Evoker's Short Range

So you’re saying that a RANGED CLASS should stay in melee. You realize how absurd that sounds right? How that erodes any argument for the reduced range being “good”, right?

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It’s not even about adapting to this. It’s simply a poor design choice which Blizz has been known to make lol. Why are you defending Blizz as if they’re infallible?

In PVE we’re encouraged to be melee rather than ranged, even though we get targeted by range mechanics.

In PVP we’re too far to properly duel with ranged, and too close to kite melee. Melee have a lot more flexibility than we do + gap closers.

Like, this reduced range is OBJECTIVELY BAD.

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what lol

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What do you mean what? You play a warrior. Leap, Charge, Hamstring gg mobility. Throw some stuns and burst on there and see you later Evoker lol. All melee have some form of insane gap closer for their insane dmg and insane stuns.

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I main evoker nowadays, and while I haven’t played devastation in pvp for a hot minute, melee were extremely easy to deal with.

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but you don’t pvp so I don’t expect you to actually know what you’re talking about

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I dabble. Far from an expert but enough to know what’s up.

104 hks says otherwise.

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So I guess warriors don’t Leap, Charge, Hamstring, Stun and wail on their targets?

Jk, I know the answer to that =P I rest my case.

I’m guessing you don’t hover, wing buffet, tail swipe, landslide, disintegrate slow, deep breath, or shroud?
JK, I know the answer to that.

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Rolling on the floor, laughing.

Many people simply play… Like I do.
There are only 2 states regarding range.

Either you are in range or you are not. And if you are not in range you walk closer…

Every class has to do that. Melees for melee, caster on their range.

Specifically prevoker the group also has to react to the situations to be successful. Meaning if some DPS is on the opposite site of the boss from you they don’t get any heals and that is on them, not you.

I usually try to argue against the common points of content. Sure I might not have a valid point, yet I’m happy with the evoker.

A quick look at logs shows that he doesn’t even really understand the pve side of evoker, either.

This part I heartily disagree with.

DPS shouldn’t have to suddenly drastically alter the way they play because of the limitations of ONE healer.

If their positioning isn’t cause for issue with the other six healing specializations in the game, the flaw isn’t with the player, but with the outlier healer that’s unable to address the same situation like everyone else.

This is most notable in mythic plus, when only one healer is present. Mythic plus came out in Legion, seven years ago. Telling DPS they suddenly need to change how they’ve played for 6-7 years because one healer can’t heal or dispel them makes no sense.

Mythic plus also has multiple other reasons why this is bad design. Some boss arenas are huge. Versus Manifested Timeways in DOTI I couldn’t even Dispel a ranged DPS properly because of the range limitation.

The dungeons also have a slew of RNG mechanics that require a ton of repositioning to survive the mechanic, let alone trying to maintain a positioning for this one gimped healer to actually heal them. Chrono-Lord Deios is a good example of this, when players have to dodge swirlies that leave poop on the ground. It’s incredibly easy for a ranged dps to land up on the opposite side of this by just doing the mechanic properly, but now they can’t receive healing.

It’s a flawed design for a healer.

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bosses hitbox makes the ranged being out of range argument kind of silly because even with 40 yard range, a healer can still be outranged.

So no, they don’t have to alter their gameplay, really, more so than any other healer.

This is a ridiculous take. Literally responding to someone saying DPS need to alter their gameplay and your response is “actually, not really.”

The sentiment on the forums since Preservation’s release is people need to “git gud” and change how they play to accommodate Preservation’s range limitations. That sentiment is present here in the thread, as seen by my response above. So it’s not like it’s coming from nowhere.

As someone that has mained Preservation for season 1 and 2 of Dragonflight, and has achieved KSH on at least 3 different healers during each of those seasons, I can say with absolute certainty that there are tons of different scenarios where Preservation struggles and other healers do not. This is caused entirely by Preservation’s limited range. I even listed two specific examples from the current season where I’ve experienced this limitation firsthand.

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Easy to outrange a 40 yard range healer just the same cause bosses hitbox are massive. As in, on most 40 yard healers, I’m not standing in melee range (and someone’s on the opposite end of the boss, so they’re out of range.)

If it’s easy to out range a 40 yard range healer, then guess what? It’s even easier to out range a 30 yard range healer. That’s literally the problem.

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Because if remotely correctly positioned, they would be in range of both. If incorrectly positioned, +10 yards won’t save em.

All of that is keybound and macroed lol. I use ALL my abilities XD