is just our range, you’re overcomplicating it. There’s no dead zone, there’s just “outranged”. Your argument would also necessitate calling anything beyond a melee specs range a dead zone as well. Does the extra range mm and balance get mean that anyone that has less range than them is in a dead zone too?
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dude… a MM or BM hunter trying to melee aint doing much dmg.
like draw two circles and they are the inverse of each other. There is a dead zone every other ranged spec can exploit against evokers just like they could against hunters. you can give it a different name but it remains true. and is pointless.
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But they’re not.
One is a 3 yard bubble at close range where a class couldn’t do damage 18 years ago.
The other is literally everything beyond 25 yards.
you are making the hunter deadzone sound better… 3 yrds (id argue it is 8) vs 15,. Even more reason to change it.
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I’m still not sure you even understand what the hunter deadzone was.
It was less than 8 yards, where they couldn’t use ranged attacks, and greater than 5 yards, where they couldn’t use melee attacks.
Three yards.
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there is an 8 yrd dead zone for a hunters main dmging abilities.
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Hunters still did actual damage and could apply wing clip in melee range, which was the main detriment of the dead zone.
You’re still comparing apples to oranges, since being outranged based on just your max range has no correlation to it.
But you seem fixated on it, so go off IG.
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nobody was afraid of a wing clip or a hunter tickling them with melee attacks lol.
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Again, it’s irrelevant to the conversation, but wing clip made it easy to get back out into the >8 yd range which is why it was so important. It was never about people being “afraid” of it lol.
Also blizzard does not and has not cared about pvp in literally decades. People need to stop thinking that design choices take pvp into account.
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okay sure, and evokers can use a charge of hover to get in range. that does not change the fact there is a big area people can sit and nuke them where they cant just cast back… you can call it whatever name you want -but it is effectively a dead zone between classes.
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This is what none of the people complaining about this seem to understand.
- Evokers are mid range. That didn’t exist until this expansion. It’s a different clarification to ranged.
- They inherently won’t have the same range as a full ranged class.
- This is no different than saying getting outside the melee range of any melee and saying that “people can sit and nuke them where they can’t attack back”.
- You choose to play the class despite this. When you say “what does it get for compensation” the actual answer is “whatever causes you to still choose to play it despite the range”.
Hunter [deadzone][ Bow attacks work here …]
Evoker [ spells work here .][. deadzone ]
call it whatever you want.
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You’re clearly fixated on correlating these despite clearly being wrong.
These aren’t even close to the same idea, but I give up on you realizing that since it literally has nothing to do with the conversation.
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you’re not even using the word correlation the right way I can’t take you seriously. I am using an analogy not a statistical correlation. you are completely missing the point.
Lol, insert AKTUALLLLY meme here.
And yet you’re still wrong.
Stay cool bud.
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Mage [spells work here] [Deadzone, marksman hunters can hit me here.]
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He doesn’t understand, don’t waste your time.
Lol yes, as we can see, complete inverses of each other!
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