and what you would want to do, would be to funnel them into that. You do that by removing the handouts available in M+. So they can get geared enough to run the Mythic Raid through M+ but not equivalent gear. That gear should be for the those that do the hardest content. Same for PvP. If you are a season gladiator, you should have the best gear with someone thats 2300 looking up wishing they had that gear.
Then those people will stay subbed and do things in game to achieve that…
Fair enough. Considering you have added exactly nothing to the conversation, and shown an inability to back up your point, it is probably best for you to bow out.
Akston, tomorrow you will be on the other side of the argument, just like you are every other day. You’re bored, hence the 5k posts (grats I guess?), which most of those posts are you being bitter and challenging peoples OPINIONS about a game, a kids game.
If they like their money, they should consider using the game design philosophy that was actually used when this game was growing, rather than shrinking.
I have no clue what you are even referencing now. I feel I am rather consistent with my view points. But someone approaching 3k posts making fun of someone with 5k?
I cannot account for other people’s hyperbole. All I am saying is, getting Mythic gear without doing Mythic content is bad game design. Getting heroic gear without doing heroic content is bad game design. I have no idea if LFR players are mythic geared or not. But I do know for a fact that people are getting mythic gear without doing mythic content. That’s just a fact.
Please Define Mythic raiding gear, because I think you’re conflating iLvL with mythic raiding gear and they are two VERY different things. Someone can have 415 gear and not have mythic raiding gear. They can have M15+ gear, but wouldn’t survive in a mythic raid; or PvP gear.
Honestly all I’ve gotten from your posts, no offense intended, is a lot of QQ about people being able to play the game in a way you don’t agree with. If that actually is how you feel, then I’m sorry but the devs (and the majority of the player base) feel differently. But again I may be misreading you.
actually subs are at an all time low and gear availability is at an all time high. The inverse was also true (see first 3 expansions). You see back then blues were acceptable to into raids, now they are not. They are passed over like greens. You got blues from dungeons but the dungeons werent powerful enough to compare to raids. Thats how it was when the game was good, more players played, more good players to choose from. Hand me outs devalue the game. Why is this so hard to understand?
Every salesman knows this, they never say free, they say no cost to you, like they are doing you a favor. Why? Because free has 0 value. Just like welfare m+ gear.
No what happened instead is people weren’t able to take breaks for real life. If they did they could prevent guild progression or would just get shut out all together, this has a negative impact on subs. It’s in the guild and blizzard’s interest to give them a path back into the game quickly. Even if some people don’t like that.