Evoker is dragon. It’s not a bird, pig, nor mouse.
It’s a dragon that supposed to have wings and should be the best at flight efficiency.
How in the world is that Druid can fly without a cooldown of their flying form, being literally the ONLY class that can gather herbs/ores faster than any other classes, while also dominating the flight system for ages, and they can even use DRAGON flight abilities? Meanwhile, Evokers—who actually supposed to fly better than any other race—cannot even fly like Druid and instead gets way too long CDs for soar to the point that toggling out mount is better.
What strikes me as most odd is seeing dragon flight over dragon mounts. At first, I thought it was an in-game bug because it just looked clearly absurd. I’ve found myself shifting into visage form the whole time when out of combat. Personally, I prefer my visage form; I don’t mind being in true dragon form during combat since that makes sense, but it absolutely does NOT during flight. It simply doesn’t look right.
So WoW team, very respectfully, I ask you to reconsider the following points that just don’t make sense. We very much appreciate your time and hard work!
Soar should be treated as a flying mount ability
Dragon flying over mounts does not make sense unless visaged form
The Flight system feels inferior to Druid (especially for gathering), yet Druid have access to all the basic dragon flight abilities
For folks, If anyone else has suggestions or observations, please feel free to comment below.
Well technically, yes. What I meant was not being able to fly like Druid since they constantly have 10 sec cooldowns. It cannot be used in most dungens, pvps, raids anyways. If they have nerfed this ability only because of how quicker they can go to the next area, then that’s Druids too.
Jumping off of this. I would love it if evokers, specifically, got a grounded version of Soar (which would help with the node farming), though not without giving up the free ascent. I highly, highly doubt we’ll get instant cast, though, or that it would extend to the dracthyr race as a whole.
Honestly, I actually prefer the free ascent that evokers have with the small cast to the instant mount of the druids. I like the more epic take off. There are, however, two changes I REALLY would love to see.
Being able to start soaring from freefall. Please let us base jump. I want that so bad.
10 second cooldown to be removed. It is really annoying when node farming and the nodes are closer together.
*1. If you could click soar while in freefall to instantly activate dracthyr flying, that would be so good.
Right, that is the thing though. There are options to pick races and be a Druid without much of any downsides, but being a dragon requires to be dracthyr only, which make sense because, well, they are dragon and I wouldn’t want human and goblin being a dragon with wings flying around lol But 10 sec cooldown to be casted again to flight is a pretty huge downside tbh when gathering herbs/ores with precise movements. It’s worse than mounts because they walk slow.
The Druids ability to go instant flight is fairly unique to them, and it is probably OK to stay that way. While it would be nice to have an ability to go instantly from glide to full flight, I would say for dracthyr it would need to be a cool down ability. With other classes available now it might be too easy to abuse otherwise, even if it would be epic and I’d do it all the time!
I feel like the big changes that need to be made to Soar to make it truly viable is to treat it just like a flying mount, kinda like worgans Running Wild is a ground mount. Normal cast on ground, no cooldown (because dracthyr are terrible gatherers with that), and it has an ‘on the ground’ version that uses the hover animation. The free liftoff could just be a bonus as a racial, or it could be an auto spend and use a stamina charge. Considering volpera get a free second ‘anywhere outdoor’ Hearthstone, I don’t think a free lift off would be notable for us.
Edit: or, Soar is instant cast, but has an internal cooldown of 10 seconds during which is must be normal cast. That could keep it from bot-farming but still be very cool and fun for normal players.
Where are you getting this from? I get max 1200% speed during whirling surge for both soar and dragonflying, and with toggled classic flying 530% speed with both.
Ya, it really bothers me that druids can dismount us but we can’t dismount druids using whirling surge. Not to mention the ability of druids to root an enemy mid air while flying over them. Roots literally pop out of nowhere. Totally bogus how many rules of logic druids can ignore.