Evoker Tank - Fortification

Growing support is always great to see

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the more people speak up the more who like the idea will as well

True.

Recently got into the beta and I have to say many of the talents feel like they started as a tank specialization.

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If you are going to try and mock someone else’s claim at least have an opinion of your own and post it for us to shred and laugh at as well

I actually played the class on Beta as well they have no such thing like if I was too guess op is referring to their garbage defensives on long cooldowns which literally every class has and their CC which many non tank classes also have.

They have literally nothing that looks like it was designed as a tank ability whatsoever

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I am serious.

Sorry you don’t feel the same. Lol

Ive been playing beta for a while and think you are flat out wrong. The 3 black spells seem to stem from what was going to be a tank tree, not to mention the actual lack of black flight representation in a class designed to be all the dragon aspects combined. In addition to that gold- reversing damge taken, red- dmg/self healing, blue-kiting & magic reduction, and green-more self healing spells look like they can all help in tanking. The built in armor customization also looks pretty tank inspired.

To say the cd of a defensive makes it to where they cannot tank is pretty small minded since if you add a tank tree you can get further reduction and more defensives. There has been plenty discussion of actual game play mechanics that can easily make them very tanky without reworking the whole class because with the base kit they do feel like they could be tanks and most definitely should with an added tank spec.

Actually earlier today some random player stopped me in game to complement my evokers “tanky look”. After that I again receive praise by a completely different player for pseudo tanking some elites.

https://imgur.com/a/QGeuSEQ

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Time for another class that has four specs: The Evoker: Ranged DPS, Melee DPS, Healer, Tank.

It just makes sense. STEP IT UP, BLIZZARD.

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Honestly… would love that.

Feel like the only reason this can’t or Blizzard will not allow it to happen is to prevent groups from being 80% or more of Dracthyr. They chose a Dragon themed expansion and should really be trying to appeal to everyone. They are not!

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#evokertanks <3

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Now that I’m in beta and testing out Evoker, I can say with 100% certainty that Evoker is missing something and that is a much needed Tank spec. The fantasy of the class and some of the abilities are literally begging for it.

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I am yet to find a single valid reason against having evoker tanks across a few threads but we still need more noise if we are to convince blizzard of actually adding the spec. Join every thread you can, speak your mind and don’t be too scared to respond to the ridiculous things people claim against it. Its a great idea, believe in it.

Sometime in the next few days I plan on making a thread to rebuttal every single argument against evoker tanks that i have come across. If you come across an argument which you feel you don’t have a response for please feel free to contacting me. For every single argument against there is a response and 3 more arguments for.

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That’s because you’re ignoring everyone when they provide them.

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That’s because you’re ignoring everyone when they provide them.

That does seem to be a significant pattern in these threads. I almost suspect it’s a few voices multi-posting to bump it and keep it alive, but I don’t care enough to do some investigation.

I responded in the thread a bit ago that Ion mentioned there are simply too many tanks in the game at the moment to add another one, and I’ve anecdotally heard a few theorycrafters/people who know more about the game than I do agree with that. Logically it makes sense, we’re already having a lot of overlap between tanks where we see one tank meteorically rise and become the only real choice for meta content (see; Brewmaster for almost every progression, Blood in S3/S4, Prot at the end of BFA). Adding a tanking class isn’t the same as adding a damage class, or even a healer class; different combinations of damage profile, durability, utility, and mobility mean you can tweak and have no DPS with the same kit unless you’re actively trying. When it comes to tanking, not nearly as many variables to tweak while still becoming viable hence the overlap.

A previous poster mentioned their implementation as a four spec class. Honestly I get the feeling that was the original plan but was changed part way through the development. One of the leakers that leaked Evoker and DF before the announcement said next expac was going to be Titan themed with a Titan-based 4 spec class, doing the never before two classes in a row as 11.0 hits many different wow celebrations (it’ll release during the 20th anniversary, 10th expansion, etc).

On topic, as many people said, a melee spec titled Annihilation that’s Black/Twilight themed fits too perfectly to ignore. A Red/Black themed tank spec could work too, but it’d be so dreadfully boring.

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Thats because there really isn’t one.

Nothing stops Blizzard from adding it, and in no way would it hinder or harm anything in the game. Most peoples claims that it would don’t really hold any weight and mirror the same claims from when any other class was added.

It mostly comes down to a subjective viewpoint more than anything in these conversations.

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I disagree with this statement since it would open up more group options for M+, PvP, and raid but the argument also tailors to a specific minority within tanks that apply to only top tier competitive content. I believe you are discussing tank balance which i agree they have always struggled to keep balanced and that applies to more than just tanks though; its nearly impossible to not have that one thing that is just better (a complete side note here is also encounter design to give more tanks spots to actually play aswell as satisfy different niches but that’s complete side discussion). That being said how can one say there are too many tanks while simultaneously suggesting a mele spec when tank players have the least amount of specs to chose from? Yes as an over all ratio there are less players that tank vs those that dps and this is rationally represented in the options given to them when selecting what to play - tanks should still be at least tied with healers in spec choices. In addition, as you mentioned the plausibility of the Annihilation spec (which i agree with), my self and others are advocating for the tank spec that can be unique, new, and completely fun to play. So i obviously disagree with you when you call it a boring spec.

I also want to end off with a response to this

Its more than a few and more speak up when encouraged too, yet when they are voicing something they want in the game they are attacked by the same few adamantly hunting the topic in multiple threads in an attempts to silence it. Worse yet, those same people cant handle a valid rational rebuttal when their reasoning is challenged. To those players I will continue to say please don’t play the spec if you do not like it but that is not a valid argument against evoker tanks.

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when was this implied?