Evoker's Range

Nymue, Weaver of the Cycle

Is one heck of a bad Fight for Prevoker right now with the lower range. Especially after the first transition where the zones are even smaller.

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People can mostly like a thing and advocate for it to be better. The overwhelming majority seem to hate the reduced range on a CASTER class.

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And if people hate melee, should there be no melee?

Mid-range is something new, and standard caster range already exists for … all the other casters.

You and this stupid melee fixation. Your analogies don’t make a lick of sense. Playing as a DK, Paladin, Warrior, Feral or Guardian Druid, DH, Monk or Rogue are all innately and logically intertwined into melee. You expect to fight in melee range. And they ALL have the same opportunity to hit the boss.

However, let’s say you have 2 ranged dps. Dps 1 can hit things at 40 yards and Dps 2 can hit things at 25 yards. Since BOTH DPS are targeted by RANGED MECHANICS, they must BOTH run those OUT of the group to enable enough space for the rest of the group to do the boss fight.

Dps 1 can still hit the boss at 40 yards out, despite the mechanic, regardless of being a caster or not. Dps 2 cannot hit the while the boss while running the mechanic out so therefore is objectively hurt by the reduced range. It doesn’t make sense to punish us when EVERYONE else has the same opportunity to do dps.

Same for healing and dispels. Other healers objectively have an easier time healing because they don’t need to chase their dispel or healing targets nearly as much as a Prevoker does.

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Some can cast more while moving, others… not so much.

As for healing? their healing profiles are completely different. We have rewind - strongest healing cd in the game.

No it feels terrible

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As someone who immediately fell in love with Devoker since they got released in DF prepatch, I have to admit the range-cap at 25yrds is my biggest complaint…

But I think being able to cast our empowers while Hovering would help a lot.

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I used my boost on a balance druid and the difference between 25 yards and 45 is extremely noticeable. I felt like a sniper, i could stand comfortably wherever i wanted to in a boss arena and freely cast. Whereas my evoker is constantly dodging mechanics that only happen up close.

There is no reason for evoker’s range to be so short. None at all. Not when other casters are just as mobile, and especially not when BM hunter exists.

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Dispel isn’t the only function a healer has.

It’s like why do Resto druids only have barkskin while holy paladins have divine shield?

I don’t really see why any evoker would think its a good thing, it really just unnecessarily limits the range when our mobility the quoted reason is not leaps and bounds ahead of everyone else, there are numerous more mobile that also have normal ranged distance.

Being ‘unique’ to have it limited as such as is not fun, its frustrating.

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Exactly.

Balance (and resto) is another ranged that isn’t having to “trade off” something. BM gets unlimited mobility, Druid gets 5 extra yards on everything. Both for free. Yet Evoker has to pay for two charges of Hover with a 25 yard range? It just doesn’t make logical sense. It’s indefensible.

I can’t stand their short range. It really throws me off. You have to be almost in melee range with them.

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You are unable to present a convincing viewpoint and thus resort to insults.

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The same reason why feral druids have moar melee range and the rest of melee classes do not. Classes are different.

Honestly i have never really had much of an issue with the range in general PvE. The only time i have really had a big issue is with the current raid boss the Weaver. Boss is stationary, and the machanics of the boss requires removement to soak stuff while being mindful of crossing lines. My guild literally has an “Evoker only” spot where we can still get damage in and be able to grab some of the soaks…
Even in that little area if the puddle to soak dropps towards the back half of our spot it is JUST out that range and i need to stop DPSing the boss because the soak is more important.

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No, melee is melee, and ranged is ranged, as the other dragon you have been trying to make that apples to oranges analogy to has said, it is completely wrong.

Evoker is a ranged class, it is not a melee class, that is penalized with less range than every other ranged class, that is what it is.

And the given reason that nerf of range, more mobility, is not more mobile than numerous ranged classes that it is a part of.

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Evoker is mid-ranged.

The comparisons to what else is available is foolish because imagine BM hunter was the first spec conceived of, then they add casters (to what point? BM hunters can move and do their rotation.)

And if feral druid was the first melee, then the other suddenly have less range, for what purpose?

That’s the flaw of wanting 40 yards with evoker because it’s supposed to be different.

Evoker is a mid-range class, not a 40 yard range class.

You are not responding logically. Don’t fool yourself, and you resort to insults.

Classes are different with different weakness and strengths. There is no way that healing tide totem is on equal footing with Rewind. The same is true of Revival.

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Really? Cause Rewind heals over time, so does Healing Tide Totem. Revival is a raid wide heal, so is Rewind and Healing Tide Totem lol.

How stupid are you, really?

feral druid has more range, why shouldn’t other melee have the same benefit?

You are unable to comprehend that classes are different, and are needlessly fixated on 40 yards for evoker.

Also, spells can be instant cast, and warlocks had Kiljaedan’s Cunning in MOP that enabled constant movement.

THAT WAS TAKEN AWAY.

Also Rewind is stronger than healing tide totem.